Add files via upload
This commit is contained in:
@@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.34301.259
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||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PS4-9.00-11.00-PoC-bin-loader", "PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader.csproj", "{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}"
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EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {1A340E34-7B78-4365-94B4-5ADADBD60DB1}
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||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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||||
<configuration>
|
||||
<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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||||
</configuration>
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+1007
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,453 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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||||
using System.Management;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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||||
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||||
namespace PS4_9._00_11._00_PoC_bin_loader
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{
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||||
public partial class Form1 : Form
|
||||
{
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||||
private string path;
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||||
|
||||
|
||||
|
||||
public Form1()
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||||
{
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||||
InitializeComponent();
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||||
}
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||||
|
||||
private void button2_Click(object sender, EventArgs e)
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||||
{
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||||
try
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||||
{
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||||
openFileDialog1.Filter = "python files (*.py)|*.py;|All files (*.*)|*.*";
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||||
openFileDialog1.ShowDialog();
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||||
path = openFileDialog1.SafeFileName;
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label3.Text = path;
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label3.Text = Path.GetFileNameWithoutExtension(openFileDialog1.FileName);
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||||
}
|
||||
catch
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||||
{
|
||||
MessageBox.Show("", "Error");
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||||
}
|
||||
if (label3.Text == "poc")
|
||||
{
|
||||
try
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(new FileStream(@"poc.py", FileMode.Open));
|
||||
button1.Enabled = true;
|
||||
//Set the position of the reader
|
||||
reader.BaseStream.Position = 0x83;
|
||||
//Read the offset
|
||||
byte[] array = reader.ReadBytes(3);
|
||||
textBox1.Text = ASCIIEncoding.ASCII.GetString(array);
|
||||
reader.BaseStream.Position = 0x87;
|
||||
//Read the offset
|
||||
byte[] array0 = reader.ReadBytes(3);
|
||||
textBox2.Text = ASCIIEncoding.ASCII.GetString(array0);
|
||||
reader.BaseStream.Position = 0x8B;
|
||||
//Read the offset
|
||||
byte[] array01 = reader.ReadBytes(3);
|
||||
textBox3.Text = ASCIIEncoding.ASCII.GetString(array01);
|
||||
|
||||
reader.BaseStream.Position = 0x8F;
|
||||
byte[] array02 = reader.ReadBytes(3);
|
||||
textBox4.Text = ASCIIEncoding.ASCII.GetString(array02);
|
||||
|
||||
reader.BaseStream.Position = 0x93;
|
||||
byte[] array03 = reader.ReadBytes(3);
|
||||
textBox5.Text = ASCIIEncoding.ASCII.GetString(array03);
|
||||
|
||||
reader.BaseStream.Position = 0x97;
|
||||
byte[] array04 = reader.ReadBytes(3);
|
||||
