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Zcor3x
2020-02-10 22:10:15 +01:00
committed by GitHub
parent c5b5a72b17
commit 9c4c7b7939
98 changed files with 2538 additions and 0 deletions
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--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--path-patches="/app0/patches"
--path-trophydata="/app0/trophy_data"
--path-featuredata="/app0/feature_data"
--host-osd=0
--host-audio=1
--host-display-mode=full
--ps2-title-id=SLES-00000
--ps2-lang=system
--gs-uprender=2x2
--gs-upscale=EdgeSmooth
--rom="PS20220WD20050620.crack"
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/* This file is autogenerated. DO NOT EDIT. */
#define PACKAGE_NAME "Packaging/PackageBuild-BuildBinary-1062"
#define PACKAGE_BUILT_BY ""
#define PACKAGE_BUILT_ON "20160615"
#define PACKAGE_DATE_STRING "22 Jul 16"
#define JENKINS_JOB_NAME "Packaging/PackageBuild-BuildBinary"
#define JENKINS_JOB_NUMBER "1062"
#define REV_BINARY_SHA "7ed72025a2efd1f91c7f14fe7eb5ce40995a96107d4d8d6f7a496aeb930982e9"
#define GIT_BRANCH "titles/KOF2000"
#define GIT_REV_DATE "20160615-1"
#define GIT_HASH_BINARY "8d591ac76b726f33d6ec74c2b26d989d9a6ade7b"
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cpr = {}
cpr.index = 0
cpr.random = 1
cpr.entrylo0 = 2
cpr.entrylo1 = 3
cpr.context = 4
cpr.pagemask = 5
cpr.wired = 6
cpr.badvaddr = 8
cpr.count = 9
cpr.entryhi = 10
cpr.compare = 11
cpr.status = 12
cpr.cause = 13
cpr.epc = 14
cpr.prid = 15
cpr.config = 16
cpr.badpaddr = 23
cpr.hwbk = 24
cpr.pccr = 25
cpr.taglo = 28
cpr.taghi = 29
cpr.errorepc = 30
return cpr
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-- Recommended method to import this module:
-- local gpr = require("ee-gpr-alias")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
gpr = {}
gpr.zero = 0
gpr.at = 1
gpr.v0 = 2
gpr.v1 = 3
gpr.a0 = 4
gpr.a1 = 5
gpr.a2 = 6
gpr.a3 = 7
gpr.t0 = 8
gpr.t1 = 9
gpr.t2 = 10
gpr.t3 = 11
gpr.t4 = 12
gpr.t5 = 13
gpr.t6 = 14
gpr.t7 = 15
gpr.s0 = 16
gpr.s1 = 17
gpr.s2 = 18
gpr.s3 = 19
gpr.s4 = 20
gpr.s5 = 21
gpr.s6 = 22
gpr.s7 = 23
gpr.t8 = 24
gpr.t9 = 25
gpr.k0 = 26
gpr.k1 = 27
gpr.gp = 28
gpr.sp = 29
gpr.fp = 30
gpr.ra = 31
return gpr
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gif_hw = {}
vif0_hw = {}
vif1_hw = {}
gif_hw.CHCR = 0x1000A000
gif_hw.MADR = 0x1000A010
gif_hw.QWC = 0x1000A020
gif_hw.TADR = 0x1000A030
gif_hw.ASR0 = 0x1000A040
gif_hw.ASR1 = 0x1000A050
gif_hw.SADR = 0x1000A080
vif0_hw.CHCR = 0x10008000
vif0_hw.MADR = 0x10008010
vif0_hw.QWC = 0x10008020
vif0_hw.TADR = 0x10008030
vif0_hw.ASR0 = 0x10008040
vif0_hw.ASR1 = 0x10008050
vif0_hw.SADR = 0x10008080
vif1_hw.CHCR = 0x10009000
vif1_hw.MADR = 0x10009010
vif1_hw.QWC = 0x10009020
vif1_hw.TADR = 0x10009030
vif1_hw.ASR0 = 0x10009040
vif1_hw.ASR1 = 0x10009050
vif1_hw.SADR = 0x10009080
return gif_hw, vif0_hw, vif1_hw, nil
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-- Recommended method to import this module:
-- local lang = require("language")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
lang = {}
lang.japanese = 0
lang.english = 1
lang.french = 2
lang.spanish = 3
lang.german = 4
lang.italian = 5
lang.dutch = 6
lang.portuguese = 7
lang.russian = 8
lang.korean = 9
lang.chinese_traditional = 10
lang.chinese_simplified = 11
lang.finnish = 12
lang.swedish = 13
lang.danish = 14
lang.norwegian = 15
lang.polish = 16
lang.portuguese_brazil = 17
lang.english_gb = 18
lang.turkish = 19
lang.spanish_la = 20
lang.arabic = 21
lang.french_canada = 22
return lang
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pad = {}
-- Left Side
pad.LU = 0x0010 -- Up
pad.LD = 0x0040 -- Down
pad.LL = 0x0080 -- Left
pad.LR = 0x0020 -- Right
-- Right Side
pad.RU = 0x1000 -- Up (Triangle)
pad.RD = 0x4000 -- Down (Cross)
pad.RL = 0x8000 -- Left (Square)
pad.RR = 0x2000 -- Right (Circle)
-- aliases
pad.UP = 0x0010 -- LU
pad.DOWN = 0x0040 -- LD
pad.LEFT = 0x0080 -- LL
pad.RIGHT = 0x0020 -- LR
pad.TRIANGLE= 0x1000
pad.CROSS = 0x4000
pad.SQUARE = 0x8000
pad.CIRCLE = 0x2000
pad.L1 = 0x0400
pad.L2 = 0x0100
pad.L3 = 0x0002
pad.R1 = 0x0800
pad.R2 = 0x0200
pad.R3 = 0x0004
pad.SELECT = 0x0001
pad.START = 0x0008
keyboard = {}
keyboard.ESCAPE = 0x1000
keyboard.SLASH = 0x1001
keyboard.SEPARATOR = 0x1002 -- backslash or pipe (\|)
keyboard.BACKQUOTE = 0x1003
keyboard.PAGEDOWN = 0x1004
keyboard.PAGEUP = 0x1005
keyboard.F1 = 0x1006
keyboard.F2 = 0x1007
keyboard.F3 = 0x1008
keyboard.F4 = 0x1009
keyboard.F5 = 0x100a
keyboard.F6 = 0x100b
keyboard.F7 = 0x100c
keyboard.F8 = 0x100d
keyboard.F9 = 0x100e
keyboard.F10 = 0x100f
keyboard.F11 = 0x1010
keyboard.F12 = 0x1011
return pad, keyboard
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local PadConnectType = {}
PadConnectType.DS4 = 0
PadConnectType.HID = 1 -- any 3rd party USB controller (fight stick, turbo controller, etc), always local.
PadConnectType.REMOTE_DS4 = 2 -- remote DS4 should behave just like regular DS4
PadConnectType.REMOTE_VITA = 3 -- remote VITA lacks analog L2/R2
return PadConnectType
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require("ee-gpr-alias")
require("utils")
MipsInsn = {}
MipsInsn.IsAddi = function(insn) return (insn & 0xfc000000) == 0x20000000 end -- addi rt,rs,simm
MipsInsn.IsAddiu = function(insn) return (insn & 0xfc000000) == 0x24000000 end -- addiu rt,rs,simm
MipsInsn.IsBeq = function(insn) return (insn & 0xfc000000) == 0x10000000 end -- beq rs,rt,off
MipsInsn.IsJ = function(insn) return (insn & 0xfc000000) == 0x08000000 end -- j target
MipsInsn.IsJal = function(insn) return (insn & 0xfc000000) == 0x0c000000 end -- jal target
MipsInsn.IsJr = function(insn) return (insn & 0xfc1fffff) == 0x00000008 end -- jr rs
MipsInsn.IsLq = function(insn) return (insn & 0xfc000000) == 0x78000000 end -- lq rt,simm(rs)
MipsInsn.IsLd = function(insn) return (insn & 0xfc000000) == 0xdc000000 end -- ld rt,simm(rs)
MipsInsn.IsLw = function(insn) return (insn & 0xfc000000) == 0x8c000000 end -- lw rt,simm(rs)
MipsInsn.IsSq = function(insn) return (insn & 0xfc000000) == 0x7c000000 end -- sq rt,simm(rs)
MipsInsn.IsSd = function(insn) return (insn & 0xfc000000) == 0xfc000000 end -- sd rt,simm(rs)
MipsInsn.IsSw = function(insn) return (insn & 0xfc000000) == 0xac000000 end -- sw rt,simm(rs)
MipsInsn.IsEnd = function(insn) return (insn & 0xfc00003f) == 0x0000000d end -- break
MipsInsn.GetRt = function(insn) return (insn >> 16) & 0x1f end
MipsInsn.GetRs = function(insn) return (insn >> 21) & 0x1f end
MipsInsn.GetSimm = function(insn) return ((insn << 48) >> 48) end
MipsInsn.GetOff = function(insn) return MipsInsn.GetSimm(insn) end
MipsInsn.GetTarget = function(insn) return insn & 0x3ffffff end
local dbgPrintf = function(s,...)
-- Uncomment to enable debug trace logging of MipsStackTrace.
-- print (string.format(...))
end
-- return FIFO queue of stack trace
-- the queue item is { caller-addr, return-from }
--
-- example:
-- print("=== stack trace ===")
-- local stack_trace = MipsStackTrace(eeObj, eeObj.GetPc()+4, eeObj.GetGpr(gpr.ra), eeObj.GetGpr(gpr.sp))
-- while not stack_trace:isEmpty() do
-- local caller = stack_trace:dequeue()
-- local symName,symPc = debugObj.GetSymbol(caller[1])
-- print( string.format(" 0x%08x %-48s [will return from : %x]", caller[1], synName, caller[2]) )
-- end
--
-- NOTE: you must +4 against GetPc() if you in a EE/IOP hook.
-- Because EE/IOP jit executed the instruction at the address already and it might affect $sp or $ra.
--
-- obj : eeObj or iopObj
-- pc : current pc (from GetPC or readout from thread context)
-- ra : current ra (from GetGpr or readout from thread context)
-- sp : current sp (from GetGpr or readout from thread context)
MipsStackTrace = function (obj, pc, ra, sp, depth)
local max_depth = depth or 10 -- max trace depth
local n_j = 1
local jmax = {}
local depth = 0
local bdl_count = 0
local new_pc = 0
local icount = 0
local result = Queue.new()
local pushed_ra = Queue.new()
while depth < max_depth and icount < 2048 do
-- TODO: error checks
if (pc & 3) ~= 0 then
return result
end
pc = pc & 0x01ffffff
sp = sp & 0x01ffffff
local insn = obj.ReadMem32(pc)
dbgPrintf(string.format("trace .. pc=%x insn=%x", pc, insn))
-- result:enqueue( { pc, insn } )
if MipsInsn.IsJr(insn) and MipsInsn.GetRs(insn) == gpr.ra then
bdl_count = 1
depth = depth + 1
new_pc = ra
dbgPrintf(string.format("jr ra : ra=%x", ra))
icount = 0
dbgPrintf(string.format("enqueue caller pc=%x ret addr=%x", new_pc-8, pc))
result:enqueue( {new_pc-8, pc} ) -- {return-addr, where-from}
elseif MipsInsn.IsAddiu(insn) and MipsInsn.GetRt(insn) == gpr.sp and MipsInsn.GetRs(insn) == gpr.sp then
sp = sp + MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
dbgPrintf(string.format("addiu sp,sp,** : new sp = %x", sp))
elseif MipsInsn.IsLq(insn) or MipsInsn.IsLd(insn) or MipsInsn.IsLw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
-- the code might push $ra on the stack after start pc.
