Commit Graph

  • 6a15fb05b0 [cd skip] Feature auto tiling (#56) jantwegener 2021-07-16 23:28:51 +02:00
  • e3d6fd8c0d [editor only] Fix this damn mac fgnm 2021-07-15 21:08:20 +02:00
  • ff5af5944f Fix duplicate strategy fgnm 2021-07-15 20:16:03 +02:00
  • 1bc97afa97 Update Gradle to 7.1.1 and AdoptOpenJDK 16 fgnm 2021-07-15 19:50:18 +02:00
  • 6c7f9a002b Fix NPE in PhysicsSystem, close #63 fgnm 2021-07-15 19:44:28 +02:00
  • 25f2b4b76e Fix NPE while dragging resources fgnm 2021-07-15 19:43:48 +02:00
  • 15a32c5b60 Fix atlas animation sequence recognition fgnm 2021-07-15 13:45:45 +02:00
  • d49398cf4e Avoid some garbage, improve resource boxes UI, cleanup fgnm 2021-07-15 12:21:33 +02:00
  • 877bee7b68 Improve multiple selection behavior fgnm 2021-07-11 20:21:00 +02:00
  • c9b461be69 Fix delete 9 patch asset fgnm 2021-07-11 19:05:31 +02:00
  • 41ea2c0dd5 Fix default region fgnm 2021-07-11 18:59:14 +02:00
  • c44dd6e427 Refactor asset elimination and support multiple delete (close #59) fgnm 2021-07-11 18:36:36 +02:00
  • 99cf8fa1e0 Extend multiple image resource selection to all BoxItemResource items fgnm 2021-07-11 09:35:19 +02:00
  • 619f64e773 Refreshing physics doesn't re-create box2d body anymore fgnm 2021-07-01 23:16:58 +02:00
  • c4b809e526 Update testing plugin fgnm 2021-07-01 08:36:40 +02:00
  • 7dfc671f43 Feature request: clear all tiles option to right-click drop-down (#62), close #60 jantwegener 2021-07-01 08:32:33 +02:00
  • 9e10aafb34 Fix crash when delete tiles in tiled plugin fgnm 2021-06-26 21:34:53 +02:00
  • 6acb7c0d43 Alphabetically sort when drop multiple tiles fgnm 2021-06-26 21:32:58 +02:00
  • 11f0513b3a Revert sprite and spine project files to restore import/export compositions fgnm 2021-06-26 21:19:43 +02:00
  • 3b301cd7e6 Remove double components fgnm 2021-06-25 23:05:27 +02:00
  • 431b871bc3 Change tags to ObjectSet, misc fix fgnm 2021-06-19 12:18:40 +02:00
  • 41ac0ef1a5 Allow to automatic pool scripts fgnm 2021-06-19 00:07:17 +02:00
  • f49fed5b37 Fix these damn bounding boxes once and for all fgnm 2021-06-14 19:14:56 +02:00
  • 603d53d4b3 Fix atlas loading in ResourceManager fgnm 2021-06-12 13:11:37 +02:00
  • 1c8e8b98a4 Fixed sensors position and dimension fgnm 2021-06-09 21:05:02 +02:00
  • 40ad3fd236 Update test plugins fgnm 2021-06-08 20:50:45 +02:00
  • 605865c1c0 Draft spine normal mapping fgnm 2021-06-08 20:48:58 +02:00
  • 8e12ac3310 Fix atlas fgnm 2021-06-08 20:41:54 +02:00
  • 6693f664b5 Update libs fgnm 2021-06-08 20:39:00 +02:00
  • aae7b2b8c9 Support 9-patches origin and rotation fgnm 2021-06-06 16:13:46 +02:00
  • f23325a269 [cd skip] Merge pull request #55 from jantwegener/feature-drag_image_over_sandbox fgnm 2021-06-08 20:36:46 +02:00
  • 85ed7a29e5 When dragging multiple selected images over the sandbox, only the dragged one is highlighted. The others are darkened. Jan-Thierry Wegener 2021-06-06 17:28:45 +02:00
  • b9a4e21d3a Adding highlight by darkening (black alpha) the source when dragging tiles within the Tiles panel. Jan-Thierry Wegener 2021-06-06 01:30:20 +02:00
  • e8c6e3fe07 Moving shared notification events for tiles into common. Jan-Thierry Wegener 2021-06-06 01:04:11 +02:00
  • 928b9b8eee Sensor data can now be set by a percent of the width/height and no longer is fixed. Jan-Thierry Wegener 2021-06-06 00:38:05 +02:00
