Files
Orbis-Suite-3.0/Playstation/OrbisLibAPI-2.0/Utilities.cpp
T

194 lines
5.7 KiB
C++

#include "stdafx.h"
#include "Utilities.h"
#include <libsysmodule.h>
int(*sceKernelDebugOutText)(int dbg_channel, const char* text, ...);
int(*sceKernelSendNotificationRequest)(int device, SceNotificationRequest* req, size_t size, int blocking);
int(*sceKernelGetModuleInfo)(SceKernelModule handle, SceDbgModuleInfo* info);
bool LoadModules()
{
int res = 0;
//auto res = sceSysmoduleLoadModule(SCE_SYSMODULE_INTERNAL_SYSTEM_SERVICE);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_SYSTEM_SERVICE (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModule(SCE_SYSMODULE_INTERNAL_APPINSTUTIL);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_APPINSTUTIL (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_USER_SERVICE);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_USER_SERVICE (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_SYS_CORE);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_SYS_CORE (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_NETCTL);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_NETCTL (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_NET);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_NET (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_HTTP);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_HTTP (%llX)\n", res);
// return false;
//}
//
//res = sceSysmoduleLoadModuleInternal(SCE_SYSMODULE_INTERNAL_BGFT);
//if (res != 0)
//{
// klog("LoadModules(): Failed to load SCE_SYSMODULE_INTERNAL_BGFT (%llX)\n", res);
// return false;
//}
//
//sceSysmoduleLoadModuleInternal(0x8000000D);
// Start up networking interface
res = sceNetInit();
if (res != 0)
{
klog("LoadModules(): sceNetInit failed\n");
return false;
}
// Start up user service.
res = sceUserServiceInitialize(nullptr);
if (res != 0)
{
klog("LoadModules(): sceUserServiceInitialize failed (%llX)\n", res);
return false;
}
int libKernelHandle = sceKernelLoadStartModule("libkernel.sprx", 0, nullptr, 0, nullptr, nullptr);
if (libKernelHandle > 0)
{
if (sceKernelDlsym(libKernelHandle, "sceKernelDebugOutText", (void**)&sceKernelDebugOutText) != 0)
{
klog("Failed to resolve: sceKernelDebugOutText\n");
return false;
}
if (sceKernelDlsym(libKernelHandle, "sceKernelSendNotificationRequest", (void**)&sceKernelSendNotificationRequest) != 0)
{
klog("Failed to resolve: sceKernelSendNotificationRequest\n");
return false;
}
if (sceKernelDlsym(libKernelHandle, "sceKernelGetModuleInfo", (void**)&sceKernelGetModuleInfo) != 0)
{
klog("Failed to resolve: sceKernelGetModuleInfo\n");
return false;
}
}
klog("LoadModules(): Success!\n");
return true;
}
void klog(const char* fmt, ...)
{
char Buffer[0x200];
//Create full string from va list.
va_list args;
va_start(args, fmt);
vsprintf(Buffer, fmt, args);
va_end(args);
sceKernelDebugOutText(0, Buffer);
}
void Notify(const char* MessageFMT, ...)
{
SceNotificationRequest Buffer;
//Create full string from va list.
va_list args;
va_start(args, MessageFMT);
vsprintf(Buffer.message, MessageFMT, args);
va_end(args);
//Populate the notify buffer.
Buffer.type = SceNotificationRequestType::NotificationRequest; //this one is just a standard one and will print what ever is stored at the buffer.Message.
Buffer.unk3 = 0;
Buffer.useIconImageUri = 1; //Bool to use a custom uri.
Buffer.targetId = -1; //Not sure if name is correct but is always set to -1.
strcpy(Buffer.iconUri, "https://i.imgur.com/SJPIBGG.png"); //Copy the uri to the buffer.
//From user land we can call int64_t sceKernelSendNotificationRequest(int64_t unk1, char* Buffer, size_t size, int64_t unk2) which is a libkernel import.
sceKernelSendNotificationRequest(0, &Buffer, 3120, 0);
}
void NotifyCustom(const char* IconURI, const char* MessageFMT, ...)
{
SceNotificationRequest Buffer;
//Create full string from va list.
va_list args;
va_start(args, MessageFMT);
vsprintf(Buffer.message, MessageFMT, args);
va_end(args);
//Populate the notify buffer.
Buffer.type = SceNotificationRequestType::NotificationRequest; //this one is just a standard one and will print what ever is stored at the buffer.Message.
Buffer.unk3 = 0;
Buffer.useIconImageUri = 1; //Bool to use a custom uri.
Buffer.targetId = -1; //Not sure if name is correct but is always set to -1.
strcpy(Buffer.iconUri, IconURI); //Copy the uri to the buffer.
//From user land we can call int64_t sceKernelSendNotificationRequest(int64_t unk1, char* Buffer, size_t size, int64_t unk2) which is a libkernel import.
sceKernelSendNotificationRequest(0, &Buffer, 3120, 0);
}
bool CopySflash()
{
int sflashFd = sceKernelOpen("/dev/sflash0", SCE_KERNEL_O_RDONLY, 0);
int backupFd = sceKernelOpen("/data/Orbis Suite/sflash0", SCE_KERNEL_O_CREAT | SCE_KERNEL_O_WRONLY | SCE_KERNEL_O_APPEND, 0777);
if (sflashFd && backupFd)
{
auto buffer = (unsigned char*)malloc(4 * 1024 * 1024);
if (buffer == nullptr)
{
klog("failled to allocate memory for sflash read.\n");
return false;
}
size_t bytesRead = 0;
while ((bytesRead = sceKernelRead(sflashFd, buffer, 4 * 1024 * 1024)) > 0)
{
sceKernelWrite(backupFd, buffer, bytesRead);
}
free(buffer);
sceKernelClose(sflashFd);
sceKernelClose(backupFd);
return true;
}
return false;
}