-- in such case, we must not retrieve $ra value from the memory.
if pushed_ra:isEmpty() then
local imm = MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
dbgPrintf(string.format("retrieve ra from stack(%x) : sp=%x imm=%x", sp+imm, sp, imm))
ra = obj.ReadMem32(sp + imm)
dbgPrintf(string.format("load ra,%x(sp) : sp = %x+%x, ra = %x", imm, sp, imm, ra))
else
dbgPrintf(string.format("retrieve ra from pushed one"))
pushed_ra:dequeue()
end
end
elseif MipsInsn.IsSq(insn) or MipsInsn.IsSd(insn) or MipsInsn.IsSw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
pushed_ra:enqueue(pc);
end
elseif MipsInsn.IsJ(insn) then -- j **
local imm = MipsInsn.GetTarget(insn)
imm = imm << 2
if pc == imm then
-- jump to self? maybe we can ignore it.
else
new_pc = imm
dbgPrintf(string.format("j ** : new_pc = %x", new_pc))
bdl_count = 1
for t=1, n_j do
if jmax[t] == new_pc then
return result -- closed loop
end
end
if n_j > 1024 then
return result -- jump buffer overflow
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsBeq(insn) and MipsInsn.GetRs(insn) == gpr.zero then -- beq zero,**
local offset = MipsInsn.GetOff(insn) -- ((insn<<48) >> 48)
offset = offset << 2
new_pc = pc + 4 + offset
if pc == new_pc then
-- jump to self? maybe we can ignore it
else
dbgPrintf(string.format("beq zero,** : new_pc=%x", new_pc))
bdl_count = 1
for t = 1, n_j do
if jmax[t] == new_pc then
return result
end
end
if n_j > 1024 then
return result
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsEnd(insn) then -- end
dbgPrintf(string.format("end"))
-- Ignore 'end/break'
-- Most use cases of end/break are 'unreachable' debug code in titles.
-- If ignoring this is a problem on some specific title, then perhaps analysis of
-- end/break should be instead controllable via parameter. --jstine
-- return result
elseif MipsInsn.IsJal(insn) then -- jal **
local imm = insn & 0x03ffffff
imm = imm << 2
dbgPrintf(string.format("jal ** : addr = %x", imm))
-- call
end
icount = icount + 1
pc = pc + 4
-- dbgPrintf(string.format("bdl_count=%d", bdl_count))
if bdl_count > 0 then
if bdl_count == 2 then
pc = new_pc
bdl_count = 0
else
bdl_count = bdl_count + 1
end
end
end
return result
end
PS2 = {}
PS2.GetCurrentThread = function(eeObj) return eeObj.ReadMem32(0x12fac) end
PS2.GetThreads = function(eeObj)
local EE_THREAD_BASE = 0x18000
local EE_NUM_THREADS = 0x100
local th = EE_THREAD_BASE
local result = Queue.new()
for t = 0, EE_NUM_THREADS-1 do
-- 0 : node_prev
-- 4 : node_next
-- 8 : status
-- 12: pc
-- 16: sp
-- 20: gp
-- 24: init_pri
-- 26: curr_pri
-- 28: wstat
-- 32: waitId
-- 36: wakeupCount
-- 40: attr
-- 44: option
-- 48: func
-- 52: argc
-- 56: args
-- 60: stack
-- 64: size
-- 68: root
-- 72: endOfHeap
local status = eeObj.ReadMem32(th + 8)
if status ~= 0 then
local id = t
local pri = eeObj.ReadMem16(th + 26)
local gp = eeObj.ReadMem32(th + 20)
local pc = eeObj.ReadMem32(th + 12)
local sp = eeObj.ReadMem32(th + 16)
result:enqueue( {id=id, status=status, pri=pri, gp=gp, pc=pc, sp=sp} )
end
th = th + 76
end
return result
end
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local kFilterMode = {}
kFilterMode.Point = 0x00000000 -- < Sample the one texel nearest to the sample point.
kFilterMode.Bilinear = 0x00000001 -- < Sample the four texels nearest the sample point, and blend linearly.
local kWrapMode = {}
kWrapMode.Wrap = 0x00000000 -- < The integer portion of the input coordinate is discarded, and the fractional portion is used instead. <c>U=U-floorf(U);</c>
kWrapMode.Mirror = 0x00000001 -- < The input coordinate is "reflected" across the texture boundary. This reflection may occur multiple times until the coordinate falls within the <c>[0..1]</c> range. <c>U=isOdd(floorf(U)) ? 1-fracf(U) : fracf(U)</c>
kWrapMode.ClampLastTexel = 0x00000002 -- < The input coordinate is clamped to the range <c>[0..1]</c>. <c>U=max(0,min(1,U));</c>
kWrapMode.MirrorOnceLastTexel = 0x00000003 -- < The input coordinate is reflected at most one time and then clamped to the range <c>[0..1]</c>. <c>U=abs(max(-1,min(1,U));</c>
kWrapMode.ClampHalfBorder = 0x00000004 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.MirrorOnceHalfBorder = 0x00000005 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.ClampBorder = 0x00000006 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
kWrapMode.MirrorOnceBorder = 0x00000007 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
local kBlendMultiplier = {}
kBlendMultiplier.Zero = 0x00000000 -- < Multiply the associated input by zero.
kBlendMultiplier.One = 0x00000001 -- < Multiply the associated input by one.
kBlendMultiplier.SrcColor = 0x00000002 -- < Multiply the associated input by the fragment color.
kBlendMultiplier.OneMinusSrcColor = 0x00000003 -- < Multiply the associated input by one minus the fragment color.
kBlendMultiplier.SrcAlpha = 0x00000004 -- < Multiply the associated input by the fragment alpha.
kBlendMultiplier.OneMinusSrcAlpha = 0x00000005 -- < Multiply the associated input by one minus the fragment alpha.
kBlendMultiplier.DestAlpha = 0x00000006 -- < Multiply the associated input by the render target alpha.
kBlendMultiplier.OneMinusDestAlpha = 0x00000007 -- < Multiply the associated input by one minus the render target alpha.
kBlendMultiplier.DestColor = 0x00000008 -- < Multiply the associated input by the render target color.
kBlendMultiplier.OneMinusDestColor = 0x00000009 -- < Multiply the associated input by one minus the render target color.
kBlendMultiplier.SrcAlphaSaturate = 0x0000000a -- < Multiply the associated input by the minimum of 1 or fragment alpha.
kBlendMultiplier.ConstantColor = 0x0000000d -- < Multiply the associated input by the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantColor = 0x0000000e -- < Multiply the associated input by one minus the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.Src1Color = 0x0000000f -- < Multiply the associated input by a secondary fragment color.
kBlendMultiplier.InverseSrc1Color = 0x00000010 -- < Multiply the associated input by one minus a secondary fragment color.
kBlendMultiplier.Src1Alpha = 0x00000011 -- < Multiply the associated input by a secondary fragment alpha.
kBlendMultiplier.InverseSrc1Alpha = 0x00000012 -- < Multiply the associated input by one minus a secondary fragment alpha.
kBlendMultiplier.ConstantAlpha = 0x00000013 -- < Multiply the associated input by the constant color alpha. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantAlpha = 0x00000014 -- < Multiply the associated input by one minus the constant color alpha. @see DrawCommandBuffer::setBlendColor()
local kBlendFunc = {}
kBlendFunc.Add = 0x00000000 -- < The source value is added to the destination value.
kBlendFunc.Subtract = 0x00000001 -- < The destination value is subtracted from the source value.
kBlendFunc.Min = 0x00000002 -- < The minimum of the source and destination values is selected.
kBlendFunc.Max = 0x00000003 -- < The maximum of the source and destination values is selected.
kBlendFunc.ReverseSubtract = 0x00000004 -- < The source value is subtracted from the destination value.
-- Default blending mode, ideal for typical alpha channel embedded into a PNG image.
blendDefaultEquation = {
kBlendMultiplier.SrcAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusSrcAlpha, -- dest multiplier
}
blendConstFadeEquation = {
kBlendMultiplier.ConstantAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusConstantAlpha, -- dest multiplier
}
return kFilterMode, kWrapMode, kBlendMultiplier, kBlendFunc
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-- utility classes/functions
-- Stack
-- ex:
-- my_stack = Stack.new()
-- my_stack:push( val )
-- print( my_stack:pop( val ) )
Stack = {}
function Stack.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Stack})
end
function Stack:push(x)
table.insert(self.buff, x)
end
function Stack:pop()
return table.remove(self.buff)
end
function Stack:top()
return self.buff[#self.buff]
end
function Stack:isEmpty()
return #self.buff == 0
end
-- Queue
-- ex:
-- my_queue = Queue.new()
-- my_queue:enqueue( val )
-- print( my_queue:dequeue(val) )
Queue = {}
function Queue.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Queue})
end
function Queue:enqueue(x)
table.insert(self.buff, x)
end
function Queue:dequeue()
return table.remove(self.buff, 1)
end
function Queue:top()
if #self.buff > 0 then
return self.buff[1]
end
end
function Queue:isEmpty()
return #self.buff == 0
end
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{"ps4_share_param_version":"01.10","game_version":"01.00","client_id":"460621181150-9g1m23knq95uld74tnjap752q87pug9v.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--path-patches="/app0/patches"