textBox6.Text = ASCIIEncoding.ASCII.GetString(array04);
|
||||
|
||||
reader.BaseStream.Position = 0xCE;
|
||||
byte[] array07 = reader.ReadBytes(3);
|
||||
textBox7.Text = ASCIIEncoding.ASCII.GetString(array07);
|
||||
|
||||
reader.BaseStream.Position = 0xD2;
|
||||
byte[] array08 = reader.ReadBytes(3);
|
||||
textBox8.Text = ASCIIEncoding.ASCII.GetString(array08);
|
||||
|
||||
reader.BaseStream.Position = 0xD6;
|
||||
byte[] array09 = reader.ReadBytes(3);
|
||||
textBox9.Text = ASCIIEncoding.ASCII.GetString(array09);
|
||||
|
||||
reader.BaseStream.Position = 0xDA;
|
||||
byte[] array10 = reader.ReadBytes(3);
|
||||
textBox10.Text = ASCIIEncoding.ASCII.GetString(array10);
|
||||
|
||||
reader.BaseStream.Position = 0xDE;
|
||||
byte[] array11 = reader.ReadBytes(3);
|
||||
textBox11.Text = ASCIIEncoding.ASCII.GetString(array11);
|
||||
|
||||
reader.BaseStream.Position = 0xE2;//pkg
|
||||
byte[] array12 = reader.ReadBytes(3);
|
||||
textBox12.Text = ASCIIEncoding.ASCII.GetString(array12);
|
||||
|
||||
reader.Close();
|
||||
groupBox1.Enabled = true;
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Sorry the application seems to have encountered a problem", "Error");
|
||||
}
|
||||
}
|
||||
if (label3.Text == "Mypoc")
|
||||
{
|
||||
try
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(new FileStream(@"Mypoc.py", FileMode.Open));
|
||||
button1.Enabled = true;
|
||||
//Set the position of the reader
|
||||
reader.BaseStream.Position = 0x5F;
|
||||
//Read the offset
|
||||
byte[] array = reader.ReadBytes(3);
|
||||
textBox1.Text = ASCIIEncoding.ASCII.GetString(array);
|
||||
reader.BaseStream.Position = 0x63;
|
||||
//Read the offset
|
||||
byte[] array0 = reader.ReadBytes(3);
|
||||
textBox2.Text = ASCIIEncoding.ASCII.GetString(array0);
|
||||
reader.BaseStream.Position = 0x67;
|
||||
//Read the offset
|
||||
byte[] array01 = reader.ReadBytes(3);
|
||||
textBox3.Text = ASCIIEncoding.ASCII.GetString(array01);
|
||||
|
||||
reader.BaseStream.Position = 0x6B;
|
||||
byte[] array02 = reader.ReadBytes(3);
|
||||
textBox4.Text = ASCIIEncoding.ASCII.GetString(array02);
|
||||
|
||||
reader.BaseStream.Position = 0x6F;
|
||||
byte[] array03 = reader.ReadBytes(3);
|
||||
textBox5.Text = ASCIIEncoding.ASCII.GetString(array03);
|
||||
|
||||
reader.BaseStream.Position = 0x73;
|
||||
byte[] array04 = reader.ReadBytes(3);
|
||||
textBox6.Text = ASCIIEncoding.ASCII.GetString(array04);
|
||||
|
||||
reader.BaseStream.Position = 0x89;
|
||||
byte[] array07 = reader.ReadBytes(3);
|
||||
textBox7.Text = ASCIIEncoding.ASCII.GetString(array07);
|
||||
|
||||
reader.BaseStream.Position = 0x8D;
|
||||
byte[] array08 = reader.ReadBytes(3);
|
||||
textBox8.Text = ASCIIEncoding.ASCII.GetString(array08);
|
||||
|
||||
reader.BaseStream.Position = 0x91;
|
||||
byte[] array09 = reader.ReadBytes(3);
|
||||
textBox9.Text = ASCIIEncoding.ASCII.GetString(array09);
|
||||
|
||||
reader.BaseStream.Position = 0x95;
|
||||
byte[] array10 = reader.ReadBytes(3);
|
||||
textBox10.Text = ASCIIEncoding.ASCII.GetString(array10);
|
||||
|
||||
reader.BaseStream.Position = 0x99;
|
||||
byte[] array11 = reader.ReadBytes(3);
|
||||
textBox11.Text = ASCIIEncoding.ASCII.GetString(array11);
|
||||
|
||||
reader.BaseStream.Position = 0x9D;//pkg
|
||||
byte[] array12 = reader.ReadBytes(3);
|
||||
textBox12.Text = ASCIIEncoding.ASCII.GetString(array12);
|
||||
|
||||
reader.Close();
|
||||
groupBox1.Enabled = true;
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Sorry the application seems to have encountered a problem", "Error");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ThreadProc()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
StreamWriter sw = new StreamWriter(Application.StartupPath + "\\" + "Mypoc.py");
|
||||
sw.WriteLine(label4.Text + "\n" + label5.Text + "\n" + label6.Text + "\n\n"
|
||||
+ label7.Text + textBox1.Text + "\\" + textBox2.Text + "\\" + textBox3.Text + "\\"
|
||||
+ textBox4.Text + "\\" + textBox5.Text + "\\" + textBox6.Text + label8.Text + "\n"
|
||||
