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6a15fb05b0
[cd skip] Feature auto tiling (#56 )
jantwegener
2021-07-16 23:28:51 +02:00
e3d6fd8c0d
[editor only] Fix this damn mac
fgnm
2021-07-15 21:08:20 +02:00
ff5af5944f
Fix duplicate strategy
fgnm
2021-07-15 20:16:03 +02:00
1bc97afa97
Update Gradle to 7.1.1 and AdoptOpenJDK 16
fgnm
2021-07-15 19:50:18 +02:00
6c7f9a002b
Fix NPE in PhysicsSystem, close #63
fgnm
2021-07-15 19:44:28 +02:00
25f2b4b76e
Fix NPE while dragging resources
fgnm
2021-07-15 19:43:48 +02:00
15a32c5b60
Fix atlas animation sequence recognition
fgnm
2021-07-15 13:45:45 +02:00
d49398cf4e
Avoid some garbage, improve resource boxes UI, cleanup
fgnm
2021-07-15 12:21:33 +02:00
877bee7b68
Improve multiple selection behavior
fgnm
2021-07-11 20:21:00 +02:00
c9b461be69
Fix delete 9 patch asset
fgnm
2021-07-11 19:05:31 +02:00
41ea2c0dd5
Fix default region
fgnm
2021-07-11 18:59:14 +02:00
c44dd6e427
Refactor asset elimination and support multiple delete (close #59 )
fgnm
2021-07-11 18:36:36 +02:00
99cf8fa1e0
Extend multiple image resource selection to all BoxItemResource items
fgnm
2021-07-11 09:35:19 +02:00
619f64e773
Refreshing physics doesn't re-create box2d body anymore
fgnm
2021-07-01 23:16:58 +02:00
c4b809e526
Update testing plugin
fgnm
2021-07-01 08:36:40 +02:00
7dfc671f43
Feature request: clear all tiles option to right-click drop-down (#62 ), close #60
jantwegener
2021-07-01 08:32:33 +02:00
9e10aafb34
Fix crash when delete tiles in tiled plugin
fgnm
2021-06-26 21:34:53 +02:00
6acb7c0d43
Alphabetically sort when drop multiple tiles
fgnm
2021-06-26 21:32:58 +02:00
11f0513b3a
Revert sprite and spine project files to restore import/export compositions
fgnm
2021-06-26 21:19:43 +02:00
3b301cd7e6
Remove double components
fgnm
2021-06-25 23:05:27 +02:00
431b871bc3
Change tags to ObjectSet, misc fix
fgnm
2021-06-19 12:18:40 +02:00
41ac0ef1a5
Allow to automatic pool scripts
fgnm
2021-06-19 00:07:17 +02:00
f49fed5b37
Fix these damn bounding boxes once and for all
fgnm
2021-06-14 19:14:56 +02:00
603d53d4b3
Fix atlas loading in ResourceManager
fgnm
2021-06-12 13:11:37 +02:00
1c8e8b98a4
Fixed sensors position and dimension
fgnm
2021-06-09 21:05:02 +02:00
40ad3fd236
Update test plugins
fgnm
2021-06-08 20:50:45 +02:00
605865c1c0
Draft spine normal mapping
fgnm
2021-06-08 20:48:58 +02:00
8e12ac3310
Fix atlas
fgnm
2021-06-08 20:41:54 +02:00
6693f664b5
Update libs
fgnm
2021-06-08 20:39:00 +02:00
aae7b2b8c9
Support 9-patches origin and rotation
fgnm
2021-06-06 16:13:46 +02:00
f23325a269
[cd skip] Merge pull request #55 from jantwegener/feature-drag_image_over_sandbox
fgnm
2021-06-08 20:36:46 +02:00
85ed7a29e5
When dragging multiple selected images over the sandbox, only the dragged one is highlighted. The others are darkened.
Jan-Thierry Wegener
2021-06-06 17:28:45 +02:00
b9a4e21d3a
Adding highlight by darkening (black alpha) the source when dragging tiles within the Tiles panel.
Jan-Thierry Wegener
2021-06-06 01:30:20 +02:00
e8c6e3fe07
Moving shared notification events for tiles into common.
Jan-Thierry Wegener
2021-06-06 01:04:11 +02:00
928b9b8eee
Sensor data can now be set by a percent of the width/height and no longer is fixed.
