Upload runtime and spine extension to maven and jcenter
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@@ -5,6 +5,7 @@ buildscript {
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}
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dependencies {
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classpath 'com.badlogicgames.gdx:gdx-tools:1.9.11'
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classpath 'com.novoda:bintray-release:0.9.2'
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}
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}
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@@ -2,12 +2,25 @@
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HyperLap2D extension for libgdx runtime that adds Spine rendering support.
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### Import
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### Integration
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You can include through gradle
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#### Gradle
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Release artefacts are available through [Bintray][bintray].
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```groovy
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dependencies {
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implementation 'games.rednblack.editor:h2d-libgdx-spine-extension:0.0.1'
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}
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```
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implementation '....'
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#### Maven
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```xml
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<dependency>
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<groupId>games.rednblack.editor</groupId>
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<artifactId>h2d-libgdx-spine-extension</artifactId>
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<version>0.0.1</version>
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<type>pom</type>
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</dependency>
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```
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### License
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@@ -2,11 +2,32 @@ plugins {
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id 'java'
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}
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apply plugin: 'com.novoda.bintray-release'
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group 'games.rednblack'
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version '0.0.1'
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repositories {
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mavenCentral()
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mavenCentral()
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}
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publish {
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def groupProjectID = 'games.rednblack.editor'
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def artifactProjectID = 'h2d-libgdx-spine-extension'
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def publishVersionID = '0.0.1'
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userOrg = 'rednblackgames'
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repoName = 'HyperLap2D'
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groupId = groupProjectID
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artifactId = artifactProjectID
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publishVersion = publishVersionID
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desc = 'HyperLap2D Spine extension for libGDX runtime'
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website = 'https://github.com/rednblackgames/HyperLap2D'
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}
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tasks.withType(Javadoc).all {
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enabled = false
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}
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dependencies {
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@@ -2,12 +2,25 @@
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HyperLap2D runtime for libGDX framework.
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### Import
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### Integration
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You can include through gradle
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#### Gradle
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Release artefacts are available through [Bintray][bintray].
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```groovy
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dependencies {
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implementation 'games.rednblack.editor:hyperlap2d-runtime-libgdx:0.0.1'
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}
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```
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implementation '....'
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#### Maven
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```xml
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<dependency>
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<groupId>games.rednblack.editor</groupId>
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<artifactId>hyperlap2d-runtime-libgdx</artifactId>
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<version>0.0.1</version>
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<type>pom</type>
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</dependency>
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```
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### Support
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@@ -2,13 +2,30 @@ plugins {
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id 'java'
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}
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apply plugin: 'com.novoda.bintray-release'
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group 'games.rednblack'
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version '0.0.1'
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repositories {
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jcenter()
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mavenCentral()
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}
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publish {
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def groupProjectID = 'games.rednblack.editor'
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def artifactProjectID = 'hyperlap2d-runtime-libgdx'
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def publishVersionID = '0.0.1'
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userOrg = 'rednblackgames'
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repoName = 'HyperLap2D'
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groupId = groupProjectID
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artifactId = artifactProjectID
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publishVersion = publishVersionID
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desc = 'Runtime for libGDX to render HyperLap2D projects'
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website = 'https://github.com/rednblackgames/HyperLap2D'
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}
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dependencies {
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implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
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