Commit Graph

  • c0deead84d Modern PopupMenu style fgnm 2021-01-04 19:42:46 +01:00
  • af52cdf412 Fix a possible NPE in ShaderUniformsPanelMediator fgnm 2021-01-04 11:52:13 +01:00
  • fb6d8f9663 Adjust Console paddings fgnm 2021-01-03 13:17:51 +01:00
  • 90ba46ae96 Update CHANGES fgnm 2021-01-02 22:35:47 +01:00
  • 9d4d3a531a Animate PopupMenu fgnm 2021-01-02 22:09:05 +01:00
  • d64f29cd29 Animate SelectBox fgnm 2021-01-02 20:18:04 +01:00
  • 08d8dac3fc Animate settings transition fgnm 2021-01-02 18:05:29 +01:00
  • 32691f8bbc * Update libGDX to 1.9.13 * Fix deprecated methods fgnm 2021-01-02 17:08:40 +01:00
  • 1eeddef377 * Update libGDX to 1.9.13 * Fix deprecated methods fgnm 2021-01-02 17:08:32 +01:00
  • a34356dc47 Improve H2DDialog show/hide animation fgnm 2021-01-02 11:40:15 +01:00
  • d68fec82df Some improvements to console fgnm 2021-01-01 12:56:00 +01:00
  • 44a3614262 Some improvements to console fgnm 2021-01-01 12:55:57 +01:00
  • 11dbe3d976 Fix error handling with async packing fgnm 2021-01-01 12:55:15 +01:00
  • bdf77242f7 Improve console style fgnm 2021-01-01 12:26:52 +01:00
  • 2d380a641b Even more optimizations to color markup! fgnm 2021-01-01 10:51:08 +01:00
  • 6db6ba14e7 Support a custom color markup in Console fgnm 2020-12-31 19:01:40 +01:00
  • 1df60bb697 Add Console window fgnm 2020-12-31 00:35:57 +01:00
  • 2005fb2430 Use Version for update checks fgnm 2020-12-30 10:54:21 +01:00
  • 4d78eace46 Use Version for update checks fgnm 2020-12-30 10:53:47 +01:00
  • 3bfb6ff335 Use Version for update checks fgnm 2020-12-30 10:53:43 +01:00
  • 3a8ed41920 Check supported Spine version, close #23 fgnm 2020-12-30 10:40:28 +01:00
  • d69a9a3196 Check supported Spine version, close #23 fgnm 2020-12-30 10:40:15 +01:00
  • 5b7fb40745 Improve FontManager fgnm 2020-12-29 16:30:31 +01:00
  • 698c8292c7 Improve Spine animations import checks, close #22 fgnm 2020-12-27 20:19:49 +01:00
  • 31e2e67a32 Hide Sticky Notes when viewing composites fgnm 2020-12-26 22:09:04 +01:00
  • e35bdc5908 Change PolygonTool position fgnm 2020-12-26 18:12:07 +01:00
  • d976716031 Minor optimizations fgnm 2020-12-26 18:06:20 +01:00
  • cc1668443e Use Linear filter for BitmapFont fgnm 2020-12-25 21:13:16 +01:00
  • 05e39cceef Add Actions.hasActions API fgnm 2020-12-24 18:24:57 +01:00
  • 9c722514ff Working Spine Tint and parent alpha fgnm 2020-12-23 21:36:16 +01:00
  • 4e0e0c8e5e Fix globalToLocalCoordinates projection fgnm 2020-12-23 20:03:23 +01:00
  • 7b22536d5f Working dispose in IScript fgnm 2020-12-23 14:25:14 +01:00
  • 3ef9142275 Fix latest libGDX breaking change int TextureAtlas fgnm 2020-12-20 23:23:00 +01:00
  • 3359a80a54 Render Composite to FBO (1/2) fgnm 2020-12-20 22:40:15 +01:00
  • d1caed8563 Support FitViewport fgnm 2020-12-20 12:20:40 +01:00
  • 0163e7e983 Fix Rotation anchor hit box with negative scale fgnm 2020-12-19 23:43:46 +01:00
  • 1df8d8073b Fix Rotation anchor hit box with negative scale fgnm 2020-12-19 23:42:45 +01:00
  • 56b3450394 Check NUMPAD_ENTER in KeyboardListener fgnm 2020-12-19 22:46:41 +01:00
  • 1a59bae5c2 Round rotation and origin position fgnm 2020-12-19 19:50:33 +01:00
  • 68b879471b Use ForegroundFPS from LWJGL3 backend fgnm 2020-12-19 19:42:02 +01:00
  • 68c3502929 Support origin position in Bounding Boxes fgnm 2020-12-19 16:03:37 +01:00
  • 351df7dc38 Don't use Singleton for FrameBufferManager fgnm 2020-12-08 16:06:24 +01:00
  • 07dd5a8a89 [cd skip] Update CHANGES fgnm 2020-12-08 10:55:57 +01:00
  • 76ba229d3f Fix NPE in Auto Trace, close #21 fgnm 2020-12-08 10:45:56 +01:00
  • 60821b1697 Update runtime fgnm 2020-12-08 09:57:05 +01:00
  • a4aaf04d5e Screen-Reading Shaders (2/2) fgnm 2020-12-08 09:53:46 +01:00
  • 44ab20613b Screen-Reading Shaders (1/2) fgnm 2020-12-05 18:04:34 +01:00
  • 95acfcbe93 Add u_screen_coords uniform MiChinao 2020-12-05 15:05:41 +01:00
  • 5861592497 Hide GUI with F12 button MiChinao 2020-12-05 14:29:35 +01:00
  • 7811a8441f Use snapshot array fgnm 2020-12-03 22:03:56 +01:00
