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Orbis-Suite-3.0/Playstation/OrbisLibAPI/OrbisLibAPI.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeOutput>eboot.bin</NMakeOutput>
<NMakePreprocessorDefinitions>_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>call "$(SolutionDir)\Misc\Increment.bat" "Version.h" "ORBISLIB_BUILDVERSION"
call build.bat $(IntDir) "$(TargetName)" "$(SolutionDir)"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>del /s /q /f $(IntDir)\*.o
del /s /q /f $(IntDir)\*.elf
del /s /q /f $(IntDir)\*.oelf
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<NMakeCleanCommandLine>del /s /q /f $(IntDir)\*.o
del /s /q /f $(IntDir)\*.elf
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<ClCompile Include="API.cpp" />
<ClCompile Include="APIHelper.cpp" />
<ClCompile Include="AppDatabase.cpp" />
<ClCompile Include="Apps.cpp" />
<ClCompile Include="Breakpoint.cpp" />
<ClCompile Include="ByteStream.cpp" />
<ClCompile Include="Debug.cpp" />
<ClCompile Include="Events.cpp" />
<ClCompile Include="Flash.cpp" />
<ClCompile Include="GeneralIPC.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="build.bat" />
<ClCompile Include="PacketBuilder.cpp" />
<ClCompile Include="PacketReader.cpp" />
<ClCompile Include="Proc.cpp" />
<ClCompile Include="ShellUIIPC.cpp" />
<ClCompile Include="SocketListener.cpp" />
<ClCompile Include="Sockets.cpp" />
<ClCompile Include="System.cpp" />
<ClCompile Include="SystemMonitor.cpp" />
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<ClCompile Include="ThreadPool.cpp" />
<ClCompile Include="Utilities.cpp" />
<ClCompile Include="Watchpoint.cpp" />
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<ClInclude Include="APIPackets.h" />
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<ClInclude Include="ByteStream.h" />
<ClInclude Include="Common.h" />
<ClInclude Include="Config.h" />
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<ClInclude Include="GeneralIPC.h" />
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<ClInclude Include="ShellUIIPC.h" />
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<ClInclude Include="Sockets.h" />
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