74364ee94c
First commit contains v1 of PS Classics fPKG Builder for macOS.
839 lines
37 KiB
Swift
839 lines
37 KiB
Swift
//
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// PS1ClassicsViewController.swift
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// PS Mac Tools
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//
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// Created by SvenGDK on 14/08/2024.
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//
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import Foundation
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import AppKit
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class PS1ClassicsViewController: NSViewController {
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var CurrentGameID: String = ""
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var Disc1CueFile: String = ""
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var Disc2CueFile: String = ""
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var Disc3CueFile: String = ""
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var Disc4CueFile: String = ""
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@IBOutlet weak var BuildfPKGButton: NSButton!
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@IBOutlet weak var ProgressTextField: NSTextField!
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@IBOutlet weak var fPKGBuilderProgressIndicator: NSProgressIndicator!
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@IBOutlet weak var fPKGBuilderSpinningIndicator: NSProgressIndicator!
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@IBOutlet weak var fPKGBuilderStatusTextField: NSTextField!
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override func viewDidLoad() {
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super.viewDidLoad()
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// Select 6x upscaling by default
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UpscalingComboBox.selectItem(at: 3)
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}
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override var representedObject: Any? {
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didSet {
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}
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}
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@IBOutlet weak var GameTitleTextField: NSTextField!
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@IBOutlet weak var NPTitleTextField: NSTextField!
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@IBOutlet weak var IconTextField: NSTextField!
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@IBOutlet weak var BackgroundTextField: NSTextField!
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@IBOutlet weak var Disc1TextField: NSTextField!
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@IBOutlet weak var Disc2TextField: NSTextField!
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@IBOutlet weak var Disc3TextField: NSTextField!
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@IBOutlet weak var Disc4TextField: NSTextField!
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@IBOutlet weak var TXTConfigTextField: NSTextField!
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@IBOutlet weak var LUAConfigTextField: NSTextField!
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@IBOutlet weak var SkipBootlogoCheckBox: NSButton!
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@IBOutlet weak var Force60HzCheckBox: NSButton!
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@IBOutlet weak var EmulateAnalogSticksCheckBox: NSButton!
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@IBOutlet weak var EnableGunconCheckBox: NSButton!
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@IBOutlet weak var UpscalingComboBox: NSComboBox!
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@IBAction func BrowseIcon(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select an icon for your game"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().PNGType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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IconTextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseBackground(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select a background for your game"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().PNGType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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BackgroundTextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseDisc1(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select your PS1 BIN file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().BINType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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Disc1TextField.stringValue = result!.path
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checkPS1Game(inputPath: result!.path)
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BuildfPKGButton.isEnabled = true
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} else {
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return
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}
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}
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@IBAction func BrowseDisc2(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select the Disc 2 BIN file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().BINType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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Disc2TextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseDisc3(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select the Disc 3 BIN file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().BINType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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Disc3TextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseDisc4(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select the Disc 4 BIN file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().BINType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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Disc4TextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseTXTConfig(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select a TXT config file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().TXTType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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TXTConfigTextField.stringValue = result!.path
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} else {
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return
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}
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}
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@IBAction func BrowseLUAConfig(_ sender: NSButton) {
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let dialog = NSOpenPanel()
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dialog.title = "Select a LUA config file"
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dialog.showsResizeIndicator = true
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dialog.showsHiddenFiles = false
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dialog.canChooseFiles = true
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dialog.canChooseDirectories = false
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dialog.allowsMultipleSelection = false
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dialog.allowedContentTypes = [Utils().TXTType]
