fgnm
ad5a75f640
Fix Talos blend function
2024-02-25 14:49:02 +01:00
fgnm
6e2f61f0ae
Add Talos autostart flag
2024-02-25 00:12:44 +01:00
fgnm
1605406004
Add global shader uniform provider to pass special types
2024-02-15 23:36:43 +01:00
fgnm
a947b0d025
Add loadFromLibrary api with custom parent
2024-02-06 00:19:21 +01:00
fgnm
5ea985bffb
Fix sizeTo action
2024-02-05 17:36:47 +01:00
fgnm
c47a43e044
Add tooltips for layer information in items tree
2024-02-05 10:03:31 +01:00
fgnm
e26a9b2bb8
Fix talos version
2024-01-31 01:03:56 +01:00
fgnm
27e0fbec9a
Initial BVB Support
2024-01-31 01:01:22 +01:00
fgnm
9cd2a82b73
Initial BVB Support
2024-01-31 00:58:39 +01:00
fgnm
8842e186e6
Pool Talos particles
2024-01-29 23:39:10 +01:00
fgnm
3edf93aca4
Add settings to enable failsafe exceptions, improve settings dialog with automatic restart
2024-01-29 10:17:49 +01:00
fgnm
5aece5a8d3
[editor only] What if it never shut down after a crash?
2024-01-28 22:58:03 +01:00
fgnm
96babdc347
Fix few things for particles
2024-01-28 22:11:14 +01:00
fgnm
df45a219c6
Move to talos legacy
2024-01-28 15:19:04 +01:00
fgnm
fda9b818a5
[editor only] Use default layer when no one is available
2024-01-08 16:25:45 +01:00
fgnm
93092444e0
Keep default animation frame always updated, improve sprite animation panel UI
2023-12-19 21:38:51 +01:00
fgnm
834a4bde0b
Fix repo
2023-12-19 21:38:28 +01:00
fgnm
9cdebe6668
It might happen that screen size is bigger than GL_MAX_TEXTURE_SIZE, if it happens FBO will crash. Ensure that whatever texture size we create fits into system constraints
2023-12-18 12:38:17 +01:00
fgnm
912642edaf
Properly reset button component state
2023-12-18 10:05:25 +01:00
fgnm
654195bd9f
Synchronize libGDX Pool operations, try to fix better font issues
2023-12-14 17:39:55 +01:00
fgnm
5e0947dc64
Configure resolution in resource manager loader and allow to scale resoluton of core FBO
2023-12-14 12:21:41 +01:00
fgnm
73a35cc2ad
Add ItemWrapper#getChildEntity api
2023-11-21 08:14:44 +01:00
fgnm
7859d05e99
[editor only] fix a possible NPE during polygonize check
2023-11-20 12:29:28 +01:00
fgnm
423bd61c5b
Improve New Library Item dialog
2023-11-20 12:28:36 +01:00
fgnm
5db7ae235b
[editor only] Fix Skin Composer download plugin, close #90
2023-11-19 19:29:47 +01:00
fgnm
4f4ee5faf8
Buttons should be sorted based on their z index before processing touch event
2023-11-16 16:23:33 +01:00
fgnm
f809e9cd1e
Improve new project input validation, close #89
2023-11-16 11:12:45 +01:00
fgnm
1d175a5a5b
Update CHANGES
2023-11-15 15:49:38 +01:00
fgnm
8eaa09dfeb
Improve ButtonSystem:
...
* Allow to temporarily disable touch events
* Improve `ButtonListener` with entity parameter
* Do not fire `click` event when touch up is outside the entity
2023-11-15 15:44:55 +01:00
fgnm
4b7babd81a
Create a copy of the layers when a composite is created. Each composite have its own layers and can be managed on their own
2023-11-15 15:41:05 +01:00
fgnm
3f30e48e77
Update libGDX to 1.12.1
2023-11-15 15:39:41 +01:00
fgnm
fd1eb0a16f
Fix GWT support
2023-11-13 10:53:23 +01:00
fgnm
ddd8e6ad2f
Iterate build version
2023-10-31 21:24:31 +01:00
fgnm
17d1e0fb58
[cd skip] Prepare for next release
2023-10-31 20:51:30 +01:00
fgnm
c7a2b735fe
First integration of Spine's BoundingBoxAttachment with Box2D
2023-10-29 19:50:21 +01:00
fgnm
d22c55f1a2
Fix rendering pipeline begin/end checkpoints
2023-10-27 11:32:16 +02:00
fgnm
c9ba1299cc
[editor only] Fix double delete action when DEL is pressed, close #87
2023-10-24 21:41:31 +02:00
fgnm
0126beeab3
Add default constructor for SlotRange
2023-10-21 22:55:10 +02:00
fgnm
b79d4aa691
TextureArrayCpuPolygonSpriteBatch is now the default batch
2023-10-18 20:16:27 +02:00
fgnm
fd95c9d2e4
[editor only] Fix double sticky notes and more intelligent save command
2023-10-12 12:18:50 +02:00
fgnm
bfe54f53ca
Reset particle effect when created
2023-10-10 14:37:14 +02:00
fgnm
17ae36b7a1
Reload the scene after images repack
2023-10-10 13:41:41 +02:00
fgnm
910e45315c
Apply again the bad fix to ignore thread errors in bitmap fonts
2023-10-10 12:50:16 +02:00
fgnm
5fd9391472
[editor only] Fix NPE when middle click vertex point
2023-09-24 13:48:56 +02:00
fgnm
48ef757f23
Fix undo/redo for some commands
2023-09-23 11:19:36 +02:00
fgnm
8883b14d62
[editor only] Add manual camera pan control
2023-09-21 22:10:51 +02:00
fgnm
3fdae535f7
Improve LayerMapComponent performances
2023-09-21 09:30:18 +02:00
fgnm
063eff53d5
Reduce runtime base memory footprint
2023-09-20 20:42:31 +02:00
fgnm
4e681d97ff
Revert uniqueId persistence
2023-09-19 13:36:28 +02:00
fgnm
aa15255aee
uniqueId GC friendly
2023-09-17 10:11:13 +02:00