Commit Graph

  • 460c873a35 Entity Command for Simple Image fgnm 2020-07-26 12:33:10 +02:00
  • 1dac13d26f Extend TexturePacker Settings fgnm 2020-07-26 11:25:07 +02:00
  • cbec1d58eb Avoid notification garbage in renderer fgnm 2020-07-26 10:34:50 +02:00
  • dba372cf68 Working manual ruler position fgnm 2020-07-26 10:28:36 +02:00
  • d6386125d0 UI improvements fgnm 2020-07-25 18:15:16 +02:00
  • cd90018df7 Change window color fgnm 2020-07-25 16:40:00 +02:00
  • 730915b7d3 - Improved Settings UI - Added General Settings fgnm 2020-07-25 16:19:13 +02:00
  • f213e835ca Sandbox settings and ability to disable override lights in composite fgnm 2020-07-25 15:27:14 +02:00
  • c1456eb1ab - Removed ExportSettingsDialog - Added ProjectExportSettings fgnm 2020-07-25 14:56:53 +02:00
  • 407307f08a - Separate editor's settings from project manager - Basic structure for SettingsDialog fgnm 2020-07-25 12:02:57 +02:00
  • fa48e47d37 Remove unused assets fgnm 2020-07-24 22:32:39 +02:00
  • 5b3e1a7bf0 - Override Ambient Light in Composite - Bug fix fgnm 2020-07-24 12:21:33 +02:00
  • 85b43d1171 Proper ViewPortComponent lifecycle fgnm 2020-07-24 11:28:37 +02:00
  • f01e92000c Cleanup some editor code fgnm 2020-07-24 10:57:13 +02:00
  • 7f7b516dbb Fix NPE Pooled Entity and reload with selected items MiChinao 2020-07-23 23:01:19 +02:00
  • 3efb545472 Prevent LightBodyComponent called onRemove twice fgnm 2020-07-23 22:09:30 +02:00
  • 0b48f22a34 Global CustomExceptionHandler fgnm 2020-07-23 22:09:02 +02:00
  • 2af41482e6 Clear pools on scene loaded MiChinao 2020-07-23 16:31:13 +02:00
  • cfa01accf8 Fix NPE after PooledEngine MiChinao 2020-07-23 16:18:59 +02:00
  • 7d616f8a3d Fix PooledEngine property MiChinao 2020-07-23 16:03:13 +02:00
  • 6075ccfff8 Moved to PooledEngine MiChinao 2020-07-23 15:23:31 +02:00
  • 1dbd8c723c Code cleanup fgnm 2020-07-22 14:27:51 +02:00
  • d20bff4812 New .h2d project extension, deprecated .pit fgnm 2020-07-22 14:00:53 +02:00
  • fce36f57fb - Update LibGDX to 1.9.11 - Fix gradle deprecation fgnm 2020-07-22 10:52:54 +02:00
  • c9b43de126 Some code cleanup fgnm 2020-07-20 12:08:27 +02:00
  • 8f31605ed7 Stupid fonts fgnm 2020-07-18 13:06:17 +02:00
  • 6885bb8283 Remove Myriad Pro use mplus fgnm 2020-07-18 11:44:00 +02:00
  • 872bb6211d New button style fgnm 2020-07-16 13:34:51 +02:00
  • a0be0941f9 Add more license notices fgnm 2020-07-16 12:56:29 +02:00
  • b3b88db972 Remove library versions from sub modules fgnm 2020-07-12 12:02:39 +02:00
  • b46774a64d Avoid garbage collection in TextureRegionDrawLogic fgnm 2020-07-12 11:51:43 +02:00
  • eacac24141 Better resolution box UI management fgnm 2020-07-11 22:55:32 +02:00
  • a22186d5e4 Bug fix fgnm 2020-07-11 15:34:03 +02:00
  • b551acf847 - Extend PluginAPI with storage. - Store Skin Composer version checking and automatic update. fgnm 2020-07-11 12:49:30 +02:00
  • 93c8798adf Push Skin Composer Plugin fgnm 2020-07-10 20:40:47 +02:00
  • df622ab6bd Cleanup startup still needs async splash screen fgnm 2020-07-08 11:39:12 +02:00
  • fbdcc06862 Refactor additional component UI fgnm 2020-07-07 21:29:43 +02:00
  • 8cb4be8af7 Complete physics system with all available parameters fgnm 2020-07-07 21:10:00 +02:00
  • 983d455364 Always check for changes before loss data actions fgnm 2020-07-07 17:22:31 +02:00
  • 6a5854e858 Always check for changes before loss data actions fgnm 2020-07-07 16:58:50 +02:00
  • 799418b531 Minor UI tweaks fgnm 2020-07-06 23:24:29 +02:00
  • 4610ff418d New UI window style fgnm 2020-07-06 17:31:56 +02:00
  • ca0d4698c5 Update panel window style fgnm 2020-07-06 10:43:35 +02:00
  • acf402fb1a Migrated all widget to StandardWidgetsFactory fgnm 2020-07-05 19:58:05 +02:00
  • 5a6b8a10b9 New UI for panels fgnm 2020-07-05 19:48:43 +02:00
  • f7def9a316 Polygon Sprite Working fgnm 2020-07-05 12:48:05 +02:00
  • 95d191cefe Render Spine in Live Preview fgnm 2020-07-04 22:12:26 +02:00
  • becc846e6f Live preview fgnm 2020-07-04 21:16:02 +02:00
  • a23259a23b Remove all orange buttons! They are flat red now fgnm 2020-07-04 19:26:38 +02:00