--path-trophydata="/app0/trophy_data"
--path-featuredata="/app0/feature_data"
--host-osd=0
--host-audio=1
--host-display-mode=full
--ps2-title-id=SLES-00000
--ps2-lang=system
--gs-uprender=2x2
--gs-upscale=EdgeSmooth
--rom="PS20220WD20050620.crack"
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/* This file is autogenerated. DO NOT EDIT. */
#define PACKAGE_NAME "Packaging/PackageBuild-BuildBinary-1261"
#define PACKAGE_BUILT_BY ""
#define PACKAGE_BUILT_ON "20161024"
#define PACKAGE_DATE_STRING "26 Oct 16"
#define JENKINS_JOB_NAME "Packaging/PackageBuild-BuildBinary"
#define JENKINS_JOB_NUMBER "1261"
#define REV_BINARY_SHA "8fe47565919986577ebf8a5ed037bd704e4081da7dd054df03c5d64f56152e91"
#define GIT_BRANCH "titles/Manhunt"
#define GIT_REV_DATE "20161024-1"
#define GIT_HASH_BINARY "9229bf21a56f422fb9335e7dd079bbefb6aa9e81"
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cpr = {}
cpr.index = 0
cpr.random = 1
cpr.entrylo0 = 2
cpr.entrylo1 = 3
cpr.context = 4
cpr.pagemask = 5
cpr.wired = 6
cpr.badvaddr = 8
cpr.count = 9
cpr.entryhi = 10
cpr.compare = 11
cpr.status = 12
cpr.cause = 13
cpr.epc = 14
cpr.prid = 15
cpr.config = 16
cpr.badpaddr = 23
cpr.hwbk = 24
cpr.pccr = 25
cpr.taglo = 28
cpr.taghi = 29
cpr.errorepc = 30
return cpr
@@ -0,0 +1,43 @@
-- Recommended method to import this module:
-- local gpr = require("ee-gpr-alias")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
gpr = {}
gpr.zero = 0
gpr.at = 1
gpr.v0 = 2
gpr.v1 = 3
gpr.a0 = 4
gpr.a1 = 5
gpr.a2 = 6
gpr.a3 = 7
gpr.t0 = 8
gpr.t1 = 9
gpr.t2 = 10
gpr.t3 = 11
gpr.t4 = 12
gpr.t5 = 13
gpr.t6 = 14
gpr.t7 = 15
gpr.s0 = 16
gpr.s1 = 17
gpr.s2 = 18
gpr.s3 = 19
gpr.s4 = 20
gpr.s5 = 21
gpr.s6 = 22
gpr.s7 = 23
gpr.t8 = 24
gpr.t9 = 25
gpr.k0 = 26
gpr.k1 = 27
gpr.gp = 28
gpr.sp = 29
gpr.fp = 30
gpr.ra = 31
return gpr
+29
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@@ -0,0 +1,29 @@
gif_hw = {}
vif0_hw = {}
vif1_hw = {}
gif_hw.CHCR = 0x1000A000
gif_hw.MADR = 0x1000A010
gif_hw.QWC = 0x1000A020
gif_hw.TADR = 0x1000A030
gif_hw.ASR0 = 0x1000A040
gif_hw.ASR1 = 0x1000A050
gif_hw.SADR = 0x1000A080
vif0_hw.CHCR = 0x10008000
vif0_hw.MADR = 0x10008010
vif0_hw.QWC = 0x10008020
vif0_hw.TADR = 0x10008030
vif0_hw.ASR0 = 0x10008040
vif0_hw.ASR1 = 0x10008050
vif0_hw.SADR = 0x10008080
vif1_hw.CHCR = 0x10009000
vif1_hw.MADR = 0x10009010
vif1_hw.QWC = 0x10009020
vif1_hw.TADR = 0x10009030
vif1_hw.ASR0 = 0x10009040
vif1_hw.ASR1 = 0x10009050
vif1_hw.SADR = 0x10009080
return gif_hw, vif0_hw, vif1_hw, nil
+34
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@@ -0,0 +1,34 @@
-- Recommended method to import this module:
-- local lang = require("language")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
lang = {}
lang.japanese = 0
lang.english = 1
lang.french = 2
lang.spanish = 3
lang.german = 4
lang.italian = 5
lang.dutch = 6
lang.portuguese = 7
lang.russian = 8
lang.korean = 9
lang.chinese_traditional = 10
lang.chinese_simplified = 11
lang.finnish = 12
lang.swedish = 13
lang.danish = 14
lang.norwegian = 15
lang.polish = 16
lang.portuguese_brazil = 17
lang.english_gb = 18
lang.turkish = 19
lang.spanish_la = 20
lang.arabic = 21
lang.french_canada = 22
return lang
+57
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@@ -0,0 +1,57 @@
pad = {}
-- Left Side
pad.LU = 0x0010 -- Up
pad.LD = 0x0040 -- Down
pad.LL = 0x0080 -- Left
pad.LR = 0x0020 -- Right
-- Right Side
pad.RU = 0x1000 -- Up (Triangle)
pad.RD = 0x4000 -- Down (Cross)
pad.RL = 0x8000 -- Left (Square)
pad.RR = 0x2000 -- Right (Circle)
-- aliases
pad.UP = 0x0010 -- LU
pad.DOWN = 0x0040 -- LD
pad.LEFT = 0x0080 -- LL
pad.RIGHT = 0x0020 -- LR
pad.TRIANGLE= 0x1000
pad.CROSS = 0x4000
pad.SQUARE = 0x8000
pad.CIRCLE = 0x2000
pad.L1 = 0x0400
pad.L2 = 0x0100
pad.L3 = 0x0002
pad.R1 = 0x0800
pad.R2 = 0x0200
pad.R3 = 0x0004
pad.SELECT = 0x0001
pad.START = 0x0008
keyboard = {}
keyboard.ESCAPE = 0x1000
keyboard.SLASH = 0x1001
keyboard.SEPARATOR = 0x1002 -- backslash or pipe (\|)
keyboard.BACKQUOTE = 0x1003
keyboard.PAGEDOWN = 0x1004
keyboard.PAGEUP = 0x1005
keyboard.F1 = 0x1006
keyboard.F2 = 0x1007
keyboard.F3 = 0x1008
keyboard.F4 = 0x1009
keyboard.F5 = 0x100a
keyboard.F6 = 0x100b
keyboard.F7 = 0x100c
keyboard.F8 = 0x100d
keyboard.F9 = 0x100e
keyboard.F10 = 0x100f
keyboard.F11 = 0x1010
keyboard.F12 = 0x1011
+202
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@@ -0,0 +1,202 @@
require("ee-gpr-alias")
require("utils")
MipsInsn = {}
MipsInsn.IsAddi = function(insn) return (insn & 0xfc000000) == 0x20000000 end -- addi rt,rs,simm
MipsInsn.IsAddiu = function(insn) return (insn & 0xfc000000) == 0x24000000 end -- addiu rt,rs,simm
MipsInsn.IsBeq = function(insn) return (insn & 0xfc000000) == 0x10000000 end -- beq rs,rt,off
MipsInsn.IsJ = function(insn) return (insn & 0xfc000000) == 0x08000000 end -- j target
MipsInsn.IsJal = function(insn) return (insn & 0xfc000000) == 0x0c000000 end -- jal target
MipsInsn.IsJr = function(insn) return (insn & 0xfc1fffff) == 0x00000008 end -- jr rs
MipsInsn.IsLq = function(insn) return (insn & 0xfc000000) == 0x78000000 end -- lq rt,simm(rs)
MipsInsn.IsLd = function(insn) return (insn & 0xfc000000) == 0xdc000000 end -- ld rt,simm(rs)
MipsInsn.IsLw = function(insn) return (insn & 0xfc000000) == 0x8c000000 end -- lw rt,simm(rs)
MipsInsn.IsSq = function(insn) return (insn & 0xfc000000) == 0x7c000000 end -- sq rt,simm(rs)
MipsInsn.IsSd = function(insn) return (insn & 0xfc000000) == 0xfc000000 end -- sd rt,simm(rs)
MipsInsn.IsSw = function(insn) return (insn & 0xfc000000) == 0xac000000 end -- sw rt,simm(rs)
MipsInsn.IsEnd = function(insn) return (insn & 0xfc00003f) == 0x0000000d end
MipsInsn.GetRt = function(insn) return (insn >> 16) & 0x1f end
MipsInsn.GetRs = function(insn) return (insn >> 21) & 0x1f end
MipsInsn.GetSimm = function(insn) return ((insn << 48) >> 48) end
MipsInsn.GetOff = function(insn) return MipsInsn.GetSimm(insn) end
MipsInsn.GetTarget = function(insn) return insn & 0x3ffffff end
-- return FIFO queue of stack trace
-- the queue item is { caller-addr, return-from }
--
-- example:
-- print("=== stack trace ===")
-- local stack_trace = MipsStackTrace(eeObj, eeObj.GetPc()+4, eeObj.GetGpr(gpr.ra), eeObj.GetGpr(gpr.sp))
-- while not stack_trace:isEmpty() do
-- local caller = stack_trace:dequeue()
-- print( string.format(" 0x%08x [will return from : %x]", caller[1], caller[2]) )
-- end
--
-- NOTE: you must +4 against GetPc() if you in a EE/IOP hook.
-- Because EE/IOP jit executed the instruction at the address already and it might affect $sp or $ra.
--
-- obj : eeObj or iopObj
-- pc : current pc (from GetPC or readout from thread context)
-- ra : current ra (from GetGpr or readout from thread context)
-- sp : current sp (from GetGpr or readout from thread context)
MipsStackTrace = function (obj, pc, ra, sp, depth)
local max_depth = depth or 10 -- max trace depth
local n_j = 1
local jmax = {}
local depth = 0
local bdl_count = 0
local new_pc = 0
local icount = 0
local result = Queue.new()
local pushed_ra = Queue.new()
while depth < max_depth and icount < 2048 do
-- TODO: error checks
if (pc & 3) ~= 0 then
return result
end
pc = pc & 0x01ffffff
sp = sp & 0x01ffffff
local insn = obj.ReadMem32(pc)
-- print(string.format("trace .. pc=%x insn=%x", pc, insn))
-- result:enqueue( { pc, insn } )
if MipsInsn.IsJr(insn) and MipsInsn.GetRs(insn) == gpr.ra then
bdl_count = 1
depth = depth + 1
new_pc = ra
-- print(string.format("jr ra : ra=%x", ra))
icount = 0
-- print(string.format("enqueue caller pc=%x ret addr=%x", new_pc-8, pc))
result:enqueue( {new_pc-8, pc} ) -- {return-addr, where-from}
elseif MipsInsn.IsAddiu(insn) and MipsInsn.GetRt(insn) == gpr.sp and MipsInsn.GetRs(insn) == gpr.sp then
sp = sp + MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
-- print(string.format("addiu sp,sp,** : new sp = %x", sp))
elseif MipsInsn.IsLq(insn) or MipsInsn.IsLd(insn) or MipsInsn.IsLw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
-- the code might push $ra on the stack after start pc.
-- in such case, we must not retrieve $ra value from the memory.
if pushed_ra:isEmpty() then
local imm = MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
-- print(string.format("retrieve ra from stack(%x) : sp=%x imm=%x", sp+imm, sp, imm))
ra = obj.ReadMem32(sp + imm)
-- print(string.format("load ra,%x(sp) : sp = %x+%x, ra = %x", imm, sp, imm, ra))
else
-- print(string.format("retrieve ra from pushed one"))
pushed_ra:dequeue()
end
end
elseif MipsInsn.IsSq(insn) or MipsInsn.IsSd(insn) or MipsInsn.IsSw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
pushed_ra:enqueue(pc);
end
elseif MipsInsn.IsJ(insn) then -- j **
local imm = MipsInsn.GetTarget(insn)
imm = imm << 2
if pc == imm then
-- jump to self? maybe we can ignore it.