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if (dialog.runModal() == NSApplication.ModalResponse.OK) {
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let result = dialog.url
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LUAConfigTextField.stringValue = result!.path
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} else {
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return
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}
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}
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func checkPS1Game(inputPath: String) {
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// Read the BIN file and try to get the game ID
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let BINReaderOutput = ReadBINFile(fileInput: inputPath).output
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var BINGameTitleID = BINReaderOutput.filter({(item: String) -> Bool in
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let stringMatch = item.lowercased().range(of: "BOOT = ".lowercased())
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let stringMatch2 = item.lowercased().range(of: "BOOT=".lowercased())
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if stringMatch == nil {
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return stringMatch2 != nil ? true : false
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}
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else {
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return stringMatch != nil ? true : false
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}
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})
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if BINGameTitleID.count == 0 {
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BINGameTitleID = ["Title ID not found", "Title ID not found"]
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}
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else {
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if BINGameTitleID[0].starts(with: "BOOT=") {
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NPTitleTextField.stringValue = BINGameTitleID[0].components(separatedBy: "=")[1]
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}
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else {
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NPTitleTextField.stringValue = BINGameTitleID[0].components(separatedBy: " = ")[1]
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}
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CurrentGameID = BINGameTitleID[0].replacingOccurrences(of: "BOOT = cdrom:\\", with: "").replacingOccurrences(of: "BOOT=cdrom:\\", with: "").replacingOccurrences(of: "BOOT = cdrom:", with: "").replacingOccurrences(of: ";1", with: "").replacingOccurrences(of: "_", with: "").replacingOccurrences(of: ".", with: "").replacingOccurrences(of: "MGS\"", with: "")
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NPTitleTextField.stringValue = CurrentGameID
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// Check for a game title if we have a game ID
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if !CurrentGameID.isEmpty {
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var AdjustedGameID: String = CurrentGameID
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AdjustedGameID.insert("-", at: AdjustedGameID.index(AdjustedGameID.startIndex, offsetBy: 4))
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print(AdjustedGameID)
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let GameTitle: String = FindGameTitle(GameID: AdjustedGameID)
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if !GameTitle.isEmpty {
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GameTitleTextField.stringValue = GameTitle
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}
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}
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}
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}
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func ReadBINFile(fileInput: String) -> (output: [String], error: [String], exitCode: Int32) {
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var output : [String] = []
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var error : [String] = []
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let task = Process()
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task.launchPath = "/bin/sh"
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task.arguments = ["-c", "strings '" + fileInput + "' | LANG=C fgrep 'BOOT'"]
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let outpipe = Pipe()
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task.standardOutput = outpipe
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let errpipe = Pipe()
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task.standardError = errpipe
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task.launch()
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let outdata = outpipe.fileHandleForReading.readDataToEndOfFile()
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if var string = String(data: outdata, encoding: .utf8) {
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string = string.trimmingCharacters(in: .newlines)
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output = string.components(separatedBy: "\n")
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}
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let errdata = errpipe.fileHandleForReading.readDataToEndOfFile()
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if var string = String(data: errdata, encoding: .utf8) {
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string = string.trimmingCharacters(in: .newlines)
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error = string.components(separatedBy: "\n")
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}
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task.waitUntilExit()
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let status = task.terminationStatus
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return (output, error, status)
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}
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@IBAction func BuildfPKG(_ sender: NSButton) {
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let MissingInfoAlert = NSAlert()
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MissingInfoAlert.addButton(withTitle: "Close")
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if Disc1TextField.stringValue.isEmpty {
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MissingInfoAlert.messageText = "Disc 1 is missing, cannot continue."
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MissingInfoAlert.runModal()
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return
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}
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if GameTitleTextField.stringValue.isEmpty {
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MissingInfoAlert.messageText = "The Game Title is missing, cannot continue."
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MissingInfoAlert.runModal()
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return
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}
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if NPTitleTextField.stringValue.isEmpty {
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MissingInfoAlert.messageText = "The NP Title is missing, cannot continue."