+ label9.Text + textBox7.Text + "\\" + textBox8.Text + "\\" + textBox9.Text + "\\"
|
||||
+ textBox10.Text + "\\" + textBox11.Text + "\\" + textBox12.Text + label10.Text + "\n"
|
||||
+ label11.Text + "\n" + "\n"
|
||||
+ label12.Text + "\n" + "\n"
|
||||
+ label13.Text + "\n"
|
||||
+ label14.Text + "\n" + label15.Text + "\n" + "\n"
|
||||
+ label16.Text + "\n" + label17.Text + "\n" + "\n"
|
||||
+ label18.Text + "\n" + label19.Text + "\n" + "\n"
|
||||
+ label20.Text + "\n" + "\n"
|
||||
+ label21.Text + "\n" + label22.Text + "\n" + "\n"
|
||||
+ label23.Text + "\n" + label24.Text + "\n" + "\n"
|
||||
+ label25.Text + "\n" + "\n"
|
||||
+ label26.Text + "\n" + label27.Text + "\n" + "\n"
|
||||
+ label28.Text + "\n" + label29.Text + "\n" + "\n"
|
||||
+ label30.Text + "\n" + "\n"
|
||||
+ label31.Text + "\n" + label32.Text + "\n" + label33.Text + "\n"
|
||||
+ label34.Text + "\n" + label35.Text + "\n" + "\n"
|
||||
+ label36.Text + "\n" + label37.Text + "\n"
|
||||
+ label38.Text + "\n" + label39.Text + "\n" + label40.Text + "\n" +label41.Text +"\n"
|
||||
+ label42.Text + "\n" + label43.Text + "\n" + "\n"
|
||||
+ label44.Text + "\n" + label45.Text);
|
||||
sw.Close();
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Error");
|
||||
}
|
||||
try
|
||||
{
|
||||
StreamWriter sw = new StreamWriter(Application.StartupPath + "\\" + "PoC.bat");
|
||||
sw.WriteLine(" python Mypoc.py\npause");
|
||||
sw.Close();
|
||||
if (File.Exists("PoC.bat"))
|
||||
{
|
||||
labelBuild.Text = "Run...";
|
||||
Thread thread = new Thread(new ThreadStart(ThreadProc));
|
||||
new Process
|
||||
{
|
||||
StartInfo =
|
||||
{
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
FileName = "PoC.bat"
|
||||
}
|
||||
}.Start();
|
||||
labelBuild.Text = "complete";
|
||||
MessageBox.Show(" successfully created!", "Success!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
MessageBox.Show("PoC", "Error", MessageBoxButtons.OK, MessageBoxIcon.Hand);
|
||||
}
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Error");
|
||||
}
|
||||
MessageBox.Show("Thanks ...", "Code!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
|
||||
|
||||
try
|
||||
{
|
||||
System.Diagnostics.Process.Start(@"PoC.bat");
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenFileDialog opendialog = new OpenFileDialog();
|
||||
opendialog.CheckFileExists = true;
|
||||
opendialog.Multiselect = false;
|
||||
opendialog.Filter = "PS4 BIN File (*.bin) | *.bin";
|
||||
if (opendialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
string FilePath = opendialog.FileName;
|
||||
textBox13.Text = FilePath;
|
||||
label47.Text = opendialog.SafeFileName;
|
||||
}
|
||||
}
|
||||
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
ManagementObjectSearcher mos = new ManagementObjectSearcher("select * from Win32_NetworkAdapter Where AdapterType='Ethernet 802.3'");
|
||||
|
||||
foreach (ManagementObject mo in mos.Get())
|
||||
|
||||
{
|
||||
|
||||
comboBox1.Items.Add(mo["Name"].ToString());
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void button4_Click(object sender, EventArgs e)
|
||||
{
|
||||
textBox14.Text = String.Empty;
|
||||
NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
|
||||
if (nics == null || nics.Length < 1)
|
||||
{
|
||||
textBox14.Text = "No network interfaces found.";
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (NetworkInterface adapter in nics)
|
||||
{
|
||||
PhysicalAddress address = adapter.GetPhysicalAddress();
|
||||
byte[] bytes = address.GetAddressBytes();
|
||||
|
||||
for (int i = 0; i < bytes.Length; i++)
|
||||
{
|
||||
textBox14.Text += bytes[i].ToString("X2"); // display in HEX
|
||||
|
||||
// Insert a hyphen after each byte, unless we are at the end of the
|
||||
if (i != bytes.Length - 1)
|
||||
{
|
||||
textBox14.Text += "-";
|
||||
}
|
||||
}
|
||||
textBox14.Text += Environment.NewLine;
|
||||
}
|
||||
}
|
||||
|
||||
private void button5_Click(object sender, EventArgs e)
|
||||
{
|
||||
Process.Start(@"Rundll32.exe"," shell32.dll,Control_RunDLL ncpa.cpl");
|
||||
