# xp_activate32 MAKEFILE for compiling under MinGW # Compiler and tools CC := i686-w64-mingw32-gcc-win32 CXX := i686-w64-mingw32-g++-win32 LD := i686-w64-mingw32-g++-win32 RC := i686-w64-mingw32-windres # Targets NAME := xp_activate32 TARGET := xp_activate32.exe # Build type: choose Debug or Release # Default is Release BUILDTYPE ?= Release # Directories SRC_DIR := src # Automatically discover source files HEADERS := $(wildcard $(SRC_DIR)/*.h) SRC_C := $(wildcard $(SRC_DIR)/*.c) SRC_CPP := $(wildcard $(SRC_DIR)/*.cc) SRC_RC := $(wildcard $(SRC_DIR)/*.rc) # Objects OBJ_C := $(SRC_C:.c=.o) OBJ_CPP := $(SRC_CPP:.cc=.o) OBJ_RC := $(SRC_RC:.rc=.o) # Compiler flags # DEFINES := -DUNICODE -D_UNICODE -D_WINDOWS -DWINVER=0x0501 -D_WIN32_WINNT=0x0501 -D_WIN64_WINNT=0x0502 -D_WIN32_IE=0x0600 -DPSAPI_VERSION=1 # Show all errors, compile everything static, ensure src dir is included, -municode # since this is a GUI windows app, ensure relocatable data CFLAGS := $(DEFINES) -Wall -static -static-libgcc -municode # Compiler optimization and architecture flags CFLAGS += -O2 -g -mfpmath=sse -mfxsr -msse -msse2 -MMD -MP # C++ only flags CXXFLAGS := $(CFLAGS) -std=c++17 -static-libstdc++ # Libraries LIBS := -lkernel32 -luser32 -lcomctl32 -lcomdlg32 -lshell32 -ladvapi32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 LIBS += -lversion -lm # Linker flags LDFLAGS := -static -municode -Wl,--subsystem,windows $(LIBS) # Include generated dependency files -include $(OBJ_C:.o=.d) -include $(OBJ_CPP:.o=.d) # Build Commands # all: $(TARGET) $(TARGET): $(OBJ_C) $(OBJ_CPP) $(OBJ_RC) $(LD) $(OBJ_CPP) $(OBJ_RC) -o $(TARGET) $(LDFLAGS) # Compilation Rules # # Compile C sources %.o: %.c $(HEADERS) $(CC) $(CFLAGS) -c $< -o $@ # Compile C++ sources %.o: %.cc $(HEADERS) $(CXX) $(CXXFLAGS) -c $< -o $@ # Compile .rc → .o or .res %.o: %.rc $(RC) $< -o $@ # Cleaning Rules # clean: rm -f -v $(OBJ_C) $(OBJ_CPP) $(OBJ_RC) $(OBJ_C:.o=.d) $(OBJ_CPP:.o=.d) $(TARGET) # PHONY targets .PHONY: all clean