Jan-Thierry Wegener
2021-06-06 00:38:05 +02:00
c8e507ba7a
[cd skip] Update README.md
fgnm
2021-06-05 23:35:15 +02:00
2fb1094378
Update README.md
fgnm
2021-06-05 23:33:53 +02:00
938ab16b60
Improved the selection behavior so that it behaves as most applications when selecting a cell. Added ctrl clicks also in combination with shift.
Jan-Thierry Wegener
2021-06-05 18:54:32 +02:00
a3f24eb94b
Merge branch 'rednblackgames-master'
Jan-Thierry Wegener
2021-06-05 00:17:51 +02:00
c989091642
Merge from origin - rednblackgames-master
Jan-Thierry Wegener
2021-06-05 00:15:49 +02:00
f8cef54d89
Fix about dialog
fgnm
2021-06-04 23:17:57 +02:00
088f5b9a8c
Option to remove atlas pack
fgnm
2021-06-04 23:07:04 +02:00
db47109c36
Added the possibility to drag the tiles in the tiles ui panel.
Jan-Thierry Wegener
2021-06-04 21:58:42 +02:00
59a575f3fb
Support libGDX atlas importing
fgnm
2021-06-04 18:26:22 +02:00
c1526d7437
Fix move object with shift button, close #53
fgnm
2021-06-04 09:23:04 +02:00
23a7525aab
Show all regions in images resource tab
fgnm
2021-06-04 00:07:18 +02:00
e7dabb2f10
Resources can be split into multiple atlas
fgnm
2021-06-03 23:38:04 +02:00
5823776e7d
Merge branch 'master' of https://github.com/jantwegener/HyperLap2D
Jan-Thierry Wegener
2021-06-03 22:13:01 +02:00
b9e317ee42
Merge pull request #1 from rednblackgames/master
jantwegener
2021-06-03 22:12:26 +02:00
e8a1bd8b70
Enabled selection of multiple images in the image resource pannel. Added drag and drop with multiple images to the tiles plugin.
Jan-Thierry Wegener
2021-06-03 22:07:17 +02:00
cf2f0c8b4a
Texture locations should be in ProjectInfoVO!
fgnm
2021-06-02 11:26:05 +02:00
b40cbe1fd3
Texture locations should be in ProjectInfoVO!
fgnm
2021-06-02 11:25:59 +02:00
bc9c0a5eca
Update CHANGES
fgnm
2021-06-01 22:34:46 +02:00
5662a0c7bc
Fix nested bounding boxes rotation with negative scale
fgnm
2021-06-01 22:14:44 +02:00
f943495346
Fix delete assets
fgnm
2021-06-01 21:50:20 +02:00
f55e924f52
Fix import multiple resolution
fgnm
2021-05-31 23:06:14 +02:00
95c223eee5
Fix particle effects import
fgnm
2021-05-31 22:47:18 +02:00
03fbc09db2
Fix manager
fgnm
2021-05-30 20:41:39 +02:00
7863d24a21
Fix migration
fgnm
2021-05-30 17:42:39 +02:00
6d9a989fd9
Fix attachment names in Spine with a prefix.
fgnm
2021-05-30 17:31:36 +02:00
8abd4b87de
Fix sprite resolution loading
fgnm
2021-05-30 09:28:45 +02:00
5a1ead5aaa
Create a default white pixel texture region
fgnm
2021-05-30 09:19:42 +02:00
8860a8d4fd
Pack Spine and Sprite animation into main project atlas (finally!)
fgnm
2021-05-30 00:03:42 +02:00
72a3d4c087
Pack Spine and Sprite animation into main project atlas (finally!)
fgnm
2021-05-30 00:03:33 +02:00
05a899c57e
update libs
fgnm
2021-05-31 23:20:13 +02:00
62e05f2d50
[cd skip] Merge pull request #51 from jantwegener/master
fgnm
2021-05-31 23:15:58 +02:00
21ef61ffcd
Added sensor data that can be used to add to a physical body. They can be added to the bottom, left, right and top to check which side has contact with another box2d object.