}
|
||||
|
||||
private void button6_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBox1.Text == "Select Ethernet Controller" | string.IsNullOrEmpty(comboBox1.Text))
|
||||
{
|
||||
MessageBox.Show("Select Ethernet Controller");
|
||||
}
|
||||
else
|
||||
{
|
||||
ManagementObjectSearcher mos = new ManagementObjectSearcher("select * from Win32_NetworkAdapter where Name='" + comboBox1.SelectedItem.ToString() + "'");
|
||||
|
||||
ManagementObjectCollection moc = mos.Get();
|
||||
|
||||
if (moc.Count > 0)
|
||||
|
||||
{
|
||||
|
||||
foreach (ManagementObject mo in moc)
|
||||
|
||||
{
|
||||
|
||||
textBox14.Text = (string)mo["MACAddress"];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
button7.Visible = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void button7_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
StreamWriter nw = new StreamWriter(Application.StartupPath + "\\" + "Mac" + ".txt");
|
||||
nw.WriteLine(textBox14.Text);
|
||||
nw.Close();
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(new FileStream(@"Mac.txt", FileMode.Open));
|
||||
//Set the position of the reader
|
||||
reader.BaseStream.Position = 0x0;
|
||||
//Read the offset
|
||||
byte[] array = reader.ReadBytes(2);
|
||||
textBox1.Text = ASCIIEncoding.ASCII.GetString(array);
|
||||
|
||||
reader.BaseStream.Position = 0x3;
|
||||
byte[] array0 = reader.ReadBytes(2);
|
||||
textBox2.Text = ASCIIEncoding.ASCII.GetString(array0);
|
||||
|
||||
reader.BaseStream.Position = 0x6;
|
||||
byte[] array01 = reader.ReadBytes(2);
|
||||
textBox3.Text = ASCIIEncoding.ASCII.GetString(array01);
|
||||
|
||||
reader.BaseStream.Position = 0x9;
|
||||
byte[] array02 = reader.ReadBytes(2);
|
||||
textBox4.Text = ASCIIEncoding.ASCII.GetString(array02);
|
||||
|
||||
reader.BaseStream.Position = 0xC;
|
||||
byte[] array03 = reader.ReadBytes(2);
|
||||
textBox5.Text = ASCIIEncoding.ASCII.GetString(array03);
|
||||
|
||||
reader.BaseStream.Position = 0xF;
|
||||
byte[] array04 = reader.ReadBytes(2);
|
||||
textBox6.Text = ASCIIEncoding.ASCII.GetString(array04);
|
||||
|
||||
reader.Close();
|
||||
|
||||
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Sorry the application seems to have encountered a problem", "Error");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Error");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
StreamWriter snw = new StreamWriter(Application.StartupPath + "\\" + "Mac" + ".txt");
|
||||
snw.WriteLine("x" + textBox1.Text + "x" + textBox2.Text + "x" + textBox3.Text + "x" + textBox4.Text + "x" + textBox5.Text + "x" + textBox6.Text);
|
||||
snw.Close();
|
||||
|
||||
BinaryReader reader = new BinaryReader(new FileStream(@"Mac.txt", FileMode.Open));
|
||||
//Set the position of the reader
|
||||
reader.BaseStream.Position = 0x0;
|
||||
//Read the offset
|
||||
byte[] array = reader.ReadBytes(3);
|
||||
textBox1.Text = ASCIIEncoding.ASCII.GetString(array);
|
||||
|
||||
reader.BaseStream.Position = 0x3;
|
||||
byte[] array0 = reader.ReadBytes(3);
|
||||
textBox2.Text = ASCIIEncoding.ASCII.GetString(array0);
|
||||
|
||||
reader.BaseStream.Position = 0x6;
|
||||
byte[] array01 = reader.ReadBytes(3);
|
||||
textBox3.Text = ASCIIEncoding.ASCII.GetString(array01);
|
||||
|
||||
reader.BaseStream.Position = 0x9;
|
||||
byte[] array02 = reader.ReadBytes(3);
|
||||
textBox4.Text = ASCIIEncoding.ASCII.GetString(array02);
|
||||
|
||||
reader.BaseStream.Position = 0xC;
|
||||
byte[] array03 = reader.ReadBytes(3);
|
||||
textBox5.Text = ASCIIEncoding.ASCII.GetString(array03);
|
||||
|
||||
reader.BaseStream.Position = 0xF;
|
||||
byte[] array04 = reader.ReadBytes(3);
|
||||
textBox6.Text = ASCIIEncoding.ASCII.GetString(array04);
|
||||
|
||||
reader.Close();
|
||||
}
|
||||
catch
|
||||
{
|
||||
MessageBox.Show("Error");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{CE4CE4BE-BA05-4461-BB9D-158C709C50B5}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>PS4_9._00_11._00_PoC_bin_loader</RootNamespace>
|
||||