else
new_pc = imm
-- print(string.format("j ** : new_pc = %x", new_pc))
bdl_count = 1
for t=1, n_j do
if jmax[t] == new_pc then
return result -- closed loop
end
end
if n_j > 1024 then
return result -- jump buffer overflow
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsBeq(insn) and MipsInsn.GetRs(insn) == gpr.zero then -- beq zero,**
local offset = MipsInsn.GetOff(insn) -- ((insn<<48) >> 48)
offset = offset << 2
new_pc = pc + 4 + offset
if pc == new_pc then
-- jump to self? maybe we can ignore it
else
-- print(string.format("beq zero,** : new_pc=%x", new_pc))
bdl_count = 1
for t = 1, n_j do
if jmax[t] == new_pc then
return result
end
end
if n_j > 1024 then
return result
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsEnd(insn) then -- end
-- print(string.format("end"))
return result
elseif MipsInsn.IsJal(insn) then -- jal **
local imm = insn & 0x03ffffff
imm = imm << 2
-- print(string.format("jal ** : addr = %x", imm))
-- call
end
icount = icount + 1
pc = pc + 4
-- -- print(string.format("bdl_count=%d", bdl_count))
if bdl_count > 0 then
if bdl_count == 2 then
pc = new_pc
bdl_count = 0
else
bdl_count = bdl_count + 1
end
end
end
return result
end
PS2 = {}
PS2.GetCurrentThread = function(eeObj) return eeObj.ReadMem32(0x12fac) end
PS2.GetThreads = function(eeObj)
local EE_THREAD_BASE = 0x18000
local EE_NUM_THREADS = 0x100
local th = EE_THREAD_BASE
local result = Queue.new()
for t = 0, EE_NUM_THREADS-1 do
-- 0 : node_prev
-- 4 : node_next
-- 8 : status
-- 12: pc
-- 16: sp
-- 20: gp
-- 24: init_pri
-- 26: curr_pri
-- 28: wstat
-- 32: waitId
-- 36: wakeupCount
-- 40: attr
-- 44: option
-- 48: func
-- 52: argc
-- 56: args
-- 60: stack
-- 64: size
-- 68: root
-- 72: endOfHeap
local status = eeObj.ReadMem32(th + 8)
if status ~= 0 then
local id = t
local pri = eeObj.ReadMem16(th + 26)
local gp = eeObj.ReadMem32(th + 20)
local pc = eeObj.ReadMem32(th + 12)
local sp = eeObj.ReadMem32(th + 16)
result:enqueue( {id=id, status=status, pri=pri, gp=gp, pc=pc, sp=sp} )
end
th = th + 76
end
return result
end
+60
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@@ -0,0 +1,60 @@
-- utility classes/functions
-- Stack
-- ex:
-- my_stack = Stack.new()
-- my_stack:push( val )
-- print( my_stack:pop( val ) )
Stack = {}
function Stack.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Stack})
end
function Stack:push(x)
table.insert(self.buff, x)
end
function Stack:pop()
return table.remove(self.buff)
end
function Stack:top()
return self.buff[#self.buff]
end
function Stack:isEmpty()
return #self.buff == 0
end
-- Queue
-- ex:
-- my_queue = Queue.new()
-- my_queue:enqueue( val )
-- print( my_queue:dequeue(val) )
Queue = {}
function Queue.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Queue})
end
function Queue:enqueue(x)
table.insert(self.buff, x)
end
function Queue:dequeue()
return table.remove(self.buff, 1)
end
function Queue:top()
if #self.buff > 0 then
return self.buff[1]
end
end
function Queue:isEmpty()
return #self.buff == 0
end
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+1
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@@ -0,0 +1 @@
{"ps4_share_param_version":"01.10","game_version":"01.00","client_id":"460621181150-9g1m23knq95uld74tnjap752q87pug9v.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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+13
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@@ -0,0 +1,13 @@
--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--path-patches="/app0/patches"
--path-trophydata="/app0/trophy_data"
--path-featuredata="/app0/feature_data"
--host-osd=0
--host-audio=1
--host-display-mode=full
--ps2-title-id=SLES-00000
--ps2-lang=system
--gs-uprender=2x2
--gs-upscale=EdgeSmooth
--rom="PS20220WD20050620.crack"
+12
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@@ -0,0 +1,12 @@
/* This file is autogenerated. DO NOT EDIT. */
#define PACKAGE_NAME "Packaging/PackageBuild-BuildBinary-905"
#define PACKAGE_BUILT_BY ""
#define PACKAGE_BUILT_ON "20160318"
#define PACKAGE_DATE_STRING "30 Mar 16"
#define JENKINS_JOB_NAME "Packaging/PackageBuild-BuildBinary"
#define JENKINS_JOB_NUMBER "905"
#define REV_BINARY_SHA "7fe4f4af3df8aaf864435459539f9f2f45ae8d78e3b7c067e9635cdcce24e8f8"
#define GIT_BRANCH "titles/MaxPayne1"
#define GIT_REV_DATE "20160318-2"
#define GIT_HASH_BINARY "52abb5d0b8c47f1ad03ea9196f7a387e285d0e76"
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@@ -0,0 +1,26 @@
cpr = {}
cpr.index = 0
cpr.random = 1
cpr.entrylo0 = 2
cpr.entrylo1 = 3
cpr.context = 4
cpr.pagemask = 5
cpr.wired = 6
cpr.badvaddr = 8
cpr.count = 9
cpr.entryhi = 10
cpr.compare = 11
cpr.status = 12
cpr.cause = 13
cpr.epc = 14
cpr.prid = 15
cpr.config = 16
cpr.badpaddr = 23
cpr.hwbk = 24
cpr.pccr = 25
cpr.taglo = 28
cpr.taghi = 29
cpr.errorepc = 30
return cpr
@@ -0,0 +1,47 @@
-- Recommended method to import this module:
-- local gpr = require("ee-gpr-alias")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
gpr = {}
gpr.zero = 0
gpr.at = 1
gpr.v0 = 2
gpr.v1 = 3
gpr.a0 = 4
gpr.a1 = 5
gpr.a2 = 6
gpr.a3 = 7
gpr.t0 = 8
gpr.t1 = 9
gpr.t2 = 10
gpr.t3 = 11
gpr.t4 = 12
gpr.t5 = 13
gpr.t6 = 14
gpr.t7 = 15
gpr.s0 = 16
gpr.s1 = 17
gpr.s2 = 18
gpr.s3 = 19
gpr.s4 = 20
gpr.s5 = 21
gpr.s6 = 22
gpr.s7 = 23
gpr.t8 = 24
gpr.t9 = 25
gpr.k0 = 26
gpr.k1 = 27
gpr.gp = 28
gpr.sp = 29
gpr.fp = 30
gpr.ra = 31
gpr.lo = 32
gpr.hi = 33
gpr.sa = 34
return gpr
+29
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@@ -0,0 +1,29 @@
gif_hw = {}
vif0_hw = {}
vif1_hw = {}
gif_hw.CHCR = 0x1000A000
gif_hw.MADR = 0x1000A010
gif_hw.QWC = 0x1000A020
gif_hw.TADR = 0x1000A030
gif_hw.ASR0 = 0x1000A040
gif_hw.ASR1 = 0x1000A050
gif_hw.SADR = 0x1000A080
vif0_hw.CHCR = 0x10008000
vif0_hw.MADR = 0x10008010
vif0_hw.QWC = 0x10008020
vif0_hw.TADR = 0x10008030
vif0_hw.ASR0 = 0x10008040
vif0_hw.ASR1 = 0x10008050
vif0_hw.SADR = 0x10008080
vif1_hw.CHCR = 0x10009000
vif1_hw.MADR = 0x10009010
vif1_hw.QWC = 0x10009020
vif1_hw.TADR = 0x10009030
vif1_hw.ASR0 = 0x10009040
vif1_hw.ASR1 = 0x10009050
vif1_hw.SADR = 0x10009080
return gif_hw, vif0_hw, vif1_hw, nil
+34
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@@ -0,0 +1,34 @@
-- Recommended method to import this module:
-- local lang = require("language")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
lang = {}
lang.japanese = 0
lang.english = 1
lang.french = 2
lang.spanish = 3
lang.german = 4
lang.italian = 5
lang.dutch = 6
lang.portuguese = 7
lang.russian = 8
lang.korean = 9
lang.chinese_traditional = 10
lang.chinese_simplified = 11
lang.finnish = 12
lang.swedish = 13
lang.danish = 14
lang.norwegian = 15
lang.polish = 16
lang.portuguese_brazil = 17
lang.english_gb = 18
lang.turkish = 19
lang.spanish_la = 20
lang.arabic = 21
lang.french_canada = 22
return lang
@@ -0,0 +1,57 @@
pad = {}
-- Left Side
pad.LU = 0x0010 -- Up
pad.LD = 0x0040 -- Down
pad.LL = 0x0080 -- Left
pad.LR = 0x0020 -- Right
-- Right Side
pad.RU = 0x1000 -- Up (Triangle)
pad.RD = 0x4000 -- Down (Cross)
pad.RL = 0x8000 -- Left (Square)
pad.RR = 0x2000 -- Right (Circle)
-- aliases
pad.UP = 0x0010 -- LU
pad.DOWN = 0x0040 -- LD
pad.LEFT = 0x0080 -- LL
pad.RIGHT = 0x0020 -- LR
pad.TRIANGLE= 0x1000
pad.CROSS = 0x4000
pad.SQUARE = 0x8000
pad.CIRCLE = 0x2000
pad.L1 = 0x0400
pad.L2 = 0x0100
pad.L3 = 0x0002
pad.R1 = 0x0800
pad.R2 = 0x0200
pad.R3 = 0x0004
pad.SELECT = 0x0001
pad.START = 0x0008
keyboard = {}
keyboard.ESCAPE = 0x1000
keyboard.SLASH = 0x1001
keyboard.SEPARATOR = 0x1002 -- backslash or pipe (\|)
keyboard.BACKQUOTE = 0x1003
keyboard.PAGEDOWN = 0x1004
keyboard.PAGEUP = 0x1005
keyboard.F1 = 0x1006
keyboard.F2 = 0x1007
keyboard.F3 = 0x1008
keyboard.F4 = 0x1009
keyboard.F5 = 0x100a
keyboard.F6 = 0x100b
keyboard.F7 = 0x100c
keyboard.F8 = 0x100d
keyboard.F9 = 0x100e
keyboard.F10 = 0x100f
keyboard.F11 = 0x1010
keyboard.F12 = 0x1011
+202
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@@ -0,0 +1,202 @@
require("ee-gpr-alias")
require("utils")
MipsInsn = {}
MipsInsn.IsAddi = function(insn) return (insn & 0xfc000000) == 0x20000000 end -- addi rt,rs,simm
MipsInsn.IsAddiu = function(insn) return (insn & 0xfc000000) == 0x24000000 end -- addiu rt,rs,simm
MipsInsn.IsBeq = function(insn) return (insn & 0xfc000000) == 0x10000000 end -- beq rs,rt,off
MipsInsn.IsJ = function(insn) return (insn & 0xfc000000) == 0x08000000 end -- j target
MipsInsn.IsJal = function(insn) return (insn & 0xfc000000) == 0x0c000000 end -- jal target
MipsInsn.IsJr = function(insn) return (insn & 0xfc1fffff) == 0x00000008 end -- jr rs
MipsInsn.IsLq = function(insn) return (insn & 0xfc000000) == 0x78000000 end -- lq rt,simm(rs)
MipsInsn.IsLd = function(insn) return (insn & 0xfc000000) == 0xdc000000 end -- ld rt,simm(rs)
MipsInsn.IsLw = function(insn) return (insn & 0xfc000000) == 0x8c000000 end -- lw rt,simm(rs)
MipsInsn.IsSq = function(insn) return (insn & 0xfc000000) == 0x7c000000 end -- sq rt,simm(rs)
MipsInsn.IsSd = function(insn) return (insn & 0xfc000000) == 0xfc000000 end -- sd rt,simm(rs)
MipsInsn.IsSw = function(insn) return (insn & 0xfc000000) == 0xac000000 end -- sw rt,simm(rs)
MipsInsn.IsEnd = function(insn) return (insn & 0xfc00003f) == 0x0000000d end
MipsInsn.GetRt = function(insn) return (insn >> 16) & 0x1f end
MipsInsn.GetRs = function(insn) return (insn >> 21) & 0x1f end
MipsInsn.GetSimm = function(insn) return ((insn << 48) >> 48) end
MipsInsn.GetOff = function(insn) return MipsInsn.GetSimm(insn) end
MipsInsn.GetTarget = function(insn) return insn & 0x3ffffff end
-- return FIFO queue of stack trace
-- the queue item is { caller-addr, return-from }
--
-- example:
-- print("=== stack trace ===")
-- local stack_trace = MipsStackTrace(eeObj, eeObj.GetPc()+4, eeObj.GetGpr(gpr.ra), eeObj.GetGpr(gpr.sp))
-- while not stack_trace:isEmpty() do
-- local caller = stack_trace:dequeue()
-- print( string.format(" 0x%08x [will return from : %x]", caller[1], caller[2]) )
-- end
--
-- NOTE: you must +4 against GetPc() if you in a EE/IOP hook.
-- Because EE/IOP jit executed the instruction at the address already and it might affect $sp or $ra.
--
-- obj : eeObj or iopObj
-- pc : current pc (from GetPC or readout from thread context)
-- ra : current ra (from GetGpr or readout from thread context)
-- sp : current sp (from GetGpr or readout from thread context)
MipsStackTrace = function (obj, pc, ra, sp, depth)
local max_depth = depth or 10 -- max trace depth
local n_j = 1
local jmax = {}
local depth = 0
local bdl_count = 0
local new_pc = 0
local icount = 0
local result = Queue.new()
local pushed_ra = Queue.new()
while depth < max_depth and icount < 2048 do
-- TODO: error checks
if (pc & 3) ~= 0 then
return result
end
pc = pc & 0x01ffffff
sp = sp & 0x01ffffff
local insn = obj.ReadMem32(pc)
-- print(string.format("trace .. pc=%x insn=%x", pc, insn))
-- result:enqueue( { pc, insn } )
if MipsInsn.IsJr(insn) and MipsInsn.GetRs(insn) == gpr.ra then
bdl_count = 1
depth = depth + 1
new_pc = ra
-- print(string.format("jr ra : ra=%x", ra))
icount = 0
-- print(string.format("enqueue caller pc=%x ret addr=%x", new_pc-8, pc))
result:enqueue( {new_pc-8, pc} ) -- {return-addr, where-from}
elseif MipsInsn.IsAddiu(insn) and MipsInsn.GetRt(insn) == gpr.sp and MipsInsn.GetRs(insn) == gpr.sp then
sp = sp + MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
-- print(string.format("addiu sp,sp,** : new sp = %x", sp))
elseif MipsInsn.IsLq(insn) or MipsInsn.IsLd(insn) or MipsInsn.IsLw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
-- the code might push $ra on the stack after start pc.
