changed to use the OPTIONS button to exit application

This commit is contained in:
Chee Yee
2023-04-07 17:00:05 -07:00
parent e563f422c0
commit 4a7ab7e131
+3 -3
View File
@@ -137,7 +137,7 @@ namespace Windows
cur_down[SDL_CONTROLLER_BUTTON_X] = SDL_GameControllerGetButton(game_controller, SDL_CONTROLLER_BUTTON_X);
cur_down[SDL_CONTROLLER_BUTTON_LEFTSHOULDER] = SDL_GameControllerGetButton(game_controller, SDL_CONTROLLER_BUTTON_LEFTSHOULDER);
cur_down[SDL_CONTROLLER_BUTTON_RIGHTSHOULDER] = SDL_GameControllerGetButton(game_controller, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER);
cur_down[SDL_CONTROLLER_BUTTON_START] = SDL_GameControllerGetButton(game_controller, SDL_CONTROLLER_BUTTON_START);
cur_down[SDL_CONTROLLER_BUTTON_BACK] = SDL_GameControllerGetButton(game_controller, SDL_CONTROLLER_BUTTON_BACK);
if (prev_down[SDL_CONTROLLER_BUTTON_X] && !cur_down[SDL_CONTROLLER_BUTTON_X] && !paused)
{
@@ -177,7 +177,7 @@ namespace Windows
set_focus_to_local = true;
}
if (prev_down[SDL_CONTROLLER_BUTTON_START] && !cur_down[SDL_CONTROLLER_BUTTON_START] && !paused)
if (prev_down[SDL_CONTROLLER_BUTTON_BACK] && !cur_down[SDL_CONTROLLER_BUTTON_BACK] && !paused)
{
selected_action = ACTION_DISCONNECT_AND_EXIT;
}
@@ -185,7 +185,7 @@ namespace Windows
prev_down[SDL_CONTROLLER_BUTTON_X] = cur_down[SDL_CONTROLLER_BUTTON_X];
prev_down[SDL_CONTROLLER_BUTTON_RIGHTSHOULDER] = cur_down[SDL_CONTROLLER_BUTTON_RIGHTSHOULDER];
prev_down[SDL_CONTROLLER_BUTTON_LEFTSHOULDER] = cur_down[SDL_CONTROLLER_BUTTON_LEFTSHOULDER];
prev_down[SDL_CONTROLLER_BUTTON_START] = cur_down[SDL_CONTROLLER_BUTTON_START];
prev_down[SDL_CONTROLLER_BUTTON_BACK] = cur_down[SDL_CONTROLLER_BUTTON_BACK];
}
void SetModalMode(bool modal)