diff --git a/build.gradle b/build.gradle
index 85c2dc17..5077f3b3 100644
--- a/build.gradle
+++ b/build.gradle
@@ -5,6 +5,7 @@ buildscript {
}
dependencies {
classpath 'com.badlogicgames.gdx:gdx-tools:1.9.11'
+ classpath 'com.novoda:bintray-release:0.9.2'
}
}
diff --git a/h2d-libgdx-spine-extension/README.md b/h2d-libgdx-spine-extension/README.md
index f48489c5..6f1b34ad 100644
--- a/h2d-libgdx-spine-extension/README.md
+++ b/h2d-libgdx-spine-extension/README.md
@@ -2,12 +2,25 @@
HyperLap2D extension for libgdx runtime that adds Spine rendering support.
-### Import
+### Integration
-You can include through gradle
+#### Gradle
+Release artefacts are available through [Bintray][bintray].
+```groovy
+dependencies {
+ implementation 'games.rednblack.editor:h2d-libgdx-spine-extension:0.0.1'
+}
```
-implementation '....'
+
+#### Maven
+```xml
+
+ games.rednblack.editor
+ h2d-libgdx-spine-extension
+ 0.0.1
+ pom
+
```
### License
diff --git a/h2d-libgdx-spine-extension/build.gradle b/h2d-libgdx-spine-extension/build.gradle
index 7ef6ccdc..78c1460d 100644
--- a/h2d-libgdx-spine-extension/build.gradle
+++ b/h2d-libgdx-spine-extension/build.gradle
@@ -2,11 +2,32 @@ plugins {
id 'java'
}
+apply plugin: 'com.novoda.bintray-release'
+
group 'games.rednblack'
version '0.0.1'
repositories {
mavenCentral()
+ mavenCentral()
+}
+
+publish {
+ def groupProjectID = 'games.rednblack.editor'
+ def artifactProjectID = 'h2d-libgdx-spine-extension'
+ def publishVersionID = '0.0.1'
+
+ userOrg = 'rednblackgames'
+ repoName = 'HyperLap2D'
+ groupId = groupProjectID
+ artifactId = artifactProjectID
+ publishVersion = publishVersionID
+ desc = 'HyperLap2D Spine extension for libGDX runtime'
+ website = 'https://github.com/rednblackgames/HyperLap2D'
+}
+
+tasks.withType(Javadoc).all {
+ enabled = false
}
dependencies {
diff --git a/hyperlap2d-runtime-libgdx/README.md b/hyperlap2d-runtime-libgdx/README.md
index 4d794ead..cb5d25e4 100644
--- a/hyperlap2d-runtime-libgdx/README.md
+++ b/hyperlap2d-runtime-libgdx/README.md
@@ -2,12 +2,25 @@
HyperLap2D runtime for libGDX framework.
-### Import
+### Integration
-You can include through gradle
+#### Gradle
+Release artefacts are available through [Bintray][bintray].
+```groovy
+dependencies {
+ implementation 'games.rednblack.editor:hyperlap2d-runtime-libgdx:0.0.1'
+}
```
-implementation '....'
+
+#### Maven
+```xml
+
+ games.rednblack.editor
+ hyperlap2d-runtime-libgdx
+ 0.0.1
+ pom
+
```
### Support
diff --git a/hyperlap2d-runtime-libgdx/build.gradle b/hyperlap2d-runtime-libgdx/build.gradle
index b57f4ef6..e6d84ba3 100644
--- a/hyperlap2d-runtime-libgdx/build.gradle
+++ b/hyperlap2d-runtime-libgdx/build.gradle
@@ -2,13 +2,30 @@ plugins {
id 'java'
}
+apply plugin: 'com.novoda.bintray-release'
+
group 'games.rednblack'
version '0.0.1'
repositories {
+ jcenter()
mavenCentral()
}
+publish {
+ def groupProjectID = 'games.rednblack.editor'
+ def artifactProjectID = 'hyperlap2d-runtime-libgdx'
+ def publishVersionID = '0.0.1'
+
+ userOrg = 'rednblackgames'
+ repoName = 'HyperLap2D'
+ groupId = groupProjectID
+ artifactId = artifactProjectID
+ publishVersion = publishVersionID
+ desc = 'Runtime for libGDX to render HyperLap2D projects'
+ website = 'https://github.com/rednblackgames/HyperLap2D'
+}
+
dependencies {
implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"