-- in such case, we must not retrieve $ra value from the memory.
if pushed_ra:isEmpty() then
local imm = MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
-- print(string.format("retrieve ra from stack(%x) : sp=%x imm=%x", sp+imm, sp, imm))
ra = obj.ReadMem32(sp + imm)
-- print(string.format("load ra,%x(sp) : sp = %x+%x, ra = %x", imm, sp, imm, ra))
else
-- print(string.format("retrieve ra from pushed one"))
pushed_ra:dequeue()
end
end
elseif MipsInsn.IsSq(insn) or MipsInsn.IsSd(insn) or MipsInsn.IsSw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
pushed_ra:enqueue(pc);
end
elseif MipsInsn.IsJ(insn) then -- j **
local imm = MipsInsn.GetTarget(insn)
imm = imm << 2
if pc == imm then
-- jump to self? maybe we can ignore it.
else
new_pc = imm
-- print(string.format("j ** : new_pc = %x", new_pc))
bdl_count = 1
for t=1, n_j do
if jmax[t] == new_pc then
return result -- closed loop
end
end
if n_j > 1024 then
return result -- jump buffer overflow
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsBeq(insn) and MipsInsn.GetRs(insn) == gpr.zero then -- beq zero,**
local offset = MipsInsn.GetOff(insn) -- ((insn<<48) >> 48)
offset = offset << 2
new_pc = pc + 4 + offset
if pc == new_pc then
-- jump to self? maybe we can ignore it
else
-- print(string.format("beq zero,** : new_pc=%x", new_pc))
bdl_count = 1
for t = 1, n_j do
if jmax[t] == new_pc then
return result
end
end
if n_j > 1024 then
return result
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsEnd(insn) then -- end
-- print(string.format("end"))
return result
elseif MipsInsn.IsJal(insn) then -- jal **
local imm = insn & 0x03ffffff
imm = imm << 2
-- print(string.format("jal ** : addr = %x", imm))
-- call
end
icount = icount + 1
pc = pc + 4
-- -- print(string.format("bdl_count=%d", bdl_count))
if bdl_count > 0 then
if bdl_count == 2 then
pc = new_pc
bdl_count = 0
else
bdl_count = bdl_count + 1
end
end
end
return result
end
PS2 = {}
PS2.GetCurrentThread = function(eeObj) return eeObj.ReadMem32(0x12fac) end
PS2.GetThreads = function(eeObj)
local EE_THREAD_BASE = 0x18000
local EE_NUM_THREADS = 0x100
local th = EE_THREAD_BASE
local result = Queue.new()
for t = 0, EE_NUM_THREADS-1 do
-- 0 : node_prev
-- 4 : node_next
-- 8 : status
-- 12: pc
-- 16: sp
-- 20: gp
-- 24: init_pri
-- 26: curr_pri
-- 28: wstat
-- 32: waitId
-- 36: wakeupCount
-- 40: attr
-- 44: option
-- 48: func
-- 52: argc
-- 56: args
-- 60: stack
-- 64: size
-- 68: root
-- 72: endOfHeap
local status = eeObj.ReadMem32(th + 8)
if status ~= 0 then
local id = t
local pri = eeObj.ReadMem16(th + 26)
local gp = eeObj.ReadMem32(th + 20)
local pc = eeObj.ReadMem32(th + 12)
local sp = eeObj.ReadMem32(th + 16)
result:enqueue( {id=id, status=status, pri=pri, gp=gp, pc=pc, sp=sp} )
end
th = th + 76
end
return result
end
+57
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@@ -0,0 +1,57 @@
local kFilterMode = {}
kFilterMode.Point = 0x00000000 -- < Sample the one texel nearest to the sample point.
kFilterMode.Bilinear = 0x00000001 -- < Sample the four texels nearest the sample point, and blend linearly.
local kWrapMode = {}
kWrapMode.Wrap = 0x00000000 -- < The integer portion of the input coordinate is discarded, and the fractional portion is used instead. <c>U=U-floorf(U);</c>
kWrapMode.Mirror = 0x00000001 -- < The input coordinate is "reflected" across the texture boundary. This reflection may occur multiple times until the coordinate falls within the <c>[0..1]</c> range. <c>U=isOdd(floorf(U)) ? 1-fracf(U) : fracf(U)</c>
kWrapMode.ClampLastTexel = 0x00000002 -- < The input coordinate is clamped to the range <c>[0..1]</c>. <c>U=max(0,min(1,U));</c>
kWrapMode.MirrorOnceLastTexel = 0x00000003 -- < The input coordinate is reflected at most one time and then clamped to the range <c>[0..1]</c>. <c>U=abs(max(-1,min(1,U));</c>
kWrapMode.ClampHalfBorder = 0x00000004 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.MirrorOnceHalfBorder = 0x00000005 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.ClampBorder = 0x00000006 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
kWrapMode.MirrorOnceBorder = 0x00000007 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
local kBlendMultiplier = {}
kBlendMultiplier.Zero = 0x00000000 -- < Multiply the associated input by zero.
kBlendMultiplier.One = 0x00000001 -- < Multiply the associated input by one.
kBlendMultiplier.SrcColor = 0x00000002 -- < Multiply the associated input by the fragment color.
kBlendMultiplier.OneMinusSrcColor = 0x00000003 -- < Multiply the associated input by one minus the fragment color.
kBlendMultiplier.SrcAlpha = 0x00000004 -- < Multiply the associated input by the fragment alpha.
kBlendMultiplier.OneMinusSrcAlpha = 0x00000005 -- < Multiply the associated input by one minus the fragment alpha.
kBlendMultiplier.DestAlpha = 0x00000006 -- < Multiply the associated input by the render target alpha.
kBlendMultiplier.OneMinusDestAlpha = 0x00000007 -- < Multiply the associated input by one minus the render target alpha.
kBlendMultiplier.DestColor = 0x00000008 -- < Multiply the associated input by the render target color.
kBlendMultiplier.OneMinusDestColor = 0x00000009 -- < Multiply the associated input by one minus the render target color.
kBlendMultiplier.SrcAlphaSaturate = 0x0000000a -- < Multiply the associated input by the minimum of 1 or fragment alpha.
kBlendMultiplier.ConstantColor = 0x0000000d -- < Multiply the associated input by the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantColor = 0x0000000e -- < Multiply the associated input by one minus the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.Src1Color = 0x0000000f -- < Multiply the associated input by a secondary fragment color.
kBlendMultiplier.InverseSrc1Color = 0x00000010 -- < Multiply the associated input by one minus a secondary fragment color.
kBlendMultiplier.Src1Alpha = 0x00000011 -- < Multiply the associated input by a secondary fragment alpha.
kBlendMultiplier.InverseSrc1Alpha = 0x00000012 -- < Multiply the associated input by one minus a secondary fragment alpha.
kBlendMultiplier.ConstantAlpha = 0x00000013 -- < Multiply the associated input by the constant color alpha. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantAlpha = 0x00000014 -- < Multiply the associated input by one minus the constant color alpha. @see DrawCommandBuffer::setBlendColor()
local kBlendFunc = {}
kBlendFunc.Add = 0x00000000 -- < The source value is added to the destination value.
kBlendFunc.Subtract = 0x00000001 -- < The destination value is subtracted from the source value.
kBlendFunc.Min = 0x00000002 -- < The minimum of the source and destination values is selected.
kBlendFunc.Max = 0x00000003 -- < The maximum of the source and destination values is selected.
kBlendFunc.ReverseSubtract = 0x00000004 -- < The source value is subtracted from the destination value.
-- Default blending mode, ideal for typical alpha channel embedded into a PNG image.
blendDefaultEquation = {
kBlendMultiplier.SrcAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusSrcAlpha, -- dest multiplier
}
blendConstFadeEquation = {
kBlendMultiplier.ConstantAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusConstantAlpha, -- dest multiplier
}
return kFilterMode, kWrapMode, kBlendMultiplier, kBlendFunc
+60
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-- utility classes/functions
-- Stack
-- ex:
-- my_stack = Stack.new()
-- my_stack:push( val )
-- print( my_stack:pop( val ) )
Stack = {}
function Stack.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Stack})
end
function Stack:push(x)
table.insert(self.buff, x)
end
function Stack:pop()
return table.remove(self.buff)
end
function Stack:top()
return self.buff[#self.buff]
end
function Stack:isEmpty()
return #self.buff == 0
end
-- Queue
-- ex:
-- my_queue = Queue.new()
-- my_queue:enqueue( val )
-- print( my_queue:dequeue(val) )
Queue = {}
function Queue.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Queue})
end
function Queue:enqueue(x)
table.insert(self.buff, x)
end
function Queue:dequeue()
return table.remove(self.buff, 1)
end
function Queue:top()
if #self.buff > 0 then
return self.buff[1]
end
end
function Queue:isEmpty()
return #self.buff == 0
end
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@@ -0,0 +1 @@
{"ps4_share_param_version":"01.10","game_version":"01.00","client_id":"460621181150-9g1m23knq95uld74tnjap752q87pug9v.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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+13
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@@ -0,0 +1,13 @@
--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--path-patches="/app0/patches"
--path-trophydata="/app0/trophy_data"
--path-featuredata="/app0/feature_data"
--host-osd=0
--host-audio=1
--host-display-mode=full
--ps2-title-id=SLES-00000
--ps2-lang=system
--gs-uprender=2x2
--gs-upscale=EdgeSmooth
--rom="PS20220WD20050620.crack"
+12
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@@ -0,0 +1,12 @@
/* This file is autogenerated. DO NOT EDIT. */
#define PACKAGE_NAME "Packaging/PackageBuild-BuildBinary-1035"
#define PACKAGE_BUILT_BY ""
#define PACKAGE_BUILT_ON "20160615"
#define PACKAGE_DATE_STRING "21 Jun 16"
#define JENKINS_JOB_NAME "Packaging/PackageBuild-BuildBinary"
#define JENKINS_JOB_NUMBER "1035"
#define REV_BINARY_SHA "3c2020ecde7c793ccf72bed055014c4b4ae86cb2f84b88f72404f20d69d7eeca"
#define GIT_BRANCH "titles/MetalSlugAnthology"
#define GIT_REV_DATE "20160615-1"
#define GIT_HASH_BINARY "045d6547f733ee0e269faf31c9818fa4d7dd625b"
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+26
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@@ -0,0 +1,26 @@
cpr = {}
cpr.index = 0
cpr.random = 1
cpr.entrylo0 = 2
cpr.entrylo1 = 3
cpr.context = 4
cpr.pagemask = 5
cpr.wired = 6
cpr.badvaddr = 8
cpr.count = 9
cpr.entryhi = 10
cpr.compare = 11
cpr.status = 12
cpr.cause = 13
cpr.epc = 14
cpr.prid = 15
cpr.config = 16
cpr.badpaddr = 23
cpr.hwbk = 24
cpr.pccr = 25
cpr.taglo = 28
cpr.taghi = 29
cpr.errorepc = 30
return cpr
+43
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-- Recommended method to import this module:
-- local gpr = require("ee-gpr-alias")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
gpr = {}
gpr.zero = 0
gpr.at = 1
gpr.v0 = 2
gpr.v1 = 3
gpr.a0 = 4
gpr.a1 = 5
gpr.a2 = 6
gpr.a3 = 7
gpr.t0 = 8
gpr.t1 = 9
gpr.t2 = 10
gpr.t3 = 11
gpr.t4 = 12
gpr.t5 = 13
gpr.t6 = 14
gpr.t7 = 15
gpr.s0 = 16
gpr.s1 = 17
gpr.s2 = 18
gpr.s3 = 19
gpr.s4 = 20
gpr.s5 = 21
gpr.s6 = 22
gpr.s7 = 23
gpr.t8 = 24
gpr.t9 = 25
gpr.k0 = 26
gpr.k1 = 27
gpr.gp = 28
gpr.sp = 29
gpr.fp = 30
gpr.ra = 31
return gpr
+29
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@@ -0,0 +1,29 @@
gif_hw = {}
vif0_hw = {}
vif1_hw = {}
gif_hw.CHCR = 0x1000A000
gif_hw.MADR = 0x1000A010
gif_hw.QWC = 0x1000A020
gif_hw.TADR = 0x1000A030
gif_hw.ASR0 = 0x1000A040
gif_hw.ASR1 = 0x1000A050
gif_hw.SADR = 0x1000A080
vif0_hw.CHCR = 0x10008000
vif0_hw.MADR = 0x10008010
vif0_hw.QWC = 0x10008020
vif0_hw.TADR = 0x10008030
vif0_hw.ASR0 = 0x10008040
vif0_hw.ASR1 = 0x10008050
vif0_hw.SADR = 0x10008080
vif1_hw.CHCR = 0x10009000
vif1_hw.MADR = 0x10009010
vif1_hw.QWC = 0x10009020
vif1_hw.TADR = 0x10009030
vif1_hw.ASR0 = 0x10009040
vif1_hw.ASR1 = 0x10009050
vif1_hw.SADR = 0x10009080
return gif_hw, vif0_hw, vif1_hw, nil
+34
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@@ -0,0 +1,34 @@
-- Recommended method to import this module:
-- local lang = require("language")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
lang = {}
lang.japanese = 0
lang.english = 1
lang.french = 2
lang.spanish = 3
lang.german = 4
lang.italian = 5
lang.dutch = 6
lang.portuguese = 7
lang.russian = 8
lang.korean = 9
lang.chinese_traditional = 10
lang.chinese_simplified = 11
lang.finnish = 12
lang.swedish = 13
lang.danish = 14
lang.norwegian = 15
lang.polish = 16
lang.portuguese_brazil = 17
lang.english_gb = 18
lang.turkish = 19
lang.spanish_la = 20
lang.arabic = 21
lang.french_canada = 22
return lang
+58
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@@ -0,0 +1,58 @@
pad = {}
-- Left Side
pad.LU = 0x0010 -- Up
pad.LD = 0x0040 -- Down
pad.LL = 0x0080 -- Left
pad.LR = 0x0020 -- Right
-- Right Side
pad.RU = 0x1000 -- Up (Triangle)
pad.RD = 0x4000 -- Down (Cross)
pad.RL = 0x8000 -- Left (Square)
pad.RR = 0x2000 -- Right (Circle)
-- aliases
pad.UP = 0x0010 -- LU
pad.DOWN = 0x0040 -- LD
pad.LEFT = 0x0080 -- LL
pad.RIGHT = 0x0020 -- LR
pad.TRIANGLE= 0x1000
pad.CROSS = 0x4000
pad.SQUARE = 0x8000
pad.CIRCLE = 0x2000
pad.L1 = 0x0400
pad.L2 = 0x0100
pad.L3 = 0x0002
pad.R1 = 0x0800
pad.R2 = 0x0200
pad.R3 = 0x0004
pad.SELECT = 0x0001
pad.START = 0x0008
keyboard = {}
keyboard.ESCAPE = 0x1000
keyboard.SLASH = 0x1001
keyboard.SEPARATOR = 0x1002 -- backslash or pipe (\|)
keyboard.BACKQUOTE = 0x1003
keyboard.PAGEDOWN = 0x1004
keyboard.PAGEUP = 0x1005
keyboard.F1 = 0x1006
keyboard.F2 = 0x1007
keyboard.F3 = 0x1008
keyboard.F4 = 0x1009
keyboard.F5 = 0x100a
keyboard.F6 = 0x100b
keyboard.F7 = 0x100c
keyboard.F8 = 0x100d
keyboard.F9 = 0x100e
keyboard.F10 = 0x100f
keyboard.F11 = 0x1010
keyboard.F12 = 0x1011
return pad, keyboard
@@ -0,0 +1,9 @@
local PadConnectType = {}
PadConnectType.DS4 = 0
PadConnectType.HID = 1 -- any 3rd party USB controller (fight stick, turbo controller, etc), always local.