<AssemblyName>PS4-9.00-11.00-PoC-bin-loader</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Poc.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Management" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\playstation4pro.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\smart-tv.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Poc.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 192 KiB |
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace PS4_9._00_11._00_PoC_bin_loader
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PS4-9.00-11.00-PoC-bin-loader")]
|
||||
[assembly: AssemblyDescription("PS4-9.00-11.00-PoC-bin-loader")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("PS4-9.00-11.00-PoC-bin-loader")]
|
||||
[assembly: AssemblyProduct("PS4-9.00-11.00-PoC-bin-loader")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("ce4ce4be-ba05-4461-bb9d-158c709c50b5")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("2.0.1.0")]
|
||||
[assembly: AssemblyFileVersion("2.0.1.0")]
|
||||
@@ -0,0 +1,83 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PS4_9._00_11._00_PoC_bin_loader.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PS4_9._00_11._00_PoC_bin_loader.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap playstation4pro {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("playstation4pro", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap smart_tv {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("smart-tv", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="playstation4pro" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\playstation4pro.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="smart-tv" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\smart-tv.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace PS4_9._00_11._00_PoC_bin_loader.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
@@ -0,0 +1 @@
|
||||
x4CxCCx6Ax83xD5x95
|
||||
@@ -0,0 +1,55 @@
|
||||
from scapy.all import PPPoED, Ether, sniff, sendp, srp1
|
||||
import binascii
|
||||
import os
|
||||
|
||||
source = b"\x4C\xCC\x6A\x83\xD5\x95"
|
||||
destination = b"\x22\x22\x22\x22\x22\x22"
|
||||
interface = "Realtek PCIe 2.5GbE Family Controller #2"
|
||||
|
||||
payload_dir = input("Enter the path to the payload directory: ")
|
||||
|
||||
payload_file = os.path.join(payload_dir, "payload.bin")
|
||||
with open(payload_file, "rb") as file:
|
||||
payload_data = file.read()
|
||||
|
||||
packet = sniff(iface=interface, filter="pppoed", count=1)
|
||||
tag_value = packet[PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
pppoed_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoed_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
sendp(pppoed_packet, iface=interface)
|
||||
|
||||
packet = sniff(iface=interface, filter="pppoed", count=1)
|
||||
tag_value = packet[PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
pppoed_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoed_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
sendp(pppoed_packet, iface=interface)
|
||||
|
||||
packet = sniff(iface=interface, filter="pppoes", count=1)
|
||||
tag_value = packet[0][PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
pppoes_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoes_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
response = srp1(pppoes_packet, iface=interface)
|
||||
|
||||
if response:
|
||||
response_hexdump = binascii.hexlify(bytes(response))
|
||||
print("Response Hexdump:", response_hexdump)
|
||||
else:
|
||||
print("No response received.")
|
||||
|
||||
success_count = 0
|
||||
failure_count = 0
|
||||
for i in range(20):
|
||||
sendp(pppoes_packet, iface=interface)
|
||||
if sniff(iface=interface, filter="pppoed", count=1):
|
||||
success_count += 1
|
||||
else:
|
||||
failure_count += 1
|
||||
|
||||
print("Successful attempts:", success_count)
|
||||
print("Failed attempts:", failure_count)
|
||||
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
|
||||
</startup>
|
||||
</configuration>
|
||||
Binary file not shown.
