Files
Orbis-Suite-3.0/Playstation/OrbisSuite/main.cpp
T

55 lines
1.3 KiB
C++

#include "Common.h"
#include "GoldHEN.h"
int main()
{
// Load internal system modules.
if (!LoadModules())
{
Notify("Failed to Load Modules...");
sceSystemServiceLoadExec("exit", 0);
return 0;
}
//TODO: Bug? This doesnt seem to work for some reason.
// Check GoldHEN SDK Version make sure we can run!
auto sdkVersion = sys_sdk_version();
if (sdkVersion < GOLDHEN_SDK_VERSION)
{
Notify("Invalid GoldHEN SDK Version %d Orbis Toolbox supports %d+", sdkVersion, GOLDHEN_SDK_VERSION);
sceSystemServiceLoadExec("exit", 0);
return 0;
}
// Use future GoldHEN JB
jailbreak_backup jb1;
sys_sdk_jailbreak(&jb1);
//MakeDirs
MakeDir("/data/Orbis Suite");
// Set RW on the system directory.
mount_large_fs("/dev/da0x4.crypt", "/system", "exfatfs", "511", MNT_UPDATE);
// Install all the things! :D
//InstallDaemon("ORBS30000"); // Orbis Lib
//InstallOrbisToolbox();
//InstallOrbisSuite();
//TODO: use IPC to see if prx is already loaded.
// Use GoldHEN SDK to load PRX to SceShellUI.
/*auto Handle = sys_sdk_proc_prx_load("SceShellUI", "/user/data/Orbis Toolbox/OrbisToolbox-2.0.sprx");
if (Handle > 0)
klog("Orbis Toolbox loaded! %d\n", Handle);
else
{
klog("error: %d\n", Handle);
Notify("Failed to load Orbis Toolbox!");
}*/
sceSystemServiceLoadExec("exit", 0);
return 0;
}