Minor shader adjustments
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Submodule hyperlap2d-runtime-libgdx updated: 1f3ea9286b...f876015092
@@ -64,7 +64,7 @@ public class ShaderManagerDialog extends H2DDialog {
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}
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});
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String[] data = {"Simple", "Simple Array", "Screen Reading", "Screen Reading Array"};
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String[] data = {"Simple", "Simple Array", "Distance Field"};
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newShaderTypeSelectBox = StandardWidgetsFactory.createSelectBox(String.class);
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newShaderTypeSelectBox.setItems(data);
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+2
-1
@@ -148,7 +148,8 @@ public class ShaderManagerDialogMediator extends Mediator<ShaderManagerDialog> {
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fragment = DefaultShaders.DEFAULT_ARRAY_FRAGMENT_SHADER;
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break;
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case 2:
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case 3:
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vertex = DefaultShaders.DISTANCE_FIELD_VERTEX_SHADER;
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fragment = DefaultShaders.DISTANCE_FIELD_FRAGMENT_SHADER;
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break;
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}
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