Commit Graph

  • 4c56176d0e Enable vSync fgnm 2021-02-25 23:49:18 +01:00
  • 4ad6688393 Update (again) to libGDX 1.9.15-SNAPSHOT fgnm 2021-02-25 20:12:13 +01:00
  • 4979569b5e Remove useless TextBoxVO and RuntimeProjectVO fgnm 2021-02-25 19:09:33 +01:00
  • 6097ecc8f4 Remove useless SelectBoxVO fgnm 2021-02-25 19:06:52 +01:00
  • dac907df40 Refactor ScriptComponent fgnm 2021-02-25 16:56:03 +01:00
  • c1bab6f988 Small fix to importer fgnm 2021-02-25 16:15:40 +01:00
  • a43cc5d914 Refactor CustomExceptionHandler fgnm 2021-02-25 12:16:03 +01:00
  • dd989a98ca Check reference validity before update properties fgnm 2021-02-25 11:22:20 +01:00
  • 9c3c8ff295 Iterate build version fgnm 2021-02-25 10:58:37 +01:00
  • 6bfe72a35f Remove jcenter fgnm 2021-02-25 10:47:54 +01:00
  • ada9980af7 [cd skip] Update release instructions fgnm 2021-02-23 15:40:32 +01:00
  • c47584f283 [cd skip] Update release instructions fgnm 2021-02-23 15:40:28 +01:00
  • e76f9ba3e8 [cd skip] Update release.yml fgnm 2021-02-23 13:27:42 +01:00
  • 1bf1013d46 [cd skip] Update release.yml fgnm 2021-02-23 13:15:53 +01:00
  • f7385a06a9 Prepare 0.0.5 release fgnm 2021-02-23 12:22:46 +01:00
  • dbdae9a864 Prepare to publish automatic maven artifacts fgnm 2021-02-23 11:28:54 +01:00
  • 7bd370871b Fix some weird NPE fgnm 2021-02-22 17:26:27 +01:00
  • 0af1000e97 Update libGDX to 1.9.15-SNAPSHOT fgnm 2021-02-22 12:35:34 +01:00
  • 88280171b8 Adjust black overlay animation fgnm 2021-02-15 22:42:00 +01:00
  • 420b7acd4f Icons and names should not be runtime stuff fgnm 2021-02-15 21:50:33 +01:00
  • f9202b0f80 Icons and names should not be runtime stuff fgnm 2021-02-15 21:50:30 +01:00
  • a33b501bd6 Set Renderer priority to 1 fgnm 2021-02-15 21:38:23 +01:00
  • 10a9f3fa01 Huge improvements to Primitives and Polygon shapes fgnm 2021-02-15 00:38:05 +01:00
  • 085770ecca Huge improvements to Primitives and Polygon shapes fgnm 2021-02-15 00:38:02 +01:00
  • c4288de164 Do not reset scaling in ParticleContinuousSystem fgnm 2021-02-14 12:42:43 +01:00
  • 0f1ff65ecf Refactor clipboard fgnm 2021-02-13 16:19:52 +01:00
  • 4b9e06e3c7 Start particle effect when created fgnm 2021-02-13 15:59:31 +01:00
  • a651c45b6b Use continuous Particle and Talos System in editor sandbox fgnm 2021-02-13 15:49:33 +01:00
  • 90c50256ed Use continuous Particle and Talos System in editor sandbox fgnm 2021-02-13 15:49:27 +01:00
  • 4a2b6b65de Fix some batch color issue fgnm 2021-02-13 15:11:56 +01:00
  • cdae19e6fa Fix possible NPE when remove a follower fgnm 2021-02-13 14:07:10 +01:00
  • 240f1f8482 Update VisUI fgnm 2021-02-13 13:47:17 +01:00
  • f2b632e932 Refactor CpuPolygonSpriteBatch fgnm 2021-02-07 18:54:12 +01:00
  • 05d239cdbd Move custom sprite batch in a better package fgnm 2021-02-07 17:06:18 +01:00