PadConnectType.REMOTE_DS4 = 2 -- remote DS4 should behave just like regular DS4
PadConnectType.REMOTE_VITA = 3 -- remote VITA lacks analog L2/R2
return PadConnectType
+231
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require("ee-gpr-alias")
require("utils")
MipsInsn = {}
MipsInsn.IsAddi = function(insn) return (insn & 0xfc000000) == 0x20000000 end -- addi rt,rs,simm
MipsInsn.IsAddiu = function(insn) return (insn & 0xfc000000) == 0x24000000 end -- addiu rt,rs,simm
MipsInsn.IsDaddu = function(insn) return (insn & 0xfc0007ff) == 0x0000002d end -- daddu rd,rs,rt
MipsInsn.IsAddu = function(insn) return (insn & 0xfc0007ff) == 0x00000021 end -- addu rd,rs,rt
MipsInsn.IsBeq = function(insn) return (insn & 0xfc000000) == 0x10000000 end -- beq rs,rt,off
MipsInsn.IsJ = function(insn) return (insn & 0xfc000000) == 0x08000000 end -- j target
MipsInsn.IsJal = function(insn) return (insn & 0xfc000000) == 0x0c000000 end -- jal target
MipsInsn.IsJr = function(insn) return (insn & 0xfc1fffff) == 0x00000008 end -- jr rs
MipsInsn.IsLq = function(insn) return (insn & 0xfc000000) == 0x78000000 end -- lq rt,simm(rs)
MipsInsn.IsLd = function(insn) return (insn & 0xfc000000) == 0xdc000000 end -- ld rt,simm(rs)
MipsInsn.IsLw = function(insn) return (insn & 0xfc000000) == 0x8c000000 end -- lw rt,simm(rs)
MipsInsn.IsSq = function(insn) return (insn & 0xfc000000) == 0x7c000000 end -- sq rt,simm(rs)
MipsInsn.IsSd = function(insn) return (insn & 0xfc000000) == 0xfc000000 end -- sd rt,simm(rs)
MipsInsn.IsSw = function(insn) return (insn & 0xfc000000) == 0xac000000 end -- sw rt,simm(rs)
MipsInsn.IsEnd = function(insn) return (insn & 0xfc00003f) == 0x0000000d end -- break [code]
MipsInsn.GetRt = function(insn) return (insn >> 16) & 0x1f end
MipsInsn.GetRs = function(insn) return (insn >> 21) & 0x1f end
MipsInsn.GetRd = function(insn) return (insn >> 11) & 0x1f end
--MipsInsn.GetSimm = function(insn) return ((insn << 48) >> 48) end -- this can't create a negative value correctly
MipsInsn.GetSimm = function(insn)
-- Lua5.3 shifts are all logical (WHY!?). threfore (insn<<48)>>48 cannot extend the sign.
-- Instead of using shift, do following
local bit = 16 -- sign bit place.
local v = insn & 0xffff
local m = 1 << (bit - 1)
v = v & ((1 << bit) - 1)
return (v ~ m) - m -- '~' is xor in Lua... how strange it is.
end
MipsInsn.GetOff = function(insn) return MipsInsn.GetSimm(insn) end
MipsInsn.GetTarget = function(insn) return insn & 0x3ffffff end
local dbgPrintf = function(s,...)
-- Uncomment to enable debug trace logging of MipsStackTrace.
-- print (string.format(...))
end
-- return FIFO queue of stack trace
-- the queue item is { caller-addr, return-from }
--
-- example:
-- print("=== stack trace ===")
-- local stack_trace = MipsStackTrace(eeObj, eeObj.GetPc()+4, eeObj.GetGpr(gpr.ra), eeObj.GetGpr(gpr.sp))
-- while not stack_trace:isEmpty() do
-- local caller = stack_trace:dequeue()
-- local symName,symPc = debugObj.GetSymbol(caller[1])
-- print( string.format(" 0x%08x %-48s [will return from : %x]", caller[1], synName, caller[2]) )
-- end
--
-- NOTE: you must +4 against GetPc() if you in a EE/IOP hook.
-- Because EE/IOP jit executed the instruction at the address already and it might affect $sp or $ra.
--
-- obj : eeObj or iopObj
-- pc : current pc (from GetPC or readout from thread context)
-- ra : current ra (from GetGpr or readout from thread context)
-- sp : current sp (from GetGpr or readout from thread context)
MipsStackTrace = function (obj, pc, ra, sp, depth)
local max_depth = depth or 10 -- max trace depth
local n_j = 1
local jmax = {}
local depth = 0
local bdl_count = 0
local new_pc = 0
local icount = 0
local result = Queue.new()
local pushed_ra = Queue.new()
while depth < max_depth and icount < 2048 do
-- TODO: error checks
if (pc & 3) ~= 0 then
return result
end
pc = pc & 0x01ffffff
sp = sp & 0x01ffffff
local insn = obj.ReadMem32(pc)
dbgPrintf(string.format("trace .. pc=%x insn=%x", pc, insn))
-- result:enqueue( { pc, insn } )
if MipsInsn.IsJr(insn) and MipsInsn.GetRs(insn) == gpr.ra then
bdl_count = 1
depth = depth + 1
new_pc = ra
dbgPrintf(string.format("jr ra : ra=%x", ra))
icount = 0
dbgPrintf(string.format("enqueue caller pc=%x ret addr=%x", new_pc-8, pc))
result:enqueue( {new_pc-8, pc} ) -- {return-addr, where-from}
elseif MipsInsn.IsAddiu(insn) and MipsInsn.GetRt(insn) == gpr.sp and MipsInsn.GetRs(insn) == gpr.sp then
sp = sp + MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
dbgPrintf(string.format("addiu sp,sp,** : new sp = %x", sp))
elseif (MipsInsn.IsAddu(insn) or MipsInsn.IsDaddu(insn)) and MipsInsn.GetRd(insn) == gpr.sp then
dbgPrintf(string.format("addiu sp,**,** ... we can't get new sp value..."))
return result
elseif MipsInsn.IsLq(insn) or MipsInsn.IsLd(insn) or MipsInsn.IsLw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
-- the code might push $ra on the stack after start pc.
-- in such case, we must not retrieve $ra value from the memory.
if pushed_ra:isEmpty() then
local imm = MipsInsn.GetSimm(insn) -- ((insn<<48) >>48)
dbgPrintf(string.format("retrieve ra from stack(%x) : sp=%x imm=%x", sp+imm, sp, imm))
ra = obj.ReadMem32(sp + imm)
dbgPrintf(string.format("load ra,%x(sp) : sp = %x+%x, ra = %x", imm, sp, imm, ra))
else
dbgPrintf(string.format("retrieve ra from pushed one"))
pushed_ra:dequeue()
end
end
elseif MipsInsn.IsSq(insn) or MipsInsn.IsSd(insn) or MipsInsn.IsSw(insn) then
if MipsInsn.GetRt(insn) == gpr.ra and MipsInsn.GetRs(insn) == gpr.sp then
pushed_ra:enqueue(pc);
end
elseif MipsInsn.IsJ(insn) then -- j **
local imm = MipsInsn.GetTarget(insn)
imm = imm << 2
if pc == imm then
-- jump to self? maybe we can ignore it.
else
new_pc = imm
dbgPrintf(string.format("j ** : new_pc = %x", new_pc))
bdl_count = 1
for t=1, n_j do
if jmax[t] == new_pc then
return result -- closed loop
end
end
if n_j > 1024 then
return result -- jump buffer overflow
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
elseif MipsInsn.IsBeq(insn) and MipsInsn.GetRs(insn) == gpr.zero then -- beq zero,**
local offset = MipsInsn.GetOff(insn) -- ((insn<<48) >> 48)
offset = offset << 2
new_pc = pc + 4 + offset
dbgPrintf(string.format("beq zero,** : new_pc=%x", new_pc))
if offset < 0 then
-- it's ... back loop. ignore
else
if pc == new_pc then
-- jump to self? maybe we can ignore it
else
-- print(string.format("beq zero,** : new_pc=%x", new_pc))
bdl_count = 1
for t = 1, n_j do
if jmax[t] == new_pc then
return result
end
end
if n_j > 1024 then
return result
end
jmax[n_j] = new_pc
n_j = n_j + 1
end
end
elseif MipsInsn.IsEnd(insn) then -- end
dbgPrintf(string.format("end"))
-- Ignore 'end/break'
-- Most use cases of end/break are 'unreachable' debug code in titles.
