Minor fixes to screen reading shaders
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Submodule hyperlap2d-runtime-libgdx updated: 75a376ecf0...7c16746913
+3
@@ -4,6 +4,7 @@ import com.artemis.Component;
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import games.rednblack.editor.HyperLap2DFacade;
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import games.rednblack.editor.utils.runtime.ComponentCloner;
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import games.rednblack.editor.utils.runtime.SandboxComponentRetriever;
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import games.rednblack.editor.view.stage.Sandbox;
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import games.rednblack.h2d.common.MsgAPI;
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/**
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@@ -33,6 +34,8 @@ public class RemoveComponentFromItemCommand extends EntityModifyRevertibleComman
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HyperLap2DFacade.getInstance().sendNotification(DONE, entity);
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HyperLap2DFacade.getInstance().sendNotification(MsgAPI.ITEM_DATA_UPDATED, entity);
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Sandbox.getInstance().getSceneControl().sceneLoader.getRenderer().removeSpecialEntity(entity);
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}
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@Override
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@@ -144,7 +144,6 @@ public class Sandbox {
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externalItemTypes.addExternalItemType(new TalosItemType());
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externalItemTypes.addExternalItemType(new TypingLabelItemType());
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TextureArrayPolygonSpriteBatch.FORCE_UNROLLED = true;
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SceneConfiguration config = new SceneConfiguration(new TextureArrayCpuPolygonSpriteBatch(10_000));
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config.setResourceRetriever(resourceManager);
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config.setExternalItemTypes(externalItemTypes);
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