@@ -0,0 +1,2 @@
|
||||
python Mypoc.py
|
||||
pause
|
||||
@@ -0,0 +1,71 @@
|
||||
from scapy.all import PPPoED, Ether, sniff, sendp, srp1
|
||||
import binascii
|
||||
import os
|
||||
|
||||
# MAC address of your adapter on PC
|
||||
source = b"\xXX\xXX\xXX\xXX\xXX\xXX"
|
||||
# MAC address of LAN on your PS4
|
||||
destination = b"\xXX\xXX\xXX\xXX\xXX\xXX"
|
||||
# Network interface name on your PC
|
||||
interface = "Realtek PCIe 2.5GbE Family Controller #2"
|
||||
|
||||
# Ask for the payload directory input
|
||||
payload_dir = input("Enter the path to the payload directory: ")
|
||||
|
||||
# Load your payload binary file
|
||||
payload_file = os.path.join(payload_dir, "payload.bin")
|
||||
with open(payload_file, "rb") as file:
|
||||
payload_data = file.read()
|
||||
|
||||
# Sniff for a single PPPoED packet to extract tag value
|
||||
packet = sniff(iface=interface, filter="pppoed", count=1)
|
||||
tag_value = packet[PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
# Craft the PPPoED packet to load the payload
|
||||
pppoed_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoed_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
# Send the crafted packet
|
||||
sendp(pppoed_packet, iface=interface)
|
||||
|
||||
# Sniff for a single PPPoED packet again
|
||||
packet = sniff(iface=interface, filter="pppoed", count=1)
|
||||
tag_value = packet[PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
# Craft another PPPoED packet to load the payload
|
||||
pppoed_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoed_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
# Send the crafted packet
|
||||
sendp(pppoed_packet, iface=interface)
|
||||
|
||||
# Sniff for a single PPPoES packet
|
||||
packet = sniff(iface=interface, filter="pppoes", count=1)
|
||||
tag_value = packet[0][PPPoED][0].tag_list[1].tag_value
|
||||
|
||||
# Craft the PPPoES packet to load the payload
|
||||
pppoes_packet = Ether(dst=destination, src=source) / PPPoED() / payload_data
|
||||
pppoes_packet.tag_list[1].tag_value = tag_value
|
||||
|
||||
# Send the crafted packet and receive response
|
||||
response = srp1(pppoes_packet, iface=interface)
|
||||
|
||||
# Print the response hexdump
|
||||
if response:
|
||||
response_hexdump = binascii.hexlify(bytes(response))
|
||||
print("Response Hexdump:", response_hexdump)
|
||||
else:
|
||||
print("No response received.")
|
||||
|
||||
# Craft and send multiple packets to load the payload
|
||||
success_count = 0
|
||||
failure_count = 0
|
||||
for i in range(20):
|
||||
sendp(pppoes_packet, iface=interface)
|
||||
if sniff(iface=interface, filter="pppoed", count=1):
|
||||
success_count += 1
|
||||
else:
|
||||
failure_count += 1
|
||||
|
||||
print("Successful attempts:", success_count)
|
||||
print("Failed attempts:", failure_count)
|
||||
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BIN
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BIN
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+1
@@ -0,0 +1 @@
|
||||
19b8f067ec51bfd646a4f0eda3a427ac88709530
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\bin\Debug\PS4-9.00-11.00-PoC-bin-loader.exe.config
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\bin\Debug\PS4-9.00-11.00-PoC-bin-loader.exe
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\bin\Debug\PS4-9.00-11.00-PoC-bin-loader.pdb
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4-9.00-11.00-PoC-bin-loader.csproj.AssemblyReference.cache
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4_9._00_11._00_PoC_bin_loader.Form1.resources
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4_9._00_11._00_PoC_bin_loader.Properties.Resources.resources
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4-9.00-11.00-PoC-bin-loader.csproj.GenerateResource.cache
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4-9.00-11.00-PoC-bin-loader.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4-9.00-11.00-PoC-bin-loader.exe
|
||||
C:\Users\Master\source\repos\PS4-9.00-11.00-PoC-bin-loader\PS4-9.00-11.00-PoC-bin-loader\obj\Debug\PS4-9.00-11.00-PoC-bin-loader.pdb
|
||||
BIN
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BIN
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BIN
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Reference in New Issue
Block a user