  • 39ef458d31 Fix Spine position in library animation tab fgnm 2020-07-04 02:11:08 +02:00
  • 888741f139 Proper Spine current animation management with edit command fgnm 2020-07-03 12:47:12 +02:00
  • e673533c84 Spine is now aware of PPWU fgnm 2020-07-03 12:20:14 +02:00
  • 7562042862 Proper empty input validator fgnm 2020-07-03 00:54:42 +02:00
  • 2085dd944a Always show current scene fgnm 2020-07-03 00:01:50 +02:00
  • 23eb98a7b6 Remove useless stuff fgnm 2020-07-02 23:41:08 +02:00
  • 00eb9b79a8 Move UI Scene management into bottom bar fgnm 2020-07-02 23:32:20 +02:00
  • 1023852b84 HyperLap Library generated project version and push current project version to 0.1 fgnm 2020-07-02 22:23:59 +02:00
  • 26d1106e62 Enable width and height TextFlied for 9-patches fgnm 2020-07-02 20:47:18 +02:00
  • 10bd541292 Import/Export H2DLib is now aware of PPWU fgnm 2020-07-02 20:39:54 +02:00
  • a89be58680 Show export library notification fgnm 2020-07-02 13:38:35 +02:00
  • f3b1c3a233 More UI Skin edits fgnm 2020-07-02 13:38:09 +02:00
  • 91ad165c00 More UI Skin edits fgnm 2020-07-02 11:48:12 +02:00
  • f1d8ffd3d2 Some skin update fgnm 2020-07-01 16:41:20 +02:00
  • d47aeaf69c Code clean up fgnm 2020-07-01 12:28:46 +02:00
  • 17c486acb8 Window size limit fgnm 2020-07-01 12:24:16 +02:00
  • 5c93545053 UI improvements bottom bar TextField fgnm 2020-07-01 10:35:39 +02:00
  • 06709dd6cc UI/UX improvements bottom bar fgnm 2020-07-01 10:00:56 +02:00
  • 6b3b26e339 Add bottom bar layout and refactor CompositeHierarchy fgnm 2020-07-01 00:27:25 +02:00
  • d4e4930c8e Update VisUI to 1.4.5-SNAPSHOT fgnm 2020-06-30 21:36:55 +02:00
  • 2c6f79ea03 Update VisUI to 1.4.5-SNAPSHOT fgnm 2020-06-30 21:36:34 +02:00
  • 9c8ef909ec Update VisUI to 1.4.5-SNAPSHOT fgnm 2020-06-30 21:25:23 +02:00
  • f1df2f953c Notification Center fgnm 2020-06-30 21:15:41 +02:00
  • c696c28c70 Spriter is hidden because experimental fgnm 2020-06-30 09:59:21 +02:00
  • 26e52380b1 Experimental support to Spriter Atlas Animation fgnm 2020-06-29 23:00:49 +02:00
  • 61a1a37999 Do not cull particle effects fgnm 2020-06-29 17:07:14 +02:00
  • 31061a3582 Fix import internal library not being saved fgnm 2020-06-29 16:40:58 +02:00
  • 829e3e2a31 Delete Assets for all resolutions fgnm 2020-06-29 16:01:18 +02:00
  • b1eb9e4648 Clean ProgressHandler fgnm 2020-06-29 12:25:03 +02:00
  • b81b77aa12 Async HyperLap2D Library Importer with Progress Handler fgnm 2020-06-29 12:09:00 +02:00
  • fec0a6a1fb Working Export and Import, needs better async management fgnm 2020-06-29 10:43:41 +02:00
  • 8f44986da9 Export and Import have to be reorganized fgnm 2020-06-28 22:02:19 +02:00
  • b1d01b29ae Export Library Items into .h2dlib format fgnm 2020-06-28 19:14:43 +02:00
  • dcfdd1affa Rays are spinners and do not fire command if not modification happens fgnm 2020-06-28 17:31:05 +02:00
  • a4f24cefc5 Separator and GridBox fiexs fgnm 2020-06-28 17:14:54 +02:00
  • 4013b2e2a4 Code cleanup fgnm 2020-06-28 13:11:41 +02:00
  • d7bfa4ae12 Confirm dialog to execute a non revertible action fgnm 2020-06-28 13:09:03 +02:00
  • 7bc27bfa81 Improve CommandManager with modified state fgnm 2020-06-28 12:40:28 +02:00
  • 476ed42e4f Remove PhysicsEditor fgnm 2020-06-28 12:02:20 +02:00
  • 5398338428 Better move command management fgnm 2020-06-28 10:49:55 +02:00
  • 46d9f5465b UI fix fgnm 2020-06-28 00:22:53 +02:00
  • 28fd0cc29a UI fix fgnm 2020-06-27 23:39:45 +02:00
  • fc482d12b3 Better Command Stack management fgnm 2020-06-27 23:15:23 +02:00
  • 0614a91d21 Fix ITEM_UPDATE race condition fgnm 2020-06-27 22:41:33 +02:00
  • 4a3e161207 Typo fix fgnm 2020-06-27 17:41:34 +02:00
  • 78bececeec Sprite animation command fixes fgnm 2020-06-27 13:30:48 +02:00
  • dd72c08bc6 add files fgnm 2020-06-27 12:48:45 +02:00
  • 8cb75d6b10 Refactor common VOs fgnm 2020-06-27 12:28:13 +02:00
  • d63769b418 Refactor common VOs fgnm 2020-06-27 12:13:34 +02:00
  • 157c56b380 Physics properties command fgnm 2020-06-27 11:04:32 +02:00
  • 841d465340 Composite properties command fgnm 2020-06-27 10:47:13 +02:00