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MissingInfoAlert.runModal()
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return
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}
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ProgressTextField.isHidden = false
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fPKGBuilderProgressIndicator.isHidden = false
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fPKGBuilderSpinningIndicator.isHidden = false
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fPKGBuilderStatusTextField.isHidden = false
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fPKGBuilderProgressIndicator.isIndeterminate = true
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fPKGBuilderProgressIndicator.startAnimation(nil)
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fPKGBuilderSpinningIndicator.startAnimation(nil)
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fPKGBuilderStatusTextField.stringValue = "Waiting for user input"
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CreatefPKG()
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}
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func CreatefPKG() {
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var PKGOutputPath: String = ""
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let FolderBrowserOpenPanel = NSOpenPanel()
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FolderBrowserOpenPanel.title = "Select an output folder"
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FolderBrowserOpenPanel.showsResizeIndicator = true
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FolderBrowserOpenPanel.showsHiddenFiles = false
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FolderBrowserOpenPanel.canChooseFiles = false
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FolderBrowserOpenPanel.canChooseDirectories = true
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FolderBrowserOpenPanel.allowsMultipleSelection = false
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// Set destination folder where the pkg file will be moved into
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if (FolderBrowserOpenPanel.runModal() == NSApplication.ModalResponse.OK) {
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let result = FolderBrowserOpenPanel.url
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PKGOutputPath = result!.path
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} else {
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return
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}
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fPKGBuilderProgressIndicator.stopAnimation(nil)
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fPKGBuilderProgressIndicator.isIndeterminate = false
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fPKGBuilderProgressIndicator.doubleValue = 0
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fPKGBuilderStatusTextField.stringValue = "Removing old fPKG build folder"
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usleep(150000)
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// Remove previous fPKG GP4 project
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if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Cache/PS1fPKG.gp4") {
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do {
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try FileManager.default.removeItem(atPath: Utils().CDrivePath + "/Cache/PS1fPKG.gp4")
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} catch (let error) {
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print(error)
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}
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}
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// Remove previous fPKG project folder
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var isDir: ObjCBool = true
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if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Cache/PS1fPKG", isDirectory: &isDir) {
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do {
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try FileManager.default.removeItem(atPath: Utils().CDrivePath + "/Cache/PS1fPKG")
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} catch (let error) {
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print(error)
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}
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}
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fPKGBuilderProgressIndicator.doubleValue += 10
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fPKGBuilderStatusTextField.stringValue = "Preparing the PS1 emulator"
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usleep(150000)
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// Copy the PS1 emulator to the new project folder
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if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/PS4/emus/ps1hd", isDirectory: &isDir) {
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do {
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try FileManager.default.copyItem(atPath: Utils().CDrivePath + "/PS4/emus/ps1hd", toPath: Utils().CDrivePath + "/Cache/PS1fPKG")
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} catch (let error) {
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print(error)
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}
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}
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fPKGBuilderProgressIndicator.doubleValue += 10
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// Copy the selected icon to the project folder
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if !IconTextField.stringValue.isEmpty {
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do {
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try FileManager.default.copyItem(atPath: IconTextField.stringValue, toPath: Utils().CDrivePath + "/Cache/PS1fPKG/sce_sys/icon0.png")
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} catch (let error) {
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print(error)
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}
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}
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// Copy the selected background to the project folder
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if !BackgroundTextField.stringValue.isEmpty {
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do {
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try FileManager.default.copyItem(atPath: IconTextField.stringValue, toPath: Utils().CDrivePath + "/Cache/PS1fPKG/sce_sys/pic0.png")
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} catch (let error) {
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print(error)
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}
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}
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// If config already exists, remove it
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let ConfigDestinationPath: String = Utils().CDrivePath + "/Cache/PS1fPKG/config-title.txt"
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if FileManager.default.fileExists(atPath: ConfigDestinationPath)
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{
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do {
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try FileManager.default.removeItem(atPath: ConfigDestinationPath)
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} catch (let error) {
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print(error)
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}
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}
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// Create a new config file
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FileManager.default.createFile(atPath: ConfigDestinationPath, contents:Data(" ".utf8), attributes: nil)
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let ConfigWriter = FileHandle(forWritingAtPath: ConfigDestinationPath)
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if ConfigWriter == nil { }
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else
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{
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ConfigWriter!.write("--ps4-trophies=0\n".data(using: .utf8)!)
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ConfigWriter!.write("--ps5-uds=0\n".data(using: .utf8)!)
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ConfigWriter!.write("--trophies=0\n".data(using: .utf8)!)
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fPKGBuilderProgressIndicator.doubleValue += 10
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fPKGBuilderStatusTextField.stringValue = "Preparing selected disc(s)"
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usleep(150000)
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// Discs Setup
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Disc1CueFile = Disc1TextField.stringValue.replacingOccurrences(of: ".bin", with: ".cue")
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ConfigWriter!.write(#"--image="data/disc1.bin"\#n"#.data(using: .utf8)!)
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// Copy selected discs to the inner Games folder (if not already exists)
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let Disc1BINFileName: String = URL(string: Disc1TextField.stringValue)!.lastPathComponent
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let Disc1CUEFileName: String = URL(string: Disc1CueFile)!.lastPathComponent
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if FileManager.default.fileExists(atPath: Disc1TextField.stringValue) && !FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Games/" + Disc1BINFileName) {
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do {
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try FileManager.default.copyItem(atPath: Disc1TextField.stringValue, toPath: Utils().CDrivePath + "/Games/" + Disc1BINFileName)
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try FileManager.default.copyItem(atPath: Disc1CueFile, toPath: Utils().CDrivePath + "/Games/" + Disc1CUEFileName)
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} catch (let error) {
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print(error)
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}
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}
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if !Disc2TextField.stringValue.isEmpty {
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Disc2CueFile = Disc2TextField.stringValue.replacingOccurrences(of: ".bin", with: ".cue")
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ConfigWriter!.write(#"--image="data/disc2.bin"\#n"#.data(using: .utf8)!)