Jan-Thierry Wegener
2021-05-30 21:48:14 +02:00
2afd8a1ba2
Add OpenGL3 flag setting to partially mitigate #50 This is probably a driver bug or unexpected behavior of newest Intel iGPU drivers. If OpenGl3 is enabled on old drivers Intel drivers FBO freezes, while on new one CPU usage go crazy.. I'm lost, need help :P
fgnm
2021-05-26 21:06:55 +02:00
9177e845eb
Add OpenGL3 flag setting to partially mitigate #50 This is probably a driver bug or unexpected behavior of newest Intel iGPU drivers. If OpenGl3 is enabled on old drivers Intel drivers FBO freezes, while on new one CPU usage go crazy.. I'm lost, need help :P
fgnm
2021-05-26 21:06:48 +02:00
45ab5c5e36
[editor only] Simplify documents folder and show workspace errors if any
fgnm
2021-05-24 22:25:10 +02:00
382e5078d1
[cd skip] Revert "[editor only] Update to AdoptOpenJDK 16"
fgnm
2021-05-23 13:34:12 +02:00
74bf316e2d
[editor only] Update to AdoptOpenJDK 16
fgnm
2021-05-23 13:23:06 +02:00
ad839a296a
Light improvements: - Add Intensity parameter - Experimental Normal mapping support: * Simple Images
fgnm
2021-05-22 23:26:34 +02:00
687cdc4a98
Light improvements: - Add Intensity parameter - Experimental Normal mapping support: * Simple Images
fgnm
2021-05-22 23:26:26 +02:00
36f0158c4c
Update runtime
fgnm
2021-05-21 20:51:00 +02:00
640afcf0f4
Update runtime
fgnm
2021-05-19 21:49:53 +02:00
78ecd6eabb
Merge pull request #47 from 6money/master
fgnm
2021-05-19 21:48:36 +02:00
4424b3b220
Check if atlasRegion has splits data when editing ninepatch
matt
2021-05-19 22:02:55 +12:00
39f53d5587
[editor only] Tileset auto splitter
fgnm
2021-05-15 19:07:36 +02:00
6bb47ce2bf
Fix Distance filed shader leak
fgnm
2021-05-14 22:51:04 +02:00
f7a47c3796
Fix distance field shader
fgnm
2021-05-14 00:02:48 +02:00
49a8a598ef
Try to use distance field instead of ttf fonts
fgnm
2021-05-13 23:54:12 +02:00
f02288c724
- Add MSAA settings - Use SettingsManager to control also initial GLFW settings
fgnm
2021-05-11 19:03:45 +02:00
5b510afa9b
- Add MSAA settings - Use SettingsManager to control also initial GLFW settings
fgnm
2021-05-11 19:03:39 +02:00
f1dfe98b27
[editor only] Fix some focus issues
fgnm
2021-05-04 17:54:41 +02:00
f92048e3a4
[editor only] Fix shape drawer joint type
fgnm
2021-05-01 23:33:04 +02:00
8113c5df70
Fix some performance issue
fgnm
2021-05-01 11:15:41 +02:00
c82cbbc650
Fix light rotation and link cone light direction to entity rotation
fgnm
2021-05-01 11:09:48 +02:00
7ed15dfa1c
Fix light position in composite
fgnm
2021-04-29 19:28:43 +02:00
01b9756eb8
Tiled Plugin improvements. * Support animated tiles (Sprite and Spine animation) * Improve UI * Support custom cursors * Bug fixes
fgnm
2021-04-29 01:01:27 +02:00
061dc8999b
Avoid cursor NPE after override
fgnm
2021-04-28 13:04:47 +02:00
0253c17cbe
Set default tool with proper notification
fgnm
2021-04-28 11:08:20 +02:00
7defc22891
Add remove drop target api
fgnm
2021-04-28 11:07:52 +02:00
b088924b9b
Fix spine origin again
fgnm
2021-04-27 20:45:28 +02:00
82b1bc696b
Preview buttons in Live Preview
fgnm
2021-04-27 18:23:12 +02:00
7724da0bb1
[editor only] Don't open a project if wrong file is provided
fgnm
2021-04-27 10:40:29 +02:00
0e181cf84d
Update libs
fgnm
2021-04-26 21:58:21 +02:00
f9f8d4cc5d
Fix live preview panning
fgnm
2021-04-24 21:49:38 +02:00
c56cfec842
[editor only] Correct tile coordinates that might be changed due to float precision
fgnm
2021-04-24 18:24:12 +02:00
ea8686c9aa
Use commands to delete a tile
fgnm
2021-04-24 17:48:24 +02:00