Commit Graph

1164 Commits

Author SHA1 Message Date
fgnm 103a9c9490 Expose custom variables for the root entity 2024-02-25 15:01:36 +01:00
fgnm ad5a75f640 Fix Talos blend function 2024-02-25 14:49:02 +01:00
fgnm 6e2f61f0ae Add Talos autostart flag 2024-02-25 00:12:44 +01:00
fgnm 1605406004 Add global shader uniform provider to pass special types 2024-02-15 23:36:43 +01:00
fgnm a947b0d025 Add loadFromLibrary api with custom parent 2024-02-06 00:19:21 +01:00
fgnm 5ea985bffb Fix sizeTo action 2024-02-05 17:36:47 +01:00
fgnm c47a43e044 Add tooltips for layer information in items tree 2024-02-05 10:03:31 +01:00
fgnm e26a9b2bb8 Fix talos version 2024-01-31 01:03:56 +01:00
fgnm 27e0fbec9a Initial BVB Support 2024-01-31 01:01:22 +01:00
fgnm 9cd2a82b73 Initial BVB Support 2024-01-31 00:58:39 +01:00
fgnm 8842e186e6 Pool Talos particles 2024-01-29 23:39:10 +01:00
fgnm 3edf93aca4 Add settings to enable failsafe exceptions, improve settings dialog with automatic restart 2024-01-29 10:17:49 +01:00
fgnm 5aece5a8d3 [editor only] What if it never shut down after a crash? 2024-01-28 22:58:03 +01:00
fgnm 96babdc347 Fix few things for particles 2024-01-28 22:11:14 +01:00
fgnm df45a219c6 Move to talos legacy 2024-01-28 15:19:04 +01:00
fgnm fda9b818a5 [editor only] Use default layer when no one is available 2024-01-08 16:25:45 +01:00
fgnm 93092444e0 Keep default animation frame always updated, improve sprite animation panel UI 2023-12-19 21:38:51 +01:00
fgnm 834a4bde0b Fix repo 2023-12-19 21:38:28 +01:00
fgnm 9cdebe6668 It might happen that screen size is bigger than GL_MAX_TEXTURE_SIZE, if it happens FBO will crash. Ensure that whatever texture size we create fits into system constraints 2023-12-18 12:38:17 +01:00
fgnm 912642edaf Properly reset button component state 2023-12-18 10:05:25 +01:00
fgnm 654195bd9f Synchronize libGDX Pool operations, try to fix better font issues 2023-12-14 17:39:55 +01:00
fgnm 5e0947dc64 Configure resolution in resource manager loader and allow to scale resoluton of core FBO 2023-12-14 12:21:41 +01:00
fgnm 73a35cc2ad Add ItemWrapper#getChildEntity api 2023-11-21 08:14:44 +01:00
fgnm 7859d05e99 [editor only] fix a possible NPE during polygonize check 2023-11-20 12:29:28 +01:00
fgnm 423bd61c5b Improve New Library Item dialog 2023-11-20 12:28:36 +01:00
fgnm 5db7ae235b [editor only] Fix Skin Composer download plugin, close #90 2023-11-19 19:29:47 +01:00
fgnm 4f4ee5faf8 Buttons should be sorted based on their z index before processing touch event 2023-11-16 16:23:33 +01:00
fgnm f809e9cd1e Improve new project input validation, close #89 2023-11-16 11:12:45 +01:00
fgnm 1d175a5a5b Update CHANGES 2023-11-15 15:49:38 +01:00
fgnm 8eaa09dfeb Improve ButtonSystem:
* Allow to temporarily disable touch events
* Improve `ButtonListener` with entity parameter
* Do not fire `click` event when touch up is outside the entity
2023-11-15 15:44:55 +01:00
fgnm 4b7babd81a Create a copy of the layers when a composite is created. Each composite have its own layers and can be managed on their own 2023-11-15 15:41:05 +01:00
fgnm 3f30e48e77 Update libGDX to 1.12.1 2023-11-15 15:39:41 +01:00
fgnm fd1eb0a16f Fix GWT support 2023-11-13 10:53:23 +01:00
fgnm ddd8e6ad2f Iterate build version 2023-10-31 21:24:31 +01:00
fgnm 17d1e0fb58 [cd skip] Prepare for next release 2023-10-31 20:51:30 +01:00
fgnm c7a2b735fe First integration of Spine's BoundingBoxAttachment with Box2D 2023-10-29 19:50:21 +01:00
fgnm d22c55f1a2 Fix rendering pipeline begin/end checkpoints 2023-10-27 11:32:16 +02:00
fgnm c9ba1299cc [editor only] Fix double delete action when DEL is pressed, close #87 2023-10-24 21:41:31 +02:00
fgnm 0126beeab3 Add default constructor for SlotRange 2023-10-21 22:55:10 +02:00
fgnm b79d4aa691 TextureArrayCpuPolygonSpriteBatch is now the default batch 2023-10-18 20:16:27 +02:00
fgnm fd95c9d2e4 [editor only] Fix double sticky notes and more intelligent save command 2023-10-12 12:18:50 +02:00
fgnm bfe54f53ca Reset particle effect when created 2023-10-10 14:37:14 +02:00
fgnm 17ae36b7a1 Reload the scene after images repack 2023-10-10 13:41:41 +02:00
fgnm 910e45315c Apply again the bad fix to ignore thread errors in bitmap fonts 2023-10-10 12:50:16 +02:00
fgnm 5fd9391472 [editor only] Fix NPE when middle click vertex point 2023-09-24 13:48:56 +02:00
fgnm 48ef757f23 Fix undo/redo for some commands 2023-09-23 11:19:36 +02:00
fgnm 8883b14d62 [editor only] Add manual camera pan control 2023-09-21 22:10:51 +02:00
fgnm 3fdae535f7 Improve LayerMapComponent performances 2023-09-21 09:30:18 +02:00
fgnm 063eff53d5 Reduce runtime base memory footprint 2023-09-20 20:42:31 +02:00
fgnm 4e681d97ff Revert uniqueId persistence 2023-09-19 13:36:28 +02:00