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if FileManager.default.fileExists(atPath: Disc2TextField.stringValue) {
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do {
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let Disc2FileName: String = URL(string: Disc2TextField.stringValue)!.lastPathComponent
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let Disc2CUEFileName: String = URL(string: Disc2CueFile)!.lastPathComponent
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try FileManager.default.copyItem(atPath: Disc2TextField.stringValue, toPath: Utils().CDrivePath + "/Games/" + Disc2FileName)
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try FileManager.default.copyItem(atPath: Disc2CueFile, toPath: Utils().CDrivePath + "/Games/" + Disc2CUEFileName)
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} catch (let error) {
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print(error)
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}
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}
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}
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if !Disc3TextField.stringValue.isEmpty {
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Disc3CueFile = Disc3TextField.stringValue.replacingOccurrences(of: ".bin", with: ".cue")
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ConfigWriter!.write(#"--image="data/disc3.bin"\#n"#.data(using: .utf8)!)
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if FileManager.default.fileExists(atPath: Disc3TextField.stringValue) {
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do {
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let Disc3FileName: String = URL(string: Disc3TextField.stringValue)!.lastPathComponent
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let Disc3CUEFileName: String = URL(string: Disc3CueFile)!.lastPathComponent
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try FileManager.default.copyItem(atPath: Disc3TextField.stringValue, toPath: Utils().CDrivePath + "/Games/" + Disc3FileName)
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try FileManager.default.copyItem(atPath: Disc3CueFile, toPath: Utils().CDrivePath + "/Games/" + Disc3CUEFileName)
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} catch (let error) {
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print(error)
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}
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}
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}
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if !Disc4TextField.stringValue.isEmpty {
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Disc4CueFile = Disc4TextField.stringValue.replacingOccurrences(of: ".bin", with: ".cue")
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ConfigWriter!.write(#"--image="data/disc4.bin"\#n"#.data(using: .utf8)!)
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if FileManager.default.fileExists(atPath: Disc4TextField.stringValue) {
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do {
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let Disc4FileName: String = URL(string: Disc4TextField.stringValue)!.lastPathComponent
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let Disc4CUEFileName: String = URL(string: Disc4CueFile)!.lastPathComponent
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try FileManager.default.copyItem(atPath: Disc4TextField.stringValue, toPath: Utils().CDrivePath + "/Games/" + Disc4FileName)
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try FileManager.default.copyItem(atPath: Disc4CueFile, toPath: Utils().CDrivePath + "/Games/" + Disc4CUEFileName)
|
|
} catch (let error) {
|
|
print(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.doubleValue += 10
|
|
fPKGBuilderStatusTextField.stringValue = "Checking for game protection"
|
|
usleep(150000)
|
|
|
|
// Check for game protection
|
|
var AdjustedGameID: String = CurrentGameID
|
|
AdjustedGameID.insert("_", at: AdjustedGameID.index(AdjustedGameID.startIndex, offsetBy: 4))
|
|
AdjustedGameID.insert(".", at: AdjustedGameID.index(AdjustedGameID.startIndex, offsetBy: 8))
|
|
var GameProtectionPatch: String = IsGameProtected(GameID: AdjustedGameID)
|
|
if !GameProtectionPatch.isEmpty {
|
|
let GameProtectionAlert = NSAlert()
|
|
GameProtectionAlert.messageText = "Please confirm"
|
|
GameProtectionAlert.informativeText = "This game is LibCrypt protected. Do you want to patch it automatically ?"
|
|
GameProtectionAlert.addButton(withTitle: "Yes")
|
|
GameProtectionAlert.addButton(withTitle: "No")
|
|
|
|
fPKGBuilderStatusTextField.stringValue = "Waiting for user input"
|
|
|
|
if GameProtectionAlert.runModal() == NSApplication.ModalResponse.alertFirstButtonReturn
|
|
{
|
|
GameProtectionPatch = "--libcrypt=" + GameProtectionPatch + "\n"
|
|
ConfigWriter!.write(GameProtectionPatch.data(using: .utf8)!)
