fgnm
|
317c152d44
|
Properly reset ShaderUniformVO
|
2024-06-10 15:44:18 +02:00 |
|
fgnm
|
7bebb56530
|
Fix 9 patch tint color
|
2024-06-07 00:43:17 +02:00 |
|
fgnm
|
f3a70c50fd
|
Add TextureArrayPolygonSpriteBatch#setTintColor API to globally tint following setColor
|
2024-06-06 12:17:45 +02:00 |
|
fgnm
|
a5bda4bd94
|
Do not share shader's uniforms with multiple components
|
2024-05-19 17:54:12 +02:00 |
|
fgnm
|
d65ab5be38
|
Fix FBO size calculation
|
2024-05-08 23:35:18 +02:00 |
|
fgnm
|
e99b2404ca
|
Fix talos duplicate import
|
2024-05-08 23:35:12 +02:00 |
|
fgnm
|
acb5dde2a9
|
[editor only] fix KeyboardListener not track changes
|
2024-05-07 10:43:56 +02:00 |
|
fgnm
|
96c89063fa
|
[editor only] fix broken multiple selection in resources panel
|
2024-05-07 10:29:41 +02:00 |
|
fgnm
|
10222338cb
|
[editor only] basic folder visualization for different atlas packages
|
2024-05-04 21:43:52 +02:00 |
|
fgnm
|
5afa445ee2
|
[editor only] Linkage container is only for composites
|
2024-05-04 14:46:57 +02:00 |
|
fgnm
|
4b872afcd7
|
Avoid some component retrieval
|
2024-05-03 13:37:48 +02:00 |
|
fgnm
|
c6d16bcba8
|
[editor only] Fix shader reloading properties
|
2024-05-02 23:03:31 +02:00 |
|
fgnm
|
53c75a5d5c
|
[editor only] Fix UIMultiPropertyBoxMediator memory leaks and atlas import thread issues
|
2024-05-02 14:13:55 +02:00 |
|
fgnm
|
d07f84e424
|
[editor only] Fix animation sequence check
|
2024-05-01 14:10:00 +02:00 |
|
fgnm
|
2f3b9049a1
|
Fix editor idle memory leak
|
2024-05-01 11:46:30 +02:00 |
|
fgnm
|
37460c76ac
|
Fix thread access in ConsoleInterceptor
|
2024-05-01 08:53:21 +02:00 |
|
fgnm
|
21b455d4d9
|
Spot all Pools access different from the main thread
|
2024-04-30 17:53:21 +02:00 |
|
fgnm
|
ad9b06d036
|
* Fix many memory leaks (mimetype check, performance panel, render notification)
* Try to make libGDX's Pools thread safe
|
2024-04-30 17:14:47 +02:00 |
|
fgnm
|
07bc5256dc
|
fix tiled plugin
|
2024-04-30 13:23:38 +02:00 |
|
fgnm
|
bf0e617689
|
Avoid to recalculate layer's hash when not necessary, reduce the number of component mapper's get requests
|
2024-04-30 13:19:46 +02:00 |
|
fgnm
|
d9e4e8d4e0
|
Support Spine physics constraints
|
2024-04-20 01:43:31 +02:00 |
|
fgnm
|
18edca9e43
|
Update Spine support to 4.2
|
2024-04-19 12:45:00 +02:00 |
|
fgnm
|
088282ff3e
|
Add Items Tree search filter
|
2024-04-19 12:16:30 +02:00 |
|
fgnm
|
3d4acfd397
|
iterate build version
|
2024-04-18 17:10:28 +02:00 |
|
fgnm
|
66723118c7
|
[cd skip] prepare for release
|
2024-04-18 15:51:03 +02:00 |
|
fgnm
|
120d3a4791
|
Control gradle version with one variable
|
2024-04-18 14:43:31 +02:00 |
|
fgnm
|
5a6ae6ec8a
|
Add talos gwt configurations
|
2024-04-18 12:17:01 +02:00 |
|
fgnm
|
10f04f857b
|
Spine normal blending mode is different from hyperlap normal blending (because of FBO rendering)
|
2024-04-16 17:27:12 +02:00 |
|
fgnm
|
8828417516
|
Fix Spine animations without default skin, paths in mesh attachments and optimize SpineActor
|
2024-04-14 15:22:14 +02:00 |
|
fgnm
|
14dbd6172b
|
[editor only] Fix macOS Sonoma startup
|
2024-04-09 15:36:55 +02:00 |
|
fgnm
|
67790cc0d3
|
Fix invocation strategy compliant with artemis specs
|
2024-03-03 12:34:22 +01:00 |
|
fgnm
|
103a9c9490
|
Expose custom variables for the root entity
|
2024-02-25 15:01:36 +01:00 |
|
fgnm
|
ad5a75f640
|
Fix Talos blend function
|
2024-02-25 14:49:02 +01:00 |
|
fgnm
|
6e2f61f0ae
|
Add Talos autostart flag
|
2024-02-25 00:12:44 +01:00 |
|
fgnm
|
1605406004
|
Add global shader uniform provider to pass special types
|
2024-02-15 23:36:43 +01:00 |
|
fgnm
|
a947b0d025
|
Add loadFromLibrary api with custom parent
|
2024-02-06 00:19:21 +01:00 |
|
fgnm
|
5ea985bffb
|
Fix sizeTo action
|
2024-02-05 17:36:47 +01:00 |
|
fgnm
|
c47a43e044
|
Add tooltips for layer information in items tree
|
2024-02-05 10:03:31 +01:00 |
|
fgnm
|
e26a9b2bb8
|
Fix talos version
|
2024-01-31 01:03:56 +01:00 |
|
fgnm
|
27e0fbec9a
|
Initial BVB Support
|
2024-01-31 01:01:22 +01:00 |
|
fgnm
|
9cd2a82b73
|
Initial BVB Support
|
2024-01-31 00:58:39 +01:00 |
|
fgnm
|
8842e186e6
|
Pool Talos particles
|
2024-01-29 23:39:10 +01:00 |
|
fgnm
|
3edf93aca4
|
Add settings to enable failsafe exceptions, improve settings dialog with automatic restart
|
2024-01-29 10:17:49 +01:00 |
|
fgnm
|
5aece5a8d3
|
[editor only] What if it never shut down after a crash?
|
2024-01-28 22:58:03 +01:00 |
|
fgnm
|
96babdc347
|
Fix few things for particles
|
2024-01-28 22:11:14 +01:00 |
|
fgnm
|
df45a219c6
|
Move to talos legacy
|
2024-01-28 15:19:04 +01:00 |
|
fgnm
|
fda9b818a5
|
[editor only] Use default layer when no one is available
|
2024-01-08 16:25:45 +01:00 |
|
fgnm
|
93092444e0
|
Keep default animation frame always updated, improve sprite animation panel UI
|
2023-12-19 21:38:51 +01:00 |
|
fgnm
|
834a4bde0b
|
Fix repo
|
2023-12-19 21:38:28 +01:00 |
|
fgnm
|
9cdebe6668
|
It might happen that screen size is bigger than GL_MAX_TEXTURE_SIZE, if it happens FBO will crash. Ensure that whatever texture size we create fits into system constraints
|
2023-12-18 12:38:17 +01:00 |
|