fgnm
c6d16bcba8
[editor only] Fix shader reloading properties
2024-05-02 23:03:31 +02:00
fgnm
53c75a5d5c
[editor only] Fix UIMultiPropertyBoxMediator memory leaks and atlas import thread issues
2024-05-02 14:13:55 +02:00
fgnm
d07f84e424
[editor only] Fix animation sequence check
2024-05-01 14:10:00 +02:00
fgnm
2f3b9049a1
Fix editor idle memory leak
2024-05-01 11:46:30 +02:00
fgnm
37460c76ac
Fix thread access in ConsoleInterceptor
2024-05-01 08:53:21 +02:00
fgnm
21b455d4d9
Spot all Pools access different from the main thread
2024-04-30 17:53:21 +02:00
fgnm
ad9b06d036
* Fix many memory leaks (mimetype check, performance panel, render notification)
...
* Try to make libGDX's Pools thread safe
2024-04-30 17:14:47 +02:00
fgnm
07bc5256dc
fix tiled plugin
2024-04-30 13:23:38 +02:00
fgnm
bf0e617689
Avoid to recalculate layer's hash when not necessary, reduce the number of component mapper's get requests
2024-04-30 13:19:46 +02:00
fgnm
d9e4e8d4e0
Support Spine physics constraints
2024-04-20 01:43:31 +02:00
fgnm
18edca9e43
Update Spine support to 4.2
2024-04-19 12:45:00 +02:00
fgnm
088282ff3e
Add Items Tree search filter
2024-04-19 12:16:30 +02:00
fgnm
3d4acfd397
iterate build version
2024-04-18 17:10:28 +02:00
fgnm
66723118c7
[cd skip] prepare for release
2024-04-18 15:51:03 +02:00
fgnm
120d3a4791
Control gradle version with one variable
2024-04-18 14:43:31 +02:00
fgnm
5a6ae6ec8a
Add talos gwt configurations
2024-04-18 12:17:01 +02:00
fgnm
10f04f857b
Spine normal blending mode is different from hyperlap normal blending (because of FBO rendering)
2024-04-16 17:27:12 +02:00
fgnm
8828417516
Fix Spine animations without default skin, paths in mesh attachments and optimize SpineActor
2024-04-14 15:22:14 +02:00
fgnm
14dbd6172b
[editor only] Fix macOS Sonoma startup
2024-04-09 15:36:55 +02:00
fgnm
67790cc0d3
Fix invocation strategy compliant with artemis specs
2024-03-03 12:34:22 +01:00
fgnm
103a9c9490
Expose custom variables for the root entity
2024-02-25 15:01:36 +01:00
fgnm
ad5a75f640
Fix Talos blend function
2024-02-25 14:49:02 +01:00
fgnm
6e2f61f0ae
Add Talos autostart flag
2024-02-25 00:12:44 +01:00
fgnm
1605406004
Add global shader uniform provider to pass special types
2024-02-15 23:36:43 +01:00
fgnm
a947b0d025
Add loadFromLibrary api with custom parent
2024-02-06 00:19:21 +01:00
fgnm
5ea985bffb
Fix sizeTo action
2024-02-05 17:36:47 +01:00
fgnm
c47a43e044
Add tooltips for layer information in items tree
2024-02-05 10:03:31 +01:00
fgnm
e26a9b2bb8
Fix talos version
2024-01-31 01:03:56 +01:00
fgnm
27e0fbec9a
Initial BVB Support
2024-01-31 01:01:22 +01:00
fgnm
9cd2a82b73
Initial BVB Support
2024-01-31 00:58:39 +01:00
fgnm
8842e186e6
Pool Talos particles
2024-01-29 23:39:10 +01:00
fgnm
3edf93aca4
Add settings to enable failsafe exceptions, improve settings dialog with automatic restart
2024-01-29 10:17:49 +01:00
fgnm
5aece5a8d3
[editor only] What if it never shut down after a crash?
2024-01-28 22:58:03 +01:00
fgnm
96babdc347
Fix few things for particles
2024-01-28 22:11:14 +01:00
fgnm
df45a219c6
Move to talos legacy
2024-01-28 15:19:04 +01:00
fgnm
fda9b818a5
[editor only] Use default layer when no one is available
2024-01-08 16:25:45 +01:00
fgnm
93092444e0
Keep default animation frame always updated, improve sprite animation panel UI
2023-12-19 21:38:51 +01:00
fgnm
834a4bde0b
Fix repo
2023-12-19 21:38:28 +01:00
fgnm
9cdebe6668
It might happen that screen size is bigger than GL_MAX_TEXTURE_SIZE, if it happens FBO will crash. Ensure that whatever texture size we create fits into system constraints
2023-12-18 12:38:17 +01:00
fgnm
912642edaf
Properly reset button component state
2023-12-18 10:05:25 +01:00
fgnm
654195bd9f
Synchronize libGDX Pool operations, try to fix better font issues
2023-12-14 17:39:55 +01:00
fgnm
5e0947dc64
Configure resolution in resource manager loader and allow to scale resoluton of core FBO
2023-12-14 12:21:41 +01:00
fgnm
73a35cc2ad
Add ItemWrapper#getChildEntity api
2023-11-21 08:14:44 +01:00
fgnm
7859d05e99
[editor only] fix a possible NPE during polygonize check
2023-11-20 12:29:28 +01:00
fgnm
423bd61c5b
Improve New Library Item dialog
2023-11-20 12:28:36 +01:00
fgnm
5db7ae235b
[editor only] Fix Skin Composer download plugin, close #90
2023-11-19 19:29:47 +01:00
fgnm
4f4ee5faf8
Buttons should be sorted based on their z index before processing touch event
2023-11-16 16:23:33 +01:00
fgnm
f809e9cd1e
Improve new project input validation, close #89
2023-11-16 11:12:45 +01:00
fgnm
1d175a5a5b
Update CHANGES
2023-11-15 15:49:38 +01:00
fgnm
8eaa09dfeb
Improve ButtonSystem:
...
* Allow to temporarily disable touch events
* Improve `ButtonListener` with entity parameter
* Do not fire `click` event when touch up is outside the entity
2023-11-15 15:44:55 +01:00