|
|
}
|
|
}
|
|
|
|
// LUA config
|
|
if !LUAConfigTextField.stringValue.isEmpty {
|
|
let LUATitleID: String = "--ps1-title-id=" + NPTitleTextField.stringValue + "\n"
|
|
ConfigWriter!.write(LUATitleID.data(using: .utf8)!)
|
|
}
|
|
|
|
// Graphics config
|
|
let UpscaleValue: String = "--scale=" + UpscalingComboBox.stringValue + "\n"
|
|
ConfigWriter!.write(UpscaleValue.data(using: .utf8)!)
|
|
|
|
if SkipBootlogoCheckBox.state == .on {
|
|
ConfigWriter!.write("--bios-hide-sce-osd=1\n".data(using: .utf8)!)
|
|
}
|
|
if EnableGunconCheckBox.state == .on {
|
|
ConfigWriter!.write("--guncon\n".data(using: .utf8)!)
|
|
}
|
|
if Force60HzCheckBox.state == .on {
|
|
ConfigWriter!.write("--gpu-scanout-fps-override=60\n".data(using: .utf8)!)
|
|
}
|
|
if EmulateAnalogSticksCheckBox.state == .on {
|
|
ConfigWriter!.write("--sim-analog-pad=0x2020\n".data(using: .utf8)!)
|
|
}
|
|
|
|
// User config
|
|
if !TXTConfigTextField.stringValue.isEmpty {
|
|
ConfigWriter!.write("#User imported config".data(using: .utf8)!)
|
|
do {
|
|
let UserConfigData = try String(contentsOfFile: TXTConfigTextField.stringValue, encoding: .utf8)
|
|
if !UserConfigData.isEmpty {
|
|
ConfigWriter!.write(UserConfigData.data(using: .utf8)!)
|
|
}
|
|
} catch {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
// Save config
|
|
ConfigWriter!.closeFile()
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.doubleValue += 10 //50
|
|
fPKGBuilderStatusTextField.stringValue = "PS1 emulator configuration done. Creating now the param.sfo file, please wait"
|
|
usleep(150000)
|
|
|
|
// Create a new param.sfo file
|
|
CreateParamSFO(GameTitle: GameTitleTextField.stringValue)
|
|
if FileManager.default.fileExists(atPath: Utils().ToolsPath + "/param.sfo") {
|
|
|
|
//Delete default param.sfo if exists
|
|
if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Cache/PS1fPKG/sce_sys/param.sfo") {
|
|
do {
|
|
try FileManager.default.removeItem(atPath: Utils().CDrivePath + "/Cache/PS1fPKG/sce_sys/param.sfo")
|
|
} catch (let error) {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
// Move the new param.sfo to the sce_sys folder
|
|
do {
|
|
try FileManager.default.moveItem(atPath: Utils().ToolsPath + "/param.sfo", toPath: Utils().CDrivePath + "/Cache/PS1fPKG/sce_sys/param.sfo")
|
|
} catch (let error) {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.doubleValue += 10 //60
|
|
fPKGBuilderStatusTextField.stringValue = "Param.sfo file created. Creating disc(s) TOC"
|
|
usleep(150000)
|
|
|
|
// Create a TOC file
|
|
CreateTOCFile()
|
|
|
|
let CU2Path: String = Utils().ToolsPath + "/" + URL(fileURLWithPath: Disc1TextField.stringValue).deletingPathExtension().lastPathComponent + ".cu2"
|
|
let TOCPath: String = Utils().ToolsPath + "/" + URL(fileURLWithPath: Disc1TextField.stringValue).deletingPathExtension().lastPathComponent + ".TOC"
|
|
|
|
if FileManager.default.fileExists(atPath: TOCPath) {
|
|
do {
|
|
try FileManager.default.moveItem(atPath: TOCPath, toPath: Utils().CDrivePath + "/Cache/PS1fPKG/data/disc1.toc")
|
|
try FileManager.default.removeItem(atPath: CU2Path)
|
|
} catch {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.doubleValue += 10 //70
|
|
