fgnm
|
8979ec4dea
|
Simple Global Scene Shaders
|
2022-04-11 14:44:19 +02:00 |
|
fgnm
|
7d0ddbf47e
|
Flush and sync only for gradients
|
2022-04-10 11:59:37 +02:00 |
|
fgnm
|
cafc492ebb
|
Fix TinyVG gradients
|
2022-04-10 11:49:18 +02:00 |
|
fgnm
|
32bc5743c3
|
Add support to TinyVG assets
|
2022-04-09 21:41:06 +02:00 |
|
fgnm
|
0242b2b7db
|
[cd skip] TinyVG
|
2022-04-09 20:50:32 +02:00 |
|
fgnm
|
c0f4bb9545
|
[cd skip] TinyVG
|
2022-04-09 20:49:43 +02:00 |
|
fgnm
|
5d6d1a6376
|
Update CHANGES
|
2022-04-08 23:39:56 +02:00 |
|
fgnm
|
a07d7188cb
|
Minor shader adjustments
|
2022-04-08 23:37:25 +02:00 |
|
fgnm
|
2dcd6e2fbd
|
Disable integer position bitmap fonts
|
2022-04-08 23:18:30 +02:00 |
|
fgnm
|
1223d1e011
|
Initial support to Bitmap Fonts
|
2022-04-08 18:28:40 +02:00 |
|
fgnm
|
41abff9bea
|
[editor only] Deploy Windows package in exe
|
2022-04-08 11:17:45 +02:00 |
|
fgnm
|
a53cb8c292
|
Use Texture Array Batch in UIStage too
|
2022-04-08 10:27:59 +02:00 |
|
fgnm
|
fead83d2aa
|
Minor fixes to new shaders
|
2022-04-08 09:37:27 +02:00 |
|
fgnm
|
b66e35cc85
|
Update CHANGES
|
2022-04-07 19:10:56 +02:00 |
|
fgnm
|
572b54d5f2
|
Working create new shader
|
2022-04-07 19:06:21 +02:00 |
|
fgnm
|
9beb37bfa7
|
Create a Shader Compiler for better shader management
|
2022-04-07 18:13:13 +02:00 |
|
fgnm
|
ce71e4a8df
|
Shader Manager (Edit Fragment, Vertex and Delete)
|
2022-04-07 15:47:23 +02:00 |
|
fgnm
|
d7e63fdab5
|
Update artemis entity state after loading a scene
|
2022-04-06 16:09:17 +02:00 |
|
fgnm
|
e27f9d033e
|
Organize classes so that GWT like them more and allow to directly inject World, EntityFactory and ActionFactory
|
2022-04-03 14:53:03 +02:00 |
|
fgnm
|
a3bd2b3460
|
Allow artemis to inject SceneLoader
|
2022-04-03 14:30:09 +02:00 |
|
fgnm
|
a9f1146c32
|
Prepare for chain shape recycle
|
2022-04-03 12:50:07 +02:00 |
|
fgnm
|
ad1c6fb4ab
|
* Add option to rename Library Actions
* Improve `CommandManager`
* Improve Auto Save
|
2022-04-02 16:07:14 +02:00 |
|
fgnm
|
d1f9c260e0
|
Add ItemWrapper#addAction
|
2022-04-02 14:58:19 +02:00 |
|
fgnm
|
9e0f59556d
|
Update CHANGES
|
2022-04-02 12:42:17 +02:00 |
|
fgnm
|
f4937c3940
|
Avoid triple particle effect allocation and use pools
|
2022-04-02 12:39:58 +02:00 |
|
fgnm
|
ff07de8b4d
|
Flag for Particle Effects auto start
|
2022-04-02 12:16:54 +02:00 |
|
fgnm
|
8017472eab
|
Fix snapshot array in screenReadingEntities
|
2022-03-22 12:28:08 +01:00 |
|
fgnm
|
08246ed6b7
|
Support Spine Skins
|
2022-03-19 14:40:39 +01:00 |
|
fgnm
|
62fb87decc
|
Allow buttons to hold focus
|
2022-03-19 00:07:40 +01:00 |
|
fgnm
|
4db5133a9e
|
[editor only] Update LWJGL3
|
2022-03-16 13:00:16 +01:00 |
|
fgnm
|
1f3bc61e29
|
Minor fixes to screen reading shaders
|
2022-03-15 20:37:14 +01:00 |
|
fgnm
|
aca6057e95
|
Reduce overhead while using TextureArrayPolygonSpriteBatch
|
2022-03-15 13:06:10 +01:00 |
|
fgnm
|
34edfc94ac
|
[cd skip] Update CHANGES
|
2022-03-13 14:26:40 +01:00 |
|
fgnm
|
23ac981e87
|
* Fix export objects that doesn't have resources
* Fix names
|
2022-03-13 11:43:03 +01:00 |
|
fgnm
|
0041616d88
|
dynamic array index is really buggy in GLES 3.2 :/
|
2022-03-12 20:09:51 +01:00 |
|
fgnm
|
0c278dc33e
|
Code cleanup
|
2022-03-12 16:31:12 +01:00 |
|
fgnm
|
39d6da73ef
|
Fix javadoc
|
2022-03-10 16:26:03 +01:00 |
|
fgnm
|
9b0a4623aa
|
Implement TextureArrayCpuPolygonSpriteBatch and TextureArrayPolygonSpriteBatch
|
2022-03-10 16:18:05 +01:00 |
|
fgnm
|
a62b87d1a4
|
Use ANGLE instead of OpenGL 3
|
2022-03-10 16:17:22 +01:00 |
|
fgnm
|
f3c23fca66
|
User GLSL shader version #120
|
2022-03-07 11:39:49 +01:00 |
|
fgnm
|
cc46cdb729
|
Fix screen shaders coordinates
|
2022-03-06 22:56:03 +01:00 |
|
fgnm
|
e474b997af
|
[editor only] Fix 9 patches with new atlas format
|
2022-03-06 19:31:18 +01:00 |
|
fgnm
|
5695e11aea
|
[editor only] Fix custom vars migration
|
2022-03-06 13:00:47 +01:00 |
|
fgnm
|
322a2b751d
|
[editor only] Fix vertex right click
|
2022-03-05 11:04:55 +01:00 |
|
fgnm
|
bfed41694e
|
[editor only] Fix crash in ConvertToButtonCommand
|
2022-03-04 09:18:30 +01:00 |
|
fgnm
|
1b4ffd2125
|
Clean useless operations :p
|
2022-03-03 11:59:20 +01:00 |
|
fgnm
|
282b8d01ea
|
[editor only] Some fixes to polygons
|
2022-03-03 11:38:03 +01:00 |
|
fgnm
|
11863aefdc
|
Better external types management with ExternalTypesConfiguration
|
2022-03-01 22:25:16 +01:00 |
|
fgnm
|
61367a450a
|
Remove RemovableObject class
|
2022-02-06 17:57:20 +01:00 |
|
fgnm
|
dc14bec90a
|
Coherent project folder structure
|
2022-02-06 11:26:36 +01:00 |
|