update README.md
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[](https://github.com/rednblackgames/HyperLap2D/actions?query=workflow%3A%22SNAPSHOT+Build%22)
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[](https://github.com/rednblackgames/HyperLap2D/actions?query=workflow%3A%22SNAPSHOT+Build%22)
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[](https://github.com/rednblackgames/HyperLap2D/releases)
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[](https://discord.gg/p69rPNF)
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@@ -12,9 +12,13 @@ An engine-oriented alternative for building games free from any design constrain
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Open Source ❤️
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### Project Status
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Currently, HyperLap2D is in Alpha stage. Many breaking changes could happen update after update without backwards compatibility. Therefore, please always check our [changelog](https://github.com/rednblackgames/HyperLap2D/tree/master/CHANGES) before updating.
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### Features
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- Images and Sprite Animations
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- Physics World
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- Box2D Physics World
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- Dynamic Lights
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- [Spine support](https://github.com/rednblackgames/HyperLap2D/tree/master/h2d-libgdx-spine-extension)
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- Particle Effects
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@@ -23,6 +27,7 @@ Open Source ❤️
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- Live Preview
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- Tiled Maps
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- Built in 9-patch editor
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- Actions Node Editor
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- [Plugins](https://hyperlap2d.rednblack.games/wiki/plugins/)
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- Open JSON output
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@@ -63,10 +68,6 @@ HyperLap2D is developed using IntelliJ IDEA. Needs `Java 14`.
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4. Run `runHyperLap2D` gradle task
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5. If build fails: `File → Invalidate Caches / Restart`
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### Project Status
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Currently, HyperLap2D is in Alpha stage. Many breaking changes could happen update after update without backwards compatibility. Therefore, please always check our [changelog](https://github.com/rednblackgames/HyperLap2D/tree/master/CHANGES) before updating.
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### License
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HyperLap2D Editor is licensed under the GNU Public License, Version 3. You may wish to read [HyperLap2D libGDX Runtime](https://github.com/rednblackgames/HyperLap2D/tree/master/hyperlap2d-runtime-libgdx) License and [Spine Extension](https://github.com/rednblackgames/HyperLap2D/tree/master/h2d-libgdx-spine-extension) License.
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