fPKGBuilderStatusTextField.stringValue = "Disc(s) TOC created. Proceeding to GP4 project creation"
|
|
usleep(150000)
|
|
|
|
// Generate a GP4 project and modify it
|
|
CreateGP4Project()
|
|
if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Cache/PS1fPKG.gp4") {
|
|
|
|
let BaseFileNameWithExt: String = URL(fileURLWithPath: Disc1TextField.stringValue).lastPathComponent
|
|
let BaseFileName: String = BaseFileNameWithExt.replacingOccurrences(of: ".bin", with: "")
|
|
let Disc1CUEFilePath: String = "C:\\Games\\" + BaseFileName + ".cue"
|
|
let Disc1BINFilePath: String = "C:\\Games\\" + BaseFileName + ".bin"
|
|
|
|
let XMLDisc1CuePath = "\n <file targ_path=\"data/disc1.cue\" orig_path=\"\(Disc1CUEFilePath)\" pfs_compression=\"enable\"/>"
|
|
let XMLDisc1BinPath = "\n <file targ_path=\"data/disc1.bin\" orig_path=\"\(Disc1BINFilePath)\" pfs_compression=\"enable\"/>"
|
|
|
|
do {
|
|
var fileContents = try String(contentsOfFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", encoding: .utf8)
|
|
fileContents = fileContents.replacingOccurrences(of: "<?xml version=\"1.1\"", with: "<?xml version=\"1.0\"")
|
|
fileContents = fileContents.replacingOccurrences(of: "<scenarios default_id=\"1\">", with: "<scenarios default_id=\"0\">")
|
|
fileContents = fileContents.replacingOccurrences(of: "</files>", with: "\(XMLDisc1CuePath)\(XMLDisc1BinPath)\n</files>")
|
|
|
|
try fileContents.write(toFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", atomically: false, encoding: .utf8)
|
|
} catch {
|
|
print(error)
|
|
}
|
|
|
|
if !Disc2TextField.stringValue.isEmpty {
|
|
let BaseFileNameWithExt: String = URL(fileURLWithPath: Disc2TextField.stringValue).lastPathComponent
|
|
let BaseFileName: String = BaseFileNameWithExt.replacingOccurrences(of: ".bin", with: "")
|
|
let Disc2CUEFilePath: String = "C:\\Games\\" + BaseFileName + ".cue"
|
|
let Disc2BINFilePath: String = "C:\\Games\\" + BaseFileName + ".bin"
|
|
|
|
let XMLDisc2CuePath = "\n <file targ_path=\"data/disc2.cue\" orig_path=\"\(Disc2CUEFilePath)\" pfs_compression=\"enable\"/>"
|
|
let XMLDisc2BinPath = "\n <file targ_path=\"data/disc2.bin\" orig_path=\"\(Disc2BINFilePath)\" pfs_compression=\"enable\"/>"
|
|
|
|
do {
|
|
var fileContents = try String(contentsOfFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", encoding: .utf8)
|
|
fileContents = fileContents.replacingOccurrences(of: "</files>", with: "\(XMLDisc2CuePath)\(XMLDisc2BinPath)\n</files>")
|
|
try fileContents.write(toFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", atomically: true, encoding: .utf8)
|
|
} catch {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
if !Disc3TextField.stringValue.isEmpty {
|
|
let BaseFileNameWithExt: String = URL(fileURLWithPath: Disc3TextField.stringValue).lastPathComponent
|
|
let BaseFileName: String = BaseFileNameWithExt.replacingOccurrences(of: ".bin", with: "")
|
|
let Disc3CUEFilePath: String = "C:\\Games\\" + BaseFileName + ".cue"
|
|
let Disc3BINFilePath: String = "C:\\Games\\" + BaseFileName + ".bin"
|
|
|
|
let XMLDisc3CuePath = "\n <file targ_path=\"data/disc3.cue\" orig_path=\"\(Disc3CUEFilePath)\" pfs_compression=\"enable\"/>"
|
|
