Fixed sensors position and dimension
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@@ -4,7 +4,7 @@
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- Experimental support to Normal Mapping in lights:
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* Simple Images
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- Add light `intensity`
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- Add Box2D Body Sensors
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- Add Physics Sensors
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= Editor =
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- Use Distance Field fonts for GUI
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@@ -15,6 +15,8 @@
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* Sprite and Spine animated Tiles
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* UI improvements and general refactoring
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* Import Tile Set (`Resources -> Import Tile Set`)
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* Drop multiple tiles at once
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* Sort tiles with drag and drop
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= Runtime =
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- Fix Lights positioning issues
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Submodule hyperlap2d-runtime-libgdx updated: f3e5615350...2ebddeef65
@@ -33,7 +33,7 @@ import com.kotcrab.vis.ui.widget.VisWindow;
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* Created by sargis on 4/29/15.
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*/
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public class UICollapsibleBox extends VisWindow {
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protected static final int BOX_DEFAULT_WIDTH = 240;
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protected static final int BOX_DEFAULT_WIDTH = 250;
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private final VisImageButton collapsibleButton;
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private final VisTable mainTable;
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+2
-1
@@ -71,7 +71,7 @@ public class UIBasicItemPropertiesMediator extends UIItemPropertiesMediator<Enti
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public static final String POLYGON_COMPONENT_KEY = "Polygon";
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public static final String PHYSICS_COMPONENT_KEY = "Physics";
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public static final String SENSOR_COMPONENT_KEY = "Sensors";
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public static final String SENSOR_COMPONENT_KEY = "Physics Sensors";
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public static final String SHADER_COMPONENT_KEY = "Shader";
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public static final String LIGHT_COMPONENT_KEY = "Light";
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public static final String TYPING_LABEL_COMPONENT_KEY = "Typing Label";
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@@ -224,6 +224,7 @@ public class UIBasicItemPropertiesMediator extends UIItemPropertiesMediator<Enti
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componentsToAddList.add(componentName);
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}
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}
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componentsToAddList.sort();
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viewComponent.setNonExistentComponents(componentsToAddList);
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}
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+5
-5
@@ -35,7 +35,7 @@ public class UISensorProperties extends UIRemovableProperties {
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private VisValidatableTextField sensorSpanPercentTop;
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public UISensorProperties() {
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super("Sensors");
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super("Physics Sensors");
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initView();
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initTooltip();
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@@ -80,10 +80,10 @@ public class UISensorProperties extends UIRemovableProperties {
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* Initializes the tooltips.
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*/
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private void initTooltip() {
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StandardWidgetsFactory.addVisTooltip(sensorBottom, "Adds a sensor to the bottom of the body. The value gives the percentage of the body width where 1.0 equals 100 %.");
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StandardWidgetsFactory.addVisTooltip(sensorLeft, "Adds a sensor to the left of the body. The value gives the percentage of the body height where 1.0 equals 100 %.");
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StandardWidgetsFactory.addVisTooltip(sensorRight, "Adds a sensor to the bottom of the body. The value gives the percentage of the body height where 1.0 equals 100 %.");
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StandardWidgetsFactory.addVisTooltip(sensorTop, "Adds a sensor to the bottom of the body. The value gives the percentage of the body width where 1.0 equals 100 %.");
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StandardWidgetsFactory.addVisTooltip(sensorBottom, "Adds a sensor to the bottom of the body.\nThe value gives the percentage of\nthe body width where 1.0 equals 100%.");
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StandardWidgetsFactory.addVisTooltip(sensorLeft, "Adds a sensor to the left of the body.\nThe value gives the percentage of\nthe body height where 1.0 equals 100%.");
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StandardWidgetsFactory.addVisTooltip(sensorRight, "Adds a sensor to the right of the body.\nThe value gives the percentage of\nthe body height where 1.0 equals 100%.");
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StandardWidgetsFactory.addVisTooltip(sensorTop, "Adds a sensor to the top of the body.\nThe value gives the percentage of\nthe body width where 1.0 equals 100%.");
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}
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private void initListeners() {
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