  • 00b7c494b3 Use snapshot array fgnm 2020-12-03 21:20:10 +01:00
  • 19612fa042 Fix BlendFunc fgnm 2020-12-03 21:07:41 +01:00
  • 53482cfc0e Screen-Reading Shaders (1/2) fgnm 2020-12-03 19:52:57 +01:00
  • e11853d7d7 Fix vec4! fgnm 2020-11-29 19:39:24 +01:00
  • 80ed30a4a3 Move Import Resources to Resources menu MiChinao 2020-12-01 16:11:57 +01:00
  • 1a731c38d5 Fix dispose MiChinao 2020-11-30 13:21:43 +01:00
  • 3af4f7a437 Fix Sticky Note position with PPWU fgnm 2020-11-29 18:04:03 +01:00
  • b47bac01c8 Remove u_entity_size fgnm 2020-11-29 17:55:35 +01:00
  • 788379d871 Clean uniform inputs when update panel fgnm 2020-11-29 17:19:04 +01:00
  • 5b82d18c39 Add Perlin Noise texture generator fgnm 2020-11-28 22:28:21 +01:00
  • e8139d2fdb [cd skip] Update CHANGES fgnm 2020-11-28 21:09:08 +01:00
  • 8d4e9bf409 Support custom shader uniforms fgnm 2020-11-28 21:01:19 +01:00
  • f972caa5d1 Shader Uniforms UI (2/2) fgnm 2020-11-28 20:45:45 +01:00
  • 9d80b6557d Fix ubuntu custom fonts fgnm 2020-11-27 19:40:52 +01:00
  • 6786fdaf72 [cd skip] Add compatibility table fgnm 2020-11-24 20:46:03 +01:00
  • 99c44e4a7e Draft support to GWT fgnm 2020-11-24 19:18:57 +01:00
  • 96c9ae54fe Fix padding in resource tab fgnm 2020-11-23 22:36:32 +01:00
  • 7d0eda6f56 Remove Repack button from bottom bar fgnm 2020-11-23 22:30:02 +01:00
  • 53be143ee9 Shader Uniforms UI (1/2) MiChinao 2020-11-23 17:08:02 +01:00
  • 38e8669bba CullingSystem now modify its own culled state without modify visible state MiChinao 2020-11-23 15:31:31 +01:00
  • acc1626d8a Test shader uniform panel fgnm 2020-11-22 21:39:53 +01:00
  • 3cf9bc3a70 Fix scroll with high PPWU fgnm 2020-11-22 20:30:41 +01:00
  • 56ff96e1c3 Better package organization fgnm 2020-11-22 19:12:29 +01:00
  • 663d2c791d Do not resize when 0! MiChinao 2020-11-22 16:36:50 +01:00
  • 8d7ad60602 Add create placeholder feature fgnm 2020-11-22 15:53:11 +01:00
  • d8e91eea03 Add ability to reset AutoTraceDialog params fgnm 2020-11-22 15:14:19 +01:00
  • d0a521470e Add resource menu fgnm 2020-11-22 14:34:05 +01:00
  • f152f7e3c3 Fix disable menus fgnm 2020-11-22 14:32:54 +01:00
  • 4c16187f29 Add MenuAPI fgnm 2020-11-22 14:22:05 +01:00
  • df8a5b1849 Improve UICollapsibleBox width fgnm 2020-11-22 13:57:28 +01:00
  • 10ec5356d0 [cd skip] Update CHANGES fgnm 2020-11-22 09:45:38 +01:00
  • 72d8988558 Set version to current development fgnm 2020-11-22 09:31:08 +01:00
  • d33dfb1d6a Correct resize and dispose fgnm 2020-11-19 13:38:00 +01:00
  • 087ddfeff0 Add MSAA (2/2) fgnm 2020-11-16 23:32:56 +01:00
  • 047fdeddd0 Plugins can now retrieve SceneConfigVO, ProjectVO and ProjectInfoVO fgnm 2020-11-15 12:20:43 +01:00
  • e30a755236 Plugins can now retrieve SceneConfigVO, ProjectVO and ProjectInfoVO fgnm 2020-11-15 12:20:39 +01:00
  • 03b7494899 Release common-api, runtime-libgdx and libgdx-spine-extension as artifacts fgnm 2020-11-15 12:08:07 +01:00
  • 296f3b8733 Improve shader default uniforms MiChinao 2020-11-11 19:23:54 +01:00
  • 4bccafb7c3 Pan scene with scroll gesture MiChinao 2020-11-11 12:23:00 +01:00
  • 7faa5bc385 Update to libGDX 1.9.13-SNAPSHOT MiChinao 2020-11-11 11:55:52 +01:00
  • 5a8fa24938 Update to libGDX 1.9.13-SNAPSHOT MiChinao 2020-11-11 10:42:18 +01:00
  • bbd5d3758c Bug fix fgnm 2020-11-10 19:34:07 +01:00
  • 305b2f2794 - Improve initial sticky note position - Fix some sticky note NPE fgnm 2020-11-08 21:22:12 +01:00
  • 5e411847fd Fix NPE in RemoveStickyNoteCommand fgnm 2020-11-07 23:34:07 +01:00
  • e90637f306 New sticky note close animation fgnm 2020-11-07 23:33:47 +01:00
  • 7e4061ce3d Fix sticky note drag fgnm 2020-11-07 23:26:07 +01:00
  • 9acf9e870c Change color of sticky notes fgnm 2020-11-06 19:44:34 +01:00
  • 4182159be3 Change color of sticky notes fgnm 2020-11-06 19:44:22 +01:00
  • ea2e3caebe Improve sticky notes skin fgnm 2020-11-06 13:49:21 +01:00
  • ce9fd5533b Fix graph not connecting when hit window fgnm 2020-11-04 13:42:01 +01:00