  • ee4dd36b85 There's a stable version too fgnm 2021-02-05 15:45:47 +01:00
  • cd82eb9f85 * Update libGDX and Ashley fgnm 2021-02-05 14:19:00 +01:00
  • 1533352e81 [cd skip] Prepare 0.0.4 release fgnm 2021-02-02 18:18:43 +01:00
  • c29939b052 Prepare 0.0.4 release fgnm 2021-02-02 18:17:59 +01:00
  • d1f973363f Add Talos VFX License fgnm 2021-02-02 15:48:56 +01:00
  • aa5b5223ed Release Talos extension snapshot fgnm 2021-02-02 15:43:17 +01:00
  • 167b0d578f Prepare Talos extension for bintray publication fgnm 2021-02-02 15:36:58 +01:00
  • 5367882325 Split Talos VFX in its own extension fgnm 2021-02-02 15:27:05 +01:00
  • caa006213f Split Talos VFX in its own extension fgnm 2021-02-02 15:26:55 +01:00
  • 7258cf62e3 Add Talos Extension fgnm 2021-02-02 12:40:44 +01:00
  • 4639914467 Add Talos Extension fgnm 2021-02-02 12:32:16 +01:00
  • 2e1a7c436b Update pre-built plugin fgnm 2021-02-01 19:43:34 +01:00
  • e43d512eaa Use AdoptOpenJDK in GH Actions fgnm 2021-01-31 12:30:45 +01:00
  • af1561ee3f Improve Windows icon MiChinao 2021-01-31 10:57:13 +01:00
  • 55b136a156 [cd skip] Update README.md fgnm 2021-01-30 22:39:57 +01:00
  • 547fa03ea1 Option to disable matrix transform in Particles and Talos VFXs fgnm 2021-01-30 22:29:07 +01:00
  • d13e3754d1 Fix lost composite transform when save fgnm 2021-01-30 21:33:45 +01:00
  • a308bc544f Support Talos VFX particles fgnm 2021-01-24 20:56:58 +01:00
  • 59d18a583e Update Vis UI fgnm 2021-01-23 14:55:44 +01:00
  • 05fa41aa8b Clear pastedEntityIds when undo PasteItemsCommand fgnm 2021-01-21 22:24:03 +01:00
  • bd35432496 Update CHANGES fgnm 2021-01-21 22:16:27 +01:00
  • f4e751e738 Fix NPE when undo paste command fgnm 2021-01-21 22:15:46 +01:00
  • 714bcd32b0 Recognize underscore in words selection fgnm 2021-01-21 21:35:44 +01:00
  • 65a931cc58 Recognize underscore in words selection fgnm 2021-01-21 21:35:39 +01:00
  • 52d870309d Remove linear filter fgnm 2021-01-21 20:52:59 +01:00
  • 7a55648aad Fix background color in highlight rule and add [RESET] markup fgnm 2021-01-21 11:09:05 +01:00
  • 4b0d3b7fb6 Fix background color in highlight rule and add [RESET] markup fgnm 2021-01-21 10:44:20 +01:00
  • ef3c89c19d Use Linear filter in font fgnm 2021-01-20 23:31:35 +01:00
  • 778ae3283e Refactor H2DHighlightTextArea fgnm 2021-01-20 22:51:13 +01:00
  • fbefc96f52 Refactor H2DHighlightTextArea fgnm 2021-01-20 22:51:08 +01:00
  • 89ee8d2bed Optimize font with PixmapPacker fgnm 2021-01-20 21:31:53 +01:00
  • 831eab4250 Use Fira Code Font instead of DejaVuSansMono fgnm 2021-01-20 17:54:18 +01:00
  • 4617344349 Support background colors in Console and fix some layout bug fgnm 2021-01-20 17:52:52 +01:00
