1204 Commits

Author SHA1 Message Date
fgnm ab6aa2f8d7 Ask to save project before open live preview 2023-07-19 16:01:25 +02:00
fgnm 9ee8a07d21 Fix gdx-puremvc regression 2023-07-19 15:58:01 +02:00
fgnm 0d43628742 Fix bound boxes with sensors 2023-07-13 00:25:15 +02:00
fgnm afb170db76 [editor only] Test new freetype settings 2023-07-10 21:59:54 +02:00
fgnm f087a89081 Sensor component custom width/height 2023-07-09 10:30:57 +02:00
fgnm cea91be4a0 Fix delete vertex command 2023-07-07 18:36:23 +02:00
fgnm 48ee1d80b7 Update CHANGES 2023-07-06 00:14:06 +02:00
fgnm a51552b5c4 Update readme 2023-07-06 00:14:05 +02:00
fgnm 27d269890a Replace PureMVC with gdx-puremvc 2023-07-06 00:14:02 +02:00
fgnm bc3802d0bf Update libGDX and gradle 2023-07-06 00:14:02 +02:00
fgnm a867004c20 Support ButtonComponent#isChecked 2023-06-12 16:13:35 +02:00
fgnm 36b9f1c692 Allow to enable/disable physic interpolation 2023-05-09 23:10:16 +02:00
fgnm f9205ce91b Fix physics step interpolation! 2023-05-09 21:17:52 +02:00
fgnm 5ce48ffadf Smart layers drag n drop 2023-05-09 11:06:34 +02:00
fgnm eccb55742a Introduction chained entities and SkeletonRenderSeparator 2023-05-07 19:51:42 +02:00
fgnm f516ec5085 [editor only] Fix import library item stuck when mimetype doesn't match (atlas limit exceeds etc.) 2023-05-06 17:14:20 +02:00
fgnm 44679fb3a6 [editor only] Fix atlas limit error message 2023-05-02 12:19:07 +02:00
fgnm 5dea238528 Avoid possible NPE 2023-05-02 11:07:13 +02:00
fgnm fa35b67108 Iterate build version 2023-02-12 12:07:43 +01:00
fgnm 75836a539d [cd skip] Prepare for next release 2023-02-12 12:24:05 +01:00
fgnm fb8b09d392 Update copyright notice 2023-02-12 11:46:53 +01:00
fgnm be84a3e31d Few GLES fix 2023-02-12 11:44:37 +01:00
fgnm bd2e0710c3 [editor only] Fix project conflicting atlas names during import 2023-02-05 11:56:41 +01:00
fgnm 76d9c73fcc Improved invocation strategy and physics step 2023-02-02 23:04:58 +01:00
fgnm 03356d0f4a [editor only] Increase 8k atlas limit 2023-01-24 16:59:59 +01:00
fgnm 163b15e6a7 [editor only] see libgdx/libgdx#7069 2023-01-17 18:22:37 +01:00
fgnm c9043953ed Fix followers when window resize 2023-01-15 15:26:40 +01:00
fgnm 307c403116 Null check in composite item clone 2023-01-14 22:49:29 +01:00
fgnm b327e3bdd9 Fix resize screen reading shaders 2023-01-13 13:47:25 +01:00
fgnm 93d124fe9e Temp fix for Talos shaders loading 2023-01-11 09:45:58 +01:00
fgnm 7c3acb6083 Test ZGC 2022-12-17 23:39:23 +01:00
fgnm 06f3c397ce Add async entities with initial data api 2022-12-17 20:13:57 +01:00
fgnm 0274057c3d Squashed some NPE 2022-12-08 11:54:36 +01:00
fgnm 665b2e9432 Fix actions static memory issues 2022-12-08 11:44:39 +01:00
fgnm 645f41ba26 Math -> MathUtils 2022-09-03 20:58:15 +02:00
fgnm a1e2f0b418 Avoid a possible float error in array of textures batch 2022-09-03 10:11:00 +02:00
fgnm 85c38fb290 Working light falloff without normal maps 2022-08-24 15:13:54 +02:00
fgnm 9be81df17f Fix light mesh size with pseudo3d 2022-08-24 13:07:30 +02:00
fgnm eb5a6c4390 Custom light falloff using Constant-Linear-Quadratic coefficients 2022-08-20 22:38:36 +02:00
fgnm fa028f9a85 [editor only] Fix rulers disappears with high ppwu 2022-08-16 16:39:39 +02:00
fgnm 1296cf4ad1 Fix tree view auto scroll 2022-07-24 23:05:37 +02:00
fgnm 1f631ee168 Fix default shader export 2022-07-24 12:46:01 +02:00
fgnm 066516badf Update plugins 2022-07-21 15:21:40 +02:00
fgnm 7b725f3339 Initial support to Spine 4.1.0 2022-07-21 15:14:31 +02:00
fgnm f533eb7161 Initial support to Spine 4.1.0 2022-07-21 15:01:26 +02:00
fgnm 28c9b3701c Initial support to Spine 4.1.0 2022-07-21 14:59:53 +02:00
fgnm 319541a285 Fix screen shaders loading 2022-07-21 10:09:41 +02:00
fgnm bff5a18901 Fix ResourceManagerLoader async/sync 2022-07-20 12:16:01 +02:00
fgnm 946b571295 [editor only] Reduce minimum window size and improve collapsible boxes, fix #81 2022-07-13 09:25:58 +02:00
fgnm 9fad596a39 Iterate build version 2022-07-07 22:07:54 +02:00