let XMLDisc3BinPath = "\n <file targ_path=\"data/disc3.bin\" orig_path=\"\(Disc3BINFilePath)\" pfs_compression=\"enable\"/>"
|
|
|
|
do {
|
|
var fileContents = try String(contentsOfFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", encoding: .utf8)
|
|
fileContents = fileContents.replacingOccurrences(of: "</files>", with: "\(XMLDisc3CuePath)\(XMLDisc3BinPath)\n</files>")
|
|
try fileContents.write(toFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", atomically: true, encoding: .utf8)
|
|
} catch {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
if !Disc4TextField.stringValue.isEmpty {
|
|
let BaseFileNameWithExt: String = URL(fileURLWithPath: Disc4TextField.stringValue).lastPathComponent
|
|
let BaseFileName: String = BaseFileNameWithExt.replacingOccurrences(of: ".bin", with: "")
|
|
let Disc4CUEFilePath: String = "C:\\Games\\" + BaseFileName + ".cue"
|
|
let Disc4BINFilePath: String = "C:\\Games\\" + BaseFileName + ".bin"
|
|
|
|
let XMLDisc4CuePath = "\n <file targ_path=\"data/disc4.cue\" orig_path=\"\(Disc4CUEFilePath)\" pfs_compression=\"enable\"/>"
|
|
let XMLDisc4BinPath = "\n <file targ_path=\"data/disc4.bin\" orig_path=\"\(Disc4BINFilePath)\" pfs_compression=\"enable\"/>"
|
|
|
|
do {
|
|
var fileContents = try String(contentsOfFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", encoding: .utf8)
|
|
fileContents = fileContents.replacingOccurrences(of: "</files>", with: "\(XMLDisc4CuePath)\(XMLDisc4BinPath)\n</files>")
|
|
try fileContents.write(toFile: Utils().CDrivePath + "/Cache/PS1fPKG.gp4", atomically: true, encoding: .utf8)
|
|
} catch {
|
|
print(error)
|
|
}
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.doubleValue += 10 //80
|
|
fPKGBuilderStatusTextField.stringValue = "GP4 project created. fPKG will be built after user confirmation"
|
|
usleep(100000)
|
|
|
|
let PKGReadyAlert = NSAlert()
|
|
PKGReadyAlert.messageText = "Files are ready for fPKG creation."
|
|
PKGReadyAlert.informativeText = "fPKG Ready"
|
|
PKGReadyAlert.addButton(withTitle: "Continue")
|
|
PKGReadyAlert.runModal()
|
|
|
|
fPKGBuilderProgressIndicator.isIndeterminate = true
|
|
fPKGBuilderProgressIndicator.startAnimation(nil)
|
|
fPKGBuilderStatusTextField.stringValue = "The fPKG is building, please wait until done"
|
|
usleep(150000)
|
|
|
|
// Create the fPKG
|
|
BuildPKG()
|
|
|
|
// Check build
|
|
let PKGFileName: String = "UP9000-" + CurrentGameID + "_00-" + CurrentGameID + "PS1FPKG-A0100-V0100.pkg"
|
|
if FileManager.default.fileExists(atPath: Utils().CDrivePath + "/Cache/" + PKGFileName) {
|
|
|
|
// Move the created fPKG into the selected output folder
|
|
do {
|
|
try FileManager.default.moveItem(atPath: Utils().CDrivePath + "/Cache/" + PKGFileName, toPath: PKGOutputPath + "/" + PKGFileName)
|
|
} catch (let error) {
|
|
print(error)
|
|
}
|
|
|
|
fPKGBuilderProgressIndicator.stopAnimation(nil)
|
|
fPKGBuilderProgressIndicator.isIndeterminate = false
|
|
fPKGBuilderProgressIndicator.doubleValue = 100 //100
|
|
fPKGBuilderSpinningIndicator.stopAnimation(nil)
|
|
fPKGBuilderSpinningIndicator.isHidden = true
|
|
fPKGBuilderStatusTextField.stringValue = "Done"
|
|
|
|
let SuccessAlert = NSAlert()
|
|
SuccessAlert.messageText = "fPKG created with success!"