-- If ignoring this is a problem on some specific title, then perhaps analysis of
-- end/break should be instead controllable via parameter. --jstine
-- return result
elseif MipsInsn.IsJal(insn) then -- jal **
local imm = insn & 0x03ffffff
imm = imm << 2
dbgPrintf(string.format("jal ** : addr = %x", imm))
-- call
end
icount = icount + 1
pc = pc + 4
-- dbgPrintf(string.format("bdl_count=%d", bdl_count))
if bdl_count > 0 then
if bdl_count == 2 then
pc = new_pc
bdl_count = 0
else
bdl_count = bdl_count + 1
end
end
end
return result
end
PS2 = {}
PS2.GetCurrentThread = function(eeObj) return eeObj.ReadMem32(0x12fac) end
PS2.GetThreads = function(eeObj)
local EE_THREAD_BASE = 0x18000
local EE_NUM_THREADS = 0x100
local th = EE_THREAD_BASE
local result = Queue.new()
for t = 0, EE_NUM_THREADS-1 do
-- 0 : node_prev
-- 4 : node_next
-- 8 : status
-- 12: pc
-- 16: sp
-- 20: gp
-- 24: init_pri
-- 26: curr_pri
-- 28: wstat
-- 32: waitId
-- 36: wakeupCount
-- 40: attr
-- 44: option
-- 48: func
-- 52: argc
-- 56: args
-- 60: stack
-- 64: size
-- 68: root
-- 72: endOfHeap
local status = eeObj.ReadMem32(th + 8)
if status ~= 0 then
local id = t
local pri = eeObj.ReadMem16(th + 26)
local gp = eeObj.ReadMem32(th + 20)
local pc = eeObj.ReadMem32(th + 12)
local sp = eeObj.ReadMem32(th + 16)
result:enqueue( {id=id, status=status, pri=pri, gp=gp, pc=pc, sp=sp} )
end
th = th + 76
end
return result
end
+57
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local kFilterMode = {}
kFilterMode.Point = 0x00000000 -- < Sample the one texel nearest to the sample point.
kFilterMode.Bilinear = 0x00000001 -- < Sample the four texels nearest the sample point, and blend linearly.
local kWrapMode = {}
kWrapMode.Wrap = 0x00000000 -- < The integer portion of the input coordinate is discarded, and the fractional portion is used instead. <c>U=U-floorf(U);</c>
kWrapMode.Mirror = 0x00000001 -- < The input coordinate is "reflected" across the texture boundary. This reflection may occur multiple times until the coordinate falls within the <c>[0..1]</c> range. <c>U=isOdd(floorf(U)) ? 1-fracf(U) : fracf(U)</c>
kWrapMode.ClampLastTexel = 0x00000002 -- < The input coordinate is clamped to the range <c>[0..1]</c>. <c>U=max(0,min(1,U));</c>
kWrapMode.MirrorOnceLastTexel = 0x00000003 -- < The input coordinate is reflected at most one time and then clamped to the range <c>[0..1]</c>. <c>U=abs(max(-1,min(1,U));</c>
kWrapMode.ClampHalfBorder = 0x00000004 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.MirrorOnceHalfBorder = 0x00000005 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.ClampBorder = 0x00000006 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
kWrapMode.MirrorOnceBorder = 0x00000007 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
local kBlendMultiplier = {}
kBlendMultiplier.Zero = 0x00000000 -- < Multiply the associated input by zero.
kBlendMultiplier.One = 0x00000001 -- < Multiply the associated input by one.
kBlendMultiplier.SrcColor = 0x00000002 -- < Multiply the associated input by the fragment color.
kBlendMultiplier.OneMinusSrcColor = 0x00000003 -- < Multiply the associated input by one minus the fragment color.
kBlendMultiplier.SrcAlpha = 0x00000004 -- < Multiply the associated input by the fragment alpha.
kBlendMultiplier.OneMinusSrcAlpha = 0x00000005 -- < Multiply the associated input by one minus the fragment alpha.
kBlendMultiplier.DestAlpha = 0x00000006 -- < Multiply the associated input by the render target alpha.
kBlendMultiplier.OneMinusDestAlpha = 0x00000007 -- < Multiply the associated input by one minus the render target alpha.
kBlendMultiplier.DestColor = 0x00000008 -- < Multiply the associated input by the render target color.
kBlendMultiplier.OneMinusDestColor = 0x00000009 -- < Multiply the associated input by one minus the render target color.
kBlendMultiplier.SrcAlphaSaturate = 0x0000000a -- < Multiply the associated input by the minimum of 1 or fragment alpha.
kBlendMultiplier.ConstantColor = 0x0000000d -- < Multiply the associated input by the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantColor = 0x0000000e -- < Multiply the associated input by one minus the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.Src1Color = 0x0000000f -- < Multiply the associated input by a secondary fragment color.
kBlendMultiplier.InverseSrc1Color = 0x00000010 -- < Multiply the associated input by one minus a secondary fragment color.
kBlendMultiplier.Src1Alpha = 0x00000011 -- < Multiply the associated input by a secondary fragment alpha.
kBlendMultiplier.InverseSrc1Alpha = 0x00000012 -- < Multiply the associated input by one minus a secondary fragment alpha.
kBlendMultiplier.ConstantAlpha = 0x00000013 -- < Multiply the associated input by the constant color alpha. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantAlpha = 0x00000014 -- < Multiply the associated input by one minus the constant color alpha. @see DrawCommandBuffer::setBlendColor()
local kBlendFunc = {}
kBlendFunc.Add = 0x00000000 -- < The source value is added to the destination value.
kBlendFunc.Subtract = 0x00000001 -- < The destination value is subtracted from the source value.
kBlendFunc.Min = 0x00000002 -- < The minimum of the source and destination values is selected.
kBlendFunc.Max = 0x00000003 -- < The maximum of the source and destination values is selected.
kBlendFunc.ReverseSubtract = 0x00000004 -- < The source value is subtracted from the destination value.
-- Default blending mode, ideal for typical alpha channel embedded into a PNG image.
blendDefaultEquation = {
kBlendMultiplier.SrcAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusSrcAlpha, -- dest multiplier
}
blendConstFadeEquation = {
kBlendMultiplier.ConstantAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusConstantAlpha, -- dest multiplier
}
return kFilterMode, kWrapMode, kBlendMultiplier, kBlendFunc
+60
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@@ -0,0 +1,60 @@
-- utility classes/functions
-- Stack
-- ex:
-- my_stack = Stack.new()
-- my_stack:push( val )
-- print( my_stack:pop( val ) )
Stack = {}
function Stack.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Stack})
end
function Stack:push(x)
table.insert(self.buff, x)
end
function Stack:pop()
return table.remove(self.buff)
end
function Stack:top()
return self.buff[#self.buff]
end
function Stack:isEmpty()
return #self.buff == 0
end
-- Queue
-- ex:
-- my_queue = Queue.new()
-- my_queue:enqueue( val )
-- print( my_queue:dequeue(val) )
Queue = {}
function Queue.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Queue})
end
function Queue:enqueue(x)
table.insert(self.buff, x)
end
function Queue:dequeue()
return table.remove(self.buff, 1)
end
function Queue:top()
if #self.buff > 0 then
return self.buff[1]
end
end
function Queue:isEmpty()
return #self.buff == 0
end
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@@ -0,0 +1 @@
{"ps4_share_param_version":"01.10","game_version":"01.00","client_id":"460621181150-9g1m23knq95uld74tnjap752q87pug9v.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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+13
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@@ -0,0 +1,13 @@
--path-vmc="/tmp/vmc"
--path-emulog="/tmp/recordings"
--path-patches="/app0/patches"
--path-trophydata="/app0/trophy_data"
--path-featuredata="/app0/feature_data"
--host-osd=0
--host-audio=1
--host-display-mode=full
--ps2-title-id=SLES-00000
--ps2-lang=system
--gs-uprender=2x2
--gs-upscale=EdgeSmooth
--rom="PS20220WD20050620.crack"
+12
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@@ -0,0 +1,12 @@
/* This file is autogenerated. DO NOT EDIT. */
#define PACKAGE_NAME "Packaging/PackageBuild-BuildBinary-1325"
#define PACKAGE_BUILT_BY ""
#define PACKAGE_BUILT_ON "20161101"
#define PACKAGE_DATE_STRING "28 Nov 16"
#define JENKINS_JOB_NAME "Packaging/PackageBuild-BuildBinary"
#define JENKINS_JOB_NUMBER "1325"
#define REV_BINARY_SHA "cca96ed0142cc5a621a5fc66d7688bc3668c8f05b1ae64ff83b5d9d88e499289"
#define GIT_BRANCH "titles/FuuunSuperCombo"
#define GIT_REV_DATE "20161101-1"
#define GIT_HASH_BINARY "6b434ef3a5352f4b20349d8495a3e3e214461151"
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+35
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@@ -0,0 +1,35 @@
MipsInsn = {}
MipsInsn.IsAddi = function(insn) return (insn & 0xfc000000) == 0x20000000 end -- addi rt,rs,simm
MipsInsn.IsAddiu = function(insn) return (insn & 0xfc000000) == 0x24000000 end -- addiu rt,rs,simm
MipsInsn.IsDaddu = function(insn) return (insn & 0xfc0007ff) == 0x0000002d end -- daddu rd,rs,rt
MipsInsn.IsAddu = function(insn) return (insn & 0xfc0007ff) == 0x00000021 end -- addu rd,rs,rt
MipsInsn.IsBeq = function(insn) return (insn & 0xfc000000) == 0x10000000 end -- beq rs,rt,off
MipsInsn.IsJ = function(insn) return (insn & 0xfc000000) == 0x08000000 end -- j target
MipsInsn.IsJal = function(insn) return (insn & 0xfc000000) == 0x0c000000 end -- jal target
MipsInsn.IsJr = function(insn) return (insn & 0xfc1fffff) == 0x00000008 end -- jr rs
MipsInsn.IsLq = function(insn) return (insn & 0xfc000000) == 0x78000000 end -- lq rt,simm(rs)
MipsInsn.IsLd = function(insn) return (insn & 0xfc000000) == 0xdc000000 end -- ld rt,simm(rs)
MipsInsn.IsLw = function(insn) return (insn & 0xfc000000) == 0x8c000000 end -- lw rt,simm(rs)
MipsInsn.IsSq = function(insn) return (insn & 0xfc000000) == 0x7c000000 end -- sq rt,simm(rs)
MipsInsn.IsSd = function(insn) return (insn & 0xfc000000) == 0xfc000000 end -- sd rt,simm(rs)
MipsInsn.IsSw = function(insn) return (insn & 0xfc000000) == 0xac000000 end -- sw rt,simm(rs)
MipsInsn.IsEnd = function(insn) return (insn & 0xfc00003f) == 0x0000000d end -- break [code]
MipsInsn.GetRt = function(insn) return (insn >> 16) & 0x1f end
MipsInsn.GetRs = function(insn) return (insn >> 21) & 0x1f end
MipsInsn.GetRd = function(insn) return (insn >> 11) & 0x1f end
--MipsInsn.GetSimm = function(insn) return ((insn << 48) >> 48) end -- this can't create a negative value correctly
MipsInsn.GetSimm = function(insn)
-- Lua5.3 shifts are all logical (WHY!?). threfore (insn<<48)>>48 cannot extend the sign.