  • c8e507ba7a [cd skip] Update README.md fgnm 2021-06-05 23:35:15 +02:00
  • 2fb1094378 Update README.md fgnm 2021-06-05 23:33:53 +02:00
  • 938ab16b60 Improved the selection behavior so that it behaves as most applications when selecting a cell. Added ctrl clicks also in combination with shift. Jan-Thierry Wegener 2021-06-05 18:54:32 +02:00
  • a3f24eb94b Merge branch 'rednblackgames-master' Jan-Thierry Wegener 2021-06-05 00:17:51 +02:00
  • c989091642 Merge from origin - rednblackgames-master Jan-Thierry Wegener 2021-06-05 00:15:49 +02:00
  • f8cef54d89 Fix about dialog fgnm 2021-06-04 23:17:57 +02:00
  • 088f5b9a8c Option to remove atlas pack fgnm 2021-06-04 23:07:04 +02:00
  • db47109c36 Added the possibility to drag the tiles in the tiles ui panel. Jan-Thierry Wegener 2021-06-04 21:58:42 +02:00
  • 59a575f3fb Support libGDX atlas importing fgnm 2021-06-04 18:26:22 +02:00
  • c1526d7437 Fix move object with shift button, close #53 fgnm 2021-06-04 09:23:04 +02:00
  • 23a7525aab Show all regions in images resource tab fgnm 2021-06-04 00:07:18 +02:00
  • e7dabb2f10 Resources can be split into multiple atlas fgnm 2021-06-03 23:38:04 +02:00
  • 5823776e7d Merge branch 'master' of https://github.com/jantwegener/HyperLap2D Jan-Thierry Wegener 2021-06-03 22:13:01 +02:00
  • b9e317ee42 Merge pull request #1 from rednblackgames/master jantwegener 2021-06-03 22:12:26 +02:00
  • e8a1bd8b70 Enabled selection of multiple images in the image resource pannel. Added drag and drop with multiple images to the tiles plugin. Jan-Thierry Wegener 2021-06-03 22:07:17 +02:00
  • cf2f0c8b4a Texture locations should be in ProjectInfoVO! fgnm 2021-06-02 11:26:05 +02:00
  • b40cbe1fd3 Texture locations should be in ProjectInfoVO! fgnm 2021-06-02 11:25:59 +02:00
  • bc9c0a5eca Update CHANGES fgnm 2021-06-01 22:34:46 +02:00
  • 5662a0c7bc Fix nested bounding boxes rotation with negative scale fgnm 2021-06-01 22:14:44 +02:00
  • f943495346 Fix delete assets fgnm 2021-06-01 21:50:20 +02:00
  • f55e924f52 Fix import multiple resolution fgnm 2021-05-31 23:06:14 +02:00
  • 95c223eee5 Fix particle effects import fgnm 2021-05-31 22:47:18 +02:00
  • 03fbc09db2 Fix manager fgnm 2021-05-30 20:41:39 +02:00
  • 7863d24a21 Fix migration fgnm 2021-05-30 17:42:39 +02:00
  • 6d9a989fd9 Fix attachment names in Spine with a prefix. fgnm 2021-05-30 17:31:36 +02:00
  • 8abd4b87de Fix sprite resolution loading fgnm 2021-05-30 09:28:45 +02:00
  • 5a1ead5aaa Create a default white pixel texture region fgnm 2021-05-30 09:19:42 +02:00
  • 8860a8d4fd Pack Spine and Sprite animation into main project atlas (finally!) fgnm 2021-05-30 00:03:42 +02:00
  • 72a3d4c087 Pack Spine and Sprite animation into main project atlas (finally!) fgnm 2021-05-30 00:03:33 +02:00
  • 05a899c57e update libs fgnm 2021-05-31 23:20:13 +02:00
  • 62e05f2d50 [cd skip] Merge pull request #51 from jantwegener/master fgnm 2021-05-31 23:15:58 +02:00
  • 21ef61ffcd Added sensor data that can be used to add to a physical body. They can be added to the bottom, left, right and top to check which side has contact with another box2d object. Jan-Thierry Wegener 2021-05-30 21:48:14 +02:00
  • 2afd8a1ba2 Add OpenGL3 flag setting to partially mitigate #50 This is probably a driver bug or unexpected behavior of newest Intel iGPU drivers. If OpenGl3 is enabled on old drivers Intel drivers FBO freezes, while on new one CPU usage go crazy.. I'm lost, need help :P fgnm 2021-05-26 21:06:55 +02:00