|
|
SuccessAlert.informativeText = "Done"
|
|
SuccessAlert.addButton(withTitle: "Continue")
|
|
SuccessAlert.runModal()
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
func FindGameTitle(GameID: String) -> String {
|
|
if !GameID.isEmpty {
|
|
do {
|
|
let PS1DBContent = try String(contentsOfFile: Utils().CDrivePath + "/PS4/ps1ids.txt", encoding: .utf8)
|
|
let GameIDs = PS1DBContent.components(separatedBy: .newlines)
|
|
|
|
var FoundTitle: String = ""
|
|
for FoundGameID in GameIDs {
|
|
if FoundGameID.contains(GameID) {
|
|
FoundTitle = FoundGameID.components(separatedBy: ";")[1]
|
|
break
|
|
}
|
|
}
|
|
|
|
if FoundTitle.isEmpty { return "" }
|
|
else { return FoundTitle }
|
|
|
|
} catch {
|
|
print(error)
|
|
return ""
|
|
}
|
|
|
|
}
|
|
else {
|
|
return ""
|
|
}
|
|
}
|
|
|
|
func IsGameProtected(GameID: String) -> String {
|
|
if !GameID.isEmpty {
|
|
do {
|
|
let LibCrData = try String(contentsOfFile: Utils().CDrivePath + "/PS4/libcrypt.txt", encoding: .utf8)
|
|
let GameIDs = LibCrData.components(separatedBy: .newlines)
|
|
|
|
var FoundPatch: String = ""
|
|
for FoundGameID in GameIDs {
|
|
if FoundGameID.contains(GameID) {
|
|
FoundPatch = FoundGameID.components(separatedBy: " ")[1]
|
|
break
|
|
}
|
|
}
|
|
|
|
if FoundPatch.isEmpty { return "" }
|
|
else { return FoundPatch }
|
|
|
|
} catch {
|
|
print(error)
|
|
return ""
|
|
}
|
|
|
|
}
|
|
else {
|
|
return ""
|
|
}
|
|
}
|
|
|
|
func CreateParamSFO(GameTitle: String) {
|
|
let SFOUtil = Bundle.main.path(forResource: "sfoutil", ofType: "")
|
|
let ContentID: String = "UP9000-" + CurrentGameID + "_00-" + CurrentGameID + "PS1FPKG"
|
|
let DestinationPath: String = "'" + Utils().ToolsPath + "/param.sfo'"
|
|
let task = Process()
|
|
|
|
task.launchPath = "/bin/sh"
|
|
task.arguments = ["-c", "'" + SFOUtil! + "' --force --new-file " + DestinationPath + " --add int APP_TYPE 1 --add str APP_VER \"01.00\" --add int ATTRIBUTE 0 --add str CATEGORY \"gd\" --add str CONTENT_ID \"\(ContentID)\" --add int DOWNLOAD_DATA_SIZE 0 --add str FORMAT \"obs\" --add int PARENTAL_LEVEL 5 --add int SYSTEM_VER 0 --add str TITLE \"" + GameTitle + "\" --add str TITLE_ID \"\(NPTitleTextField.stringValue)\" --add str VERSION \"01.00\""]
|
|
|
|
task.launch()
|
|
task.waitUntilExit()
|
|
}
|
|
|
|
func CreateTOCFile() {
|
|
let task = Process()
|
|
|
|
let GameBINFileName: String = Disc1CueFile.replacingOccurrences(of: ".cue", with: ".bin")
|
|
var GameBINFileSize: String = ""
|
|
if let GameFileAttributes = try? FileManager.default.attributesOfItem(atPath: GameBINFileName) {
|
|
if let GameFileSizeAsBytes = GameFileAttributes[.size] as? Int64 {
|
|
let NewByteCountFormatter = ByteCountFormatter()
|
|
NewByteCountFormatter.allowedUnits = [.useBytes]
|
|
NewByteCountFormatter.countStyle = .file
|
|
NewByteCountFormatter.includesUnit = false
|
|
NewByteCountFormatter.zeroPadsFractionDigits = true
|
|
let FileSizeInBytes = NewByteCountFormatter.string(fromByteCount: GameFileSizeAsBytes)
|
|
GameBINFileSize = FileSizeInBytes.replacingOccurrences(of: ".", with: "")
|
|
}
|
|
}
|
|
|
|
task.launchPath = "/bin/sh"
|
|
task.currentDirectoryPath = Utils().ToolsPath
|
|
task.arguments = ["-c", "'" + Utils().ToolsPath + "/cue2toc' '" + Disc1CueFile + "' --size " + GameBINFileSize]
|
|
|
|
task.launch()
|
|
task.waitUntilExit()
|
|
}
|
|
|
|
func CreateGP4Project() {
|
|
let task = Process()
|
|
|
|
task.launchPath = "/bin/sh"
|
|
task.arguments = ["-c", "'" + Utils().ToolsPath + "/gengp4_ps1'"]
|
|
task.launch()
|
|
task.waitUntilExit()
|
|
}
|
|
|
|
func BuildPKG() {
|
|
let task = Process()
|
|
|
|
task.launchPath = "/bin/sh"
|
|
task.arguments = ["-c", "'" + Utils().ToolsPath + "/make_fPKG_PS1'"]
|
|
task.launch()
|
|
task.waitUntilExit()
|
|
}
|
|
|
|
}
|