-- Instead of using shift, do following
local bit = 16 -- sign bit place.
local v = insn & 0xffff
local m = 1 << (bit - 1)
v = v & ((1 << bit) - 1)
return (v ~ m) - m -- '~' is xor in Lua... how strange it is.
end
MipsInsn.GetOff = function(insn) return MipsInsn.GetSimm(insn) end
MipsInsn.GetTarget = function(insn) return insn & 0x3ffffff end
return MipsInsn
+15
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@@ -0,0 +1,15 @@
PadStick = {}
PadStick.None = 0
PadStick.AxisLX_Pos = 1
PadStick.AxisLX_Neg = 2
PadStick.AxisLY_Pos = 3
PadStick.AxisLY_Neg = 4
PadStick.AxisRX_Pos = 9 -- set to 9 to make bits for XY and Pos/Neg line up
PadStick.AxisRX_Neg = 10
PadStick.AxisRY_Pos = 11
PadStick.AxisRY_Neg = 12
return PadStick;
@@ -0,0 +1,26 @@
cpr = {}
cpr.index = 0
cpr.random = 1
cpr.entrylo0 = 2
cpr.entrylo1 = 3
cpr.context = 4
cpr.pagemask = 5
cpr.wired = 6
cpr.badvaddr = 8
cpr.count = 9
cpr.entryhi = 10
cpr.compare = 11
cpr.status = 12
cpr.cause = 13
cpr.epc = 14
cpr.prid = 15
cpr.config = 16
cpr.badpaddr = 23
cpr.hwbk = 24
cpr.pccr = 25
cpr.taglo = 28
cpr.taghi = 29
cpr.errorepc = 30
return cpr
+47
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@@ -0,0 +1,47 @@
-- Recommended method to import this module:
-- local gpr = require("ee-gpr-alias")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
gpr = {}
gpr.zero = 0
gpr.at = 1
gpr.v0 = 2
gpr.v1 = 3
gpr.a0 = 4
gpr.a1 = 5
gpr.a2 = 6
gpr.a3 = 7
gpr.t0 = 8
gpr.t1 = 9
gpr.t2 = 10
gpr.t3 = 11
gpr.t4 = 12
gpr.t5 = 13
gpr.t6 = 14
gpr.t7 = 15
gpr.s0 = 16
gpr.s1 = 17
gpr.s2 = 18
gpr.s3 = 19
gpr.s4 = 20
gpr.s5 = 21
gpr.s6 = 22
gpr.s7 = 23
gpr.t8 = 24
gpr.t9 = 25
gpr.k0 = 26
gpr.k1 = 27
gpr.gp = 28
gpr.sp = 29
gpr.fp = 30
gpr.ra = 31
gpr.lo = 32
gpr.hi = 33
gpr.sa = 34
return gpr
+29
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@@ -0,0 +1,29 @@
gif_hw = {}
vif0_hw = {}
vif1_hw = {}
gif_hw.CHCR = 0x1000A000
gif_hw.MADR = 0x1000A010
gif_hw.QWC = 0x1000A020
gif_hw.TADR = 0x1000A030
gif_hw.ASR0 = 0x1000A040
gif_hw.ASR1 = 0x1000A050
gif_hw.SADR = 0x1000A080
vif0_hw.CHCR = 0x10008000
vif0_hw.MADR = 0x10008010
vif0_hw.QWC = 0x10008020
vif0_hw.TADR = 0x10008030
vif0_hw.ASR0 = 0x10008040
vif0_hw.ASR1 = 0x10008050
vif0_hw.SADR = 0x10008080
vif1_hw.CHCR = 0x10009000
vif1_hw.MADR = 0x10009010
vif1_hw.QWC = 0x10009020
vif1_hw.TADR = 0x10009030
vif1_hw.ASR0 = 0x10009040
vif1_hw.ASR1 = 0x10009050
vif1_hw.SADR = 0x10009080
return gif_hw, vif0_hw, vif1_hw, nil
+34
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@@ -0,0 +1,34 @@
-- Recommended method to import this module:
-- local lang = require("language")
--
-- Using the global 'lang' variable is depreciated. This will change to a local-scope variable after
-- the depreciation period has expired in April 2016.
lang = {}
lang.japanese = 0
lang.english = 1
lang.french = 2
lang.spanish = 3
lang.german = 4
lang.italian = 5
lang.dutch = 6
lang.portuguese = 7
lang.russian = 8
lang.korean = 9
lang.chinese_traditional = 10
lang.chinese_simplified = 11
lang.finnish = 12
lang.swedish = 13
lang.danish = 14
lang.norwegian = 15
lang.polish = 16
lang.portuguese_brazil = 17
lang.english_gb = 18
lang.turkish = 19
lang.spanish_la = 20
lang.arabic = 21
lang.french_canada = 22
return lang
+58
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@@ -0,0 +1,58 @@
pad = {}
-- Left Side
pad.LU = 0x0010 -- Up
pad.LD = 0x0040 -- Down
pad.LL = 0x0080 -- Left
pad.LR = 0x0020 -- Right
-- Right Side
pad.RU = 0x1000 -- Up (Triangle)
pad.RD = 0x4000 -- Down (Cross)
pad.RL = 0x8000 -- Left (Square)
pad.RR = 0x2000 -- Right (Circle)
-- aliases
pad.UP = 0x0010 -- LU
pad.DOWN = 0x0040 -- LD
pad.LEFT = 0x0080 -- LL
pad.RIGHT = 0x0020 -- LR
pad.TRIANGLE= 0x1000
pad.CROSS = 0x4000
pad.SQUARE = 0x8000
pad.CIRCLE = 0x2000
pad.L1 = 0x0400
pad.L2 = 0x0100
pad.L3 = 0x0002
pad.R1 = 0x0800
pad.R2 = 0x0200
pad.R3 = 0x0004
pad.SELECT = 0x0001
pad.START = 0x0008
keyboard = {}
keyboard.ESCAPE = 0x1000
keyboard.SLASH = 0x1001
keyboard.SEPARATOR = 0x1002 -- backslash or pipe (\|)
keyboard.BACKQUOTE = 0x1003
keyboard.PAGEDOWN = 0x1004
keyboard.PAGEUP = 0x1005
keyboard.F1 = 0x1006
keyboard.F2 = 0x1007
keyboard.F3 = 0x1008
keyboard.F4 = 0x1009
keyboard.F5 = 0x100a
keyboard.F6 = 0x100b
keyboard.F7 = 0x100c
keyboard.F8 = 0x100d
keyboard.F9 = 0x100e
keyboard.F10 = 0x100f
keyboard.F11 = 0x1010
keyboard.F12 = 0x1011
return pad, keyboard
@@ -0,0 +1,9 @@
local PadConnectType = {}
PadConnectType.DS4 = 0
PadConnectType.HID = 1 -- any 3rd party USB controller (fight stick, turbo controller, etc), always local.
PadConnectType.REMOTE_DS4 = 2 -- remote DS4 should behave just like regular DS4
PadConnectType.REMOTE_VITA = 3 -- remote VITA lacks analog L2/R2
return PadConnectType
+57
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@@ -0,0 +1,57 @@
local kFilterMode = {}
kFilterMode.Point = 0x00000000 -- < Sample the one texel nearest to the sample point.
kFilterMode.Bilinear = 0x00000001 -- < Sample the four texels nearest the sample point, and blend linearly.
local kWrapMode = {}
kWrapMode.Wrap = 0x00000000 -- < The integer portion of the input coordinate is discarded, and the fractional portion is used instead. <c>U=U-floorf(U);</c>
kWrapMode.Mirror = 0x00000001 -- < The input coordinate is "reflected" across the texture boundary. This reflection may occur multiple times until the coordinate falls within the <c>[0..1]</c> range. <c>U=isOdd(floorf(U)) ? 1-fracf(U) : fracf(U)</c>
kWrapMode.ClampLastTexel = 0x00000002 -- < The input coordinate is clamped to the range <c>[0..1]</c>. <c>U=max(0,min(1,U));</c>
kWrapMode.MirrorOnceLastTexel = 0x00000003 -- < The input coordinate is reflected at most one time and then clamped to the range <c>[0..1]</c>. <c>U=abs(max(-1,min(1,U));</c>
kWrapMode.ClampHalfBorder = 0x00000004 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.MirrorOnceHalfBorder = 0x00000005 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are not within half a pixel of the border are considered clamped.
kWrapMode.ClampBorder = 0x00000006 -- < Similar to kWrapModeClampLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
kWrapMode.MirrorOnceBorder = 0x00000007 -- < Similar to kWrapModeMirrorOnceLastTexel, but if clamping is necessary, the output color will be the border color specified by the Sampler. For this mode, coordinates that are outside the range <c>[0..1]</c> are considered clamped.
local kBlendMultiplier = {}
kBlendMultiplier.Zero = 0x00000000 -- < Multiply the associated input by zero.
kBlendMultiplier.One = 0x00000001 -- < Multiply the associated input by one.
kBlendMultiplier.SrcColor = 0x00000002 -- < Multiply the associated input by the fragment color.
kBlendMultiplier.OneMinusSrcColor = 0x00000003 -- < Multiply the associated input by one minus the fragment color.
kBlendMultiplier.SrcAlpha = 0x00000004 -- < Multiply the associated input by the fragment alpha.
kBlendMultiplier.OneMinusSrcAlpha = 0x00000005 -- < Multiply the associated input by one minus the fragment alpha.
kBlendMultiplier.DestAlpha = 0x00000006 -- < Multiply the associated input by the render target alpha.
kBlendMultiplier.OneMinusDestAlpha = 0x00000007 -- < Multiply the associated input by one minus the render target alpha.
kBlendMultiplier.DestColor = 0x00000008 -- < Multiply the associated input by the render target color.
kBlendMultiplier.OneMinusDestColor = 0x00000009 -- < Multiply the associated input by one minus the render target color.
kBlendMultiplier.SrcAlphaSaturate = 0x0000000a -- < Multiply the associated input by the minimum of 1 or fragment alpha.
kBlendMultiplier.ConstantColor = 0x0000000d -- < Multiply the associated input by the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantColor = 0x0000000e -- < Multiply the associated input by one minus the constant color. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.Src1Color = 0x0000000f -- < Multiply the associated input by a secondary fragment color.
kBlendMultiplier.InverseSrc1Color = 0x00000010 -- < Multiply the associated input by one minus a secondary fragment color.
kBlendMultiplier.Src1Alpha = 0x00000011 -- < Multiply the associated input by a secondary fragment alpha.
kBlendMultiplier.InverseSrc1Alpha = 0x00000012 -- < Multiply the associated input by one minus a secondary fragment alpha.
kBlendMultiplier.ConstantAlpha = 0x00000013 -- < Multiply the associated input by the constant color alpha. @see DrawCommandBuffer::setBlendColor()
kBlendMultiplier.OneMinusConstantAlpha = 0x00000014 -- < Multiply the associated input by one minus the constant color alpha. @see DrawCommandBuffer::setBlendColor()
local kBlendFunc = {}
kBlendFunc.Add = 0x00000000 -- < The source value is added to the destination value.
kBlendFunc.Subtract = 0x00000001 -- < The destination value is subtracted from the source value.
kBlendFunc.Min = 0x00000002 -- < The minimum of the source and destination values is selected.
kBlendFunc.Max = 0x00000003 -- < The maximum of the source and destination values is selected.
kBlendFunc.ReverseSubtract = 0x00000004 -- < The source value is subtracted from the destination value.
-- Default blending mode, ideal for typical alpha channel embedded into a PNG image.
blendDefaultEquation = {
kBlendMultiplier.SrcAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusSrcAlpha, -- dest multiplier
}
blendConstFadeEquation = {
kBlendMultiplier.ConstantAlpha, -- src multiplier
kBlendFunc.Add, -- blend function
kBlendMultiplier.OneMinusConstantAlpha, -- dest multiplier
}
return kFilterMode, kWrapMode, kBlendMultiplier, kBlendFunc
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-- utility classes/functions
-- Stack
-- ex:
-- my_stack = Stack.new()
-- my_stack:push( val )
-- print( my_stack:pop( val ) )
Stack = {}
function Stack.new()
local obj = { buff = {} }
return setmetatable(obj, {__index = Stack})
end
function Stack:push(x)
table.insert(self.buff, x)
end
function Stack:pop()
return table.remove(self.buff)
end
function Stack:top()
return self.buff[#self.buff]
end
function Stack:isEmpty()
return #self.buff == 0
end
-- Queue
-- ex:
-- my_queue = Queue.new()
-- my_queue:enqueue( val )
-- print( my_queue:dequeue(val) )
Queue = {}
function Queue.new(x)
local obj = { buff = x == nil and {} or x }
return setmetatable(obj, {__index = Queue})
end
function Queue:enqueue(x)
table.insert(self.buff, x)
end
function Queue:dequeue()
return table.remove(self.buff, 1)
end
function Queue:top()
if #self.buff > 0 then
return self.buff[1]
end
end
function Queue:isEmpty()
return #self.buff == 0
end
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{"ps4_share_param_version":"01.10","game_version":"01.00","client_id":"460621181150-9g1m23knq95uld74tnjap752q87pug9v.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}