fgnm
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365f2d9945
|
[cd skip] Prepare for next release
|
2022-07-07 21:05:36 +02:00 |
|
fgnm
|
9173b03a8b
|
[editor only] Fix performance panel
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2022-07-02 22:22:27 +02:00 |
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fgnm
|
cb8be2aee7
|
libGDX already has a frustum, why reinvent the wheel?
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2022-07-02 18:48:16 +02:00 |
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fgnm
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3ba91a2b6a
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Array of samplers indexed by a vertex attribute result in an undefined state by any GLSL/ES specification, no reason to keep the implementation
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2022-06-25 23:54:13 +02:00 |
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fgnm
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0fec07bce4
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[editor only] Read project recent name instead of the folder when possible
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2022-06-24 21:02:22 +02:00 |
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fgnm
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3931a49740
|
Vertex shaders can also have uniforms, expose them!
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2022-06-21 11:23:57 +02:00 |
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fgnm
|
d77ac6928e
|
Move screen reading shader to texture array
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2022-06-19 10:12:23 +02:00 |
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fgnm
|
1c3ac6533b
|
Move coordinates calculation into vertex shader
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2022-06-19 09:46:14 +02:00 |
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fgnm
|
b4e524e4e8
|
Ensure that batch is white colored before start rendering
|
2022-06-10 15:08:02 +02:00 |
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fgnm
|
498edaca74
|
Setup maven local version
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2022-06-10 15:07:29 +02:00 |
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fgnm
|
4d1a424bfc
|
Slightly better rotation handling for bodies inside composite items
|
2022-05-29 20:42:55 +02:00 |
|
fgnm
|
89d8cf7cf3
|
Prevent crash if shaders are not compiled
|
2022-05-29 14:03:12 +02:00 |
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fgnm
|
864356ad08
|
[editor only] Add screen reading shader template
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2022-05-29 13:44:27 +02:00 |
|
fgnm
|
34cb20f971
|
Few fixes to box2d bodies inside composites (WIP)
|
2022-05-29 10:58:30 +02:00 |
|
fgnm
|
4faae99a38
|
[cd skip] Update CHANGES
|
2022-05-28 20:33:45 +02:00 |
|
fgnm
|
e8837dee3a
|
Improve light follower with distance circle
|
2022-05-28 19:35:56 +02:00 |
|
fgnm
|
d8c4fa98c7
|
Fix physics preview in editor
|
2022-05-28 16:22:02 +02:00 |
|
fgnm
|
3763c9e593
|
Remember last opened path in InputFileWidget
|
2022-05-28 15:09:51 +02:00 |
|
fgnm
|
f3713b64b8
|
Allow box2d bodies inside composite items
|
2022-05-26 10:24:39 +02:00 |
|
fgnm
|
a9fc469b2e
|
[editor only] Sprite Sheet to Animation splitter
|
2022-05-24 19:28:12 +02:00 |
|
fgnm
|
1a890bc757
|
[editor only] Fix Windows build
|
2022-05-23 11:19:58 +02:00 |
|
fgnm
|
6d721c6e61
|
Write snapshot build info inside properties and check for snapshots updates too
|
2022-05-23 11:00:48 +02:00 |
|
fgnm
|
569a9a5629
|
[editor only] Add build info too
|
2022-05-21 19:58:03 +02:00 |
|
fgnm
|
f412a27129
|
[editor only] Uhm
|
2022-05-21 19:44:27 +02:00 |
|
fgnm
|
0279e93ea8
|
[editor only] Uhm
|
2022-05-21 19:40:22 +02:00 |
|
fgnm
|
3b476f0732
|
[editor only] Try this other one
|
2022-05-21 19:30:24 +02:00 |
|
fgnm
|
914b4ade20
|
[editor only] Upload snapshots to production server
|
2022-05-21 19:20:57 +02:00 |
|
fgnm
|
d0b325b380
|
[editor only] Fixed import Spine animations exported in compatibility mode
|
2022-05-21 18:03:23 +02:00 |
|
fgnm
|
f986aecbce
|
Supports Spine atlas with paths as file name
|
2022-05-21 10:16:01 +02:00 |
|
fgnm
|
93b58b1ef7
|
Update typing label to 1.3.0
|
2022-05-20 21:58:52 +02:00 |
|
fgnm
|
4ea35cb5f7
|
Ensure that scripts are initialized before using them in physics
|
2022-05-18 11:11:09 +02:00 |
|
fgnm
|
96e8553caa
|
[editor only] Fix AutoTile recalculatePercent
|
2022-05-17 18:00:51 +02:00 |
|
fgnm
|
dae9b2f4f3
|
Improve ActionEventListener with entity parameter
|
2022-05-16 11:20:28 +02:00 |
|
fgnm
|
0a35ca3c8e
|
[editor-only] white-pixel is important! Shouldn't be deleted from the project
|
2022-05-15 11:56:22 +02:00 |
|
fgnm
|
fadc1f27f8
|
Primitives automatically calculate their sizes, close #79
|
2022-05-15 11:54:08 +02:00 |
|
fgnm
|
d4143ae3e5
|
Iterate development version
|
2022-05-12 19:48:29 +02:00 |
|
fgnm
|
4884a6d4f5
|
Prepare for release
|
2022-05-12 18:34:02 +02:00 |
|
fgnm
|
8d732b08fe
|
Working recycle box2d chain shapes
|
2022-05-06 11:17:20 +02:00 |
|
fgnm
|
fcb12ec29e
|
Dispose FreeTypeFontGenerator
|
2022-05-04 19:14:10 +02:00 |
|
fgnm
|
5512556fd3
|
Fix TinyVG tint
|
2022-05-04 09:44:26 +02:00 |
|
fgnm
|
cf1300f166
|
[editor only] Cache cursors, avoid tons of garbage
|
2022-05-03 16:32:01 +02:00 |
|
fgnm
|
54ca253e9b
|
[editor only] Disable TTF fonts if BitmapFont is selected
|
2022-04-26 21:19:19 +02:00 |
|
fgnm
|
f20dd315e1
|
Minor UI fixes
|
2022-04-26 15:52:19 +02:00 |
|
fgnm
|
6ae4fb0010
|
Add TinyVG icon
|
2022-04-26 15:35:00 +02:00 |
|
fgnm
|
3bb5628b6d
|
Improve Panels style pt. 2
|
2022-04-26 15:16:05 +02:00 |
|
fgnm
|
ca5fd971c4
|
Improve Panels style
|
2022-04-26 15:01:22 +02:00 |
|
fgnm
|
e0a5e86338
|
Allow to disable stencil buffer in FBOs, disabled by default
|
2022-04-17 20:40:52 +02:00 |
|
fgnm
|
bb28ebdc75
|
Support BitmapFonts with multiple regions
|
2022-04-12 18:34:37 +02:00 |
|
fgnm
|
4baddf1259
|
Don't flush batch if custom shader is equals to the current active one
|
2022-04-12 10:54:08 +02:00 |
|
fgnm
|
e776ded206
|
Fix a possible NPE in polygon auto trace
|
2022-04-11 15:14:52 +02:00 |
|