  • 9177e845eb Add OpenGL3 flag setting to partially mitigate #50 This is probably a driver bug or unexpected behavior of newest Intel iGPU drivers. If OpenGl3 is enabled on old drivers Intel drivers FBO freezes, while on new one CPU usage go crazy.. I'm lost, need help :P fgnm 2021-05-26 21:06:48 +02:00
  • 45ab5c5e36 [editor only] Simplify documents folder and show workspace errors if any fgnm 2021-05-24 22:25:10 +02:00
  • 382e5078d1 [cd skip] Revert "[editor only] Update to AdoptOpenJDK 16" fgnm 2021-05-23 13:34:12 +02:00
  • 74bf316e2d [editor only] Update to AdoptOpenJDK 16 fgnm 2021-05-23 13:23:06 +02:00
  • ad839a296a Light improvements: - Add Intensity parameter - Experimental Normal mapping support: * Simple Images fgnm 2021-05-22 23:26:34 +02:00
  • 687cdc4a98 Light improvements: - Add Intensity parameter - Experimental Normal mapping support: * Simple Images fgnm 2021-05-22 23:26:26 +02:00
  • 36f0158c4c Update runtime fgnm 2021-05-21 20:51:00 +02:00
  • 640afcf0f4 Update runtime fgnm 2021-05-19 21:49:53 +02:00
  • 78ecd6eabb Merge pull request #47 from 6money/master fgnm 2021-05-19 21:48:36 +02:00
  • 4424b3b220 Check if atlasRegion has splits data when editing ninepatch matt 2021-05-19 22:02:55 +12:00
  • 39f53d5587 [editor only] Tileset auto splitter fgnm 2021-05-15 19:07:36 +02:00
  • 6bb47ce2bf Fix Distance filed shader leak fgnm 2021-05-14 22:51:04 +02:00
  • f7a47c3796 Fix distance field shader fgnm 2021-05-14 00:02:48 +02:00
  • 49a8a598ef Try to use distance field instead of ttf fonts fgnm 2021-05-13 23:54:12 +02:00
  • f02288c724 - Add MSAA settings - Use SettingsManager to control also initial GLFW settings fgnm 2021-05-11 19:03:45 +02:00
  • 5b510afa9b - Add MSAA settings - Use SettingsManager to control also initial GLFW settings fgnm 2021-05-11 19:03:39 +02:00
  • f1dfe98b27 [editor only] Fix some focus issues fgnm 2021-05-04 17:54:41 +02:00
  • f92048e3a4 [editor only] Fix shape drawer joint type fgnm 2021-05-01 23:33:04 +02:00
  • 8113c5df70 Fix some performance issue fgnm 2021-05-01 11:15:41 +02:00
  • c82cbbc650 Fix light rotation and link cone light direction to entity rotation fgnm 2021-05-01 11:09:48 +02:00
  • 7ed15dfa1c Fix light position in composite fgnm 2021-04-29 19:28:43 +02:00
  • 01b9756eb8 Tiled Plugin improvements. * Support animated tiles (Sprite and Spine animation) * Improve UI * Support custom cursors * Bug fixes fgnm 2021-04-29 01:01:27 +02:00
  • 061dc8999b Avoid cursor NPE after override fgnm 2021-04-28 13:04:47 +02:00
  • 0253c17cbe Set default tool with proper notification fgnm 2021-04-28 11:08:20 +02:00
  • 7defc22891 Add remove drop target api fgnm 2021-04-28 11:07:52 +02:00
  • b088924b9b Fix spine origin again fgnm 2021-04-27 20:45:28 +02:00
  • 82b1bc696b Preview buttons in Live Preview fgnm 2021-04-27 18:23:12 +02:00
  • 7724da0bb1 [editor only] Don't open a project if wrong file is provided fgnm 2021-04-27 10:40:29 +02:00
  • 0e181cf84d Update libs fgnm 2021-04-26 21:58:21 +02:00
  • f9f8d4cc5d Fix live preview panning fgnm 2021-04-24 21:49:38 +02:00
  • c56cfec842 [editor only] Correct tile coordinates that might be changed due to float precision fgnm 2021-04-24 18:24:12 +02:00
  • ea8686c9aa Use commands to delete a tile fgnm 2021-04-24 17:48:24 +02:00