  • fc5d3bc74f Support background colors in Console and fix some layout bug fgnm 2021-01-20 17:49:14 +01:00
  • 3af09a31f2 New ConsoleTextArea that supports underline and strike style fgnm 2021-01-19 22:16:42 +01:00
  • 1ebf476aa2 New ConsoleTextArea that supports underline and strike style fgnm 2021-01-19 22:16:21 +01:00
  • 3d55ba2c91 Slight improvements to Polygon Sprites fgnm 2021-01-16 22:33:34 +01:00
  • 02a409574d Remove ItemType enum MiChinao 2021-01-14 16:35:18 +01:00
  • 2b7b6c7970 Remove ItemType enum MiChinao 2021-01-14 14:55:27 +01:00
  • 65d32edc8a Remove ItemType enum MiChinao 2021-01-14 14:55:18 +01:00
  • c39922cf28 Fix blend function while rendering Spine fgnm 2021-01-13 22:13:13 +01:00
  • f799bd63d6 Fix blend function while rendering Spine fgnm 2021-01-13 22:13:10 +01:00
  • aac5d555fa Improve SpineFollower fgnm 2021-01-13 22:00:00 +01:00
  • bb16572ff4 Smooth Spine animation change fgnm 2021-01-13 21:41:30 +01:00
  • a1bc5d0780 Use transform matrix to scale Spine according to PPWU MiChinao 2021-01-13 19:52:18 +01:00
  • 751c55a69f Use transform matrix to scale Spine according to PPWU MiChinao 2021-01-13 19:52:12 +01:00
  • 50dd44d986 Improve Items Tree UI fgnm 2021-01-12 22:52:11 +01:00
  • 51a82183bd Improve Items Tree UI fgnm 2021-01-12 22:51:40 +01:00
  • 258e7ac6b0 Fix object rotation with mouse wheel fgnm 2021-01-12 13:07:44 +01:00
  • 0a5603a39d Reduce some gl calls fgnm 2021-01-12 12:48:06 +01:00
  • 1e2a31e63f Improve Batch rendering with CpuPolygonSpriteBatch fgnm 2021-01-12 00:48:26 +01:00
  • a5d3b093f1 Improve Performance Plugin with GLProfiler fgnm 2021-01-11 21:34:35 +01:00
  • 0a8ff99edf Improve Performance Plugin with GLProfiler fgnm 2021-01-11 21:34:32 +01:00
  • 8091a2a4ed Support Label rotation, close #4 fgnm 2021-01-10 20:05:36 +01:00
  • 493f551bb5 Keep things simple fgnm 2021-01-10 18:58:49 +01:00
  • ec76e82fcd Set parent alpha for SpineActor and SpriteAnimationActor fgnm 2021-01-10 16:02:27 +01:00
  • f8233cc1b1 New follower style for Spine animations fgnm 2021-01-10 15:52:44 +01:00
  • c81464fed2 set correct viewport to RayHandler fgnm 2021-01-10 15:23:11 +01:00
  • 4565d9b047 Support transformation to particles fgnm 2021-01-10 15:17:20 +01:00
  • 6dc4baf2ad Move transformation matrices to MainItemComponent fgnm 2021-01-10 15:16:02 +01:00
  • 9e0ddf90e1 Fix Spine version regex check fgnm 2021-01-10 14:43:24 +01:00
  • 0e9f8084e0 Fixed once and for all Spine transformation fgnm 2021-01-10 14:42:55 +01:00
  • c55a026713 Remove Spriter license fgnm 2021-01-09 19:23:14 +01:00
  • 074d7608a1 Remove Spriter support fgnm 2021-01-09 19:02:35 +01:00
  • bbf33279b3 Print some useful info at startup fgnm 2021-01-05 20:49:22 +01:00
  • ff6956062a Improve SaveProjectDialog UX fgnm 2021-01-04 20:22:04 +01:00