fgnm
120d3a4791
Control gradle version with one variable
2024-04-18 14:43:31 +02:00
fgnm
8828417516
Fix Spine animations without default skin, paths in mesh attachments and optimize SpineActor
2024-04-14 15:22:14 +02:00
fgnm
ddd8e6ad2f
Iterate build version
2023-10-31 21:24:31 +01:00
fgnm
27d269890a
Replace PureMVC with gdx-puremvc
2023-07-06 00:14:02 +02:00
fgnm
fa35b67108
Iterate build version
2023-02-12 12:07:43 +01:00
fgnm
066516badf
Update plugins
2022-07-21 15:21:40 +02:00
fgnm
9fad596a39
Iterate build version
2022-07-07 22:07:54 +02:00
fgnm
96e8553caa
[editor only] Fix AutoTile recalculatePercent
2022-05-17 18:00:51 +02:00
fgnm
d4143ae3e5
Iterate development version
2022-05-12 19:48:29 +02:00
fgnm
8a0d9ff5b2
Proper custom variable format
2022-01-04 21:03:41 +01:00
fgnm
83a0f3b51d
Extensions can really load data in ResourcesManager
2021-12-27 21:29:06 +01:00
fgnm
1bf7e5be99
Rework ResourceManager and related to completely detach extensions from runtime.
...
* Removed `SpineDataComponent`
* Removed `TalosDataComponent`
2021-12-26 23:58:51 +01:00
fgnm
3c81af5be5
* Rework CompositeItemVO class to support general entities type.
...
* Remove `CompositeVO`
* Upgrade Project Version to `1.0.0` (support migration)
* Bump HyperLap2D version to `0.1.0`
2021-12-25 00:46:22 +01:00
fgnm
67de084a61
Fix bad typo in Spine extension package :p
2021-12-08 21:59:24 +01:00
fgnm
9b5647080f
Fix automatic tile set split
2021-10-09 08:39:03 +02:00
fgnm
d29a3c1b64
Fix some issues with Tiled plugin
2021-09-25 09:46:40 +02:00
fgnm
8adf63dff9
Move Editor to Artemis-based runtime:
...
* Epic artemis switch!
* Update to 0.0.8-SNAPSHOT
2021-08-07 18:07:09 +02:00
fgnm
fea099f747
Improve Atlases GUI
2021-07-23 23:45:15 +02:00
fgnm
087d2284ef
* Custom Resources filters system
...
* Tiles filter, close #61
* Improve Tooltips
2021-07-18 17:42:21 +02:00
fgnm
25e3213cb0
Update pack list when create new atlas pack
2021-07-16 23:40:52 +02:00
jantwegener
6a15fb05b0
[cd skip] Feature auto tiling ( #56 )
...
* Added auto tiling functionality
* Highlight when dragging in tiles dialog
* Added the set grid size option for right-click menu on auto-tiles.
* Bug fix: dropping source tile on target tile only selects the tile but removes state of dragging
* Bug fix: crash when adding an auto tiling image
* CR: implementation based on extended tileset
* Bug fix: corrected choosing tiles
* CR: using tile 18 for drawing instead of the complete tile-set
* Bug fix: delete tool now works with click on tile instead of dragging
* Feature: added alternatives to auto-tiling. Each alternative has its own probability to appear while painting new auto-tiles.
* Bug fix: set original image to 100% when all probabilites for the alternatives are 0. Improved documentation.
* Feature: improved auto-tiling algorithm, avoids reselecting the alternative auto-tiles when dragging or clicking on the same auto-tile
* Store generated auto tiles into atlas management system and fix tabs width
* Fix merging conflicts
Co-authored-by: fgnm <fgnm.dev@gmail.com >
2021-07-16 23:28:51 +02:00
jantwegener
7dfc671f43
Feature request: clear all tiles option to right-click drop-down ( #62 ), close #60
2021-07-01 08:32:33 +02:00
fgnm
9e10aafb34
Fix crash when delete tiles in tiled plugin
2021-06-26 21:34:53 +02:00
Jan-Thierry Wegener
b9a4e21d3a
Adding highlight by darkening (black alpha) the source when dragging tiles within the Tiles panel.
2021-06-06 01:30:20 +02:00
Jan-Thierry Wegener
e8c6e3fe07
Moving shared notification events for tiles into common.
2021-06-06 01:04:11 +02:00
Jan-Thierry Wegener
c989091642
Merge from origin - rednblackgames-master
2021-06-05 00:15:49 +02:00
Jan-Thierry Wegener
db47109c36
Added the possibility to drag the tiles in the tiles ui panel.
2021-06-04 21:58:42 +02:00
fgnm
e7dabb2f10
Resources can be split into multiple atlas
2021-06-03 23:38:04 +02:00
Jan-Thierry Wegener
e8a1bd8b70
Enabled selection of multiple images in the image resource pannel. Added drag and drop with multiple images to the tiles plugin.
2021-06-03 22:07:17 +02:00
fgnm
6d9a989fd9
Fix attachment names in Spine with a prefix.
...
Add project migrator to `v0.2.0`
2021-06-01 20:45:12 +02:00
fgnm
72a3d4c087
Pack Spine and Sprite animation into main project atlas (finally!)
2021-06-01 20:44:48 +02:00
fgnm
39f53d5587
[editor only] Tileset auto splitter
2021-05-15 19:07:36 +02:00
fgnm
01b9756eb8
Tiled Plugin improvements.
...
* Support animated tiles (Sprite and Spine animation)
* Improve UI
* Support custom cursors
* Bug fixes
2021-04-29 01:01:27 +02:00
fgnm
c56cfec842
[editor only] Correct tile coordinates that might be changed due to float precision
2021-04-24 18:24:27 +02:00
fgnm
ea8686c9aa
Use commands to delete a tile
2021-04-24 17:48:24 +02:00
fgnm
11e7e1c611
Copy plugins to assets directory for fast testing
2021-04-24 17:47:44 +02:00
fgnm
c5456861f4
* ImageTabbedPane can support both text and icons
...
* Expose more assets creation in plugin api
* Improve Tiled panel UI
2021-04-23 16:52:06 +02:00
fgnm
a19d6fe356
Iterate build version
2021-04-19 12:53:19 +02:00
MiChinao
e3ed3f3797
Add UI density setting
2021-03-23 21:39:57 +01:00
MiChinao
277ec47432
Update to new TexturePacker format
2021-03-23 14:40:16 +01:00
fgnm
9c3c8ff295
Iterate build version
2021-02-25 10:58:37 +01:00
fgnm
cd82eb9f85
* Update libGDX and Ashley
...
* Setup new working version
2021-02-05 14:19:00 +01:00
fgnm
3ef9142275
Fix latest libGDX breaking change int TextureAtlas
2020-12-20 23:23:00 +01:00
fgnm
72d8988558
Set version to current development
2020-11-22 09:31:08 +01:00
MiChinao
4bccafb7c3
Pan scene with scroll gesture
2020-11-11 12:23:00 +01:00
MiChinao
5a8fa24938
Update to libGDX 1.9.13-SNAPSHOT
2020-11-11 10:42:18 +01:00
fgnm
7994f1d262
Prepare for 0.0.3 release
2020-10-31 17:26:47 +01:00
fgnm
031ccb37df
Allow plugins to set tools with shortcuts
2020-10-29 22:41:43 +01:00
fgnm
d90ef70f21
Use SHIFT_RIGHT too
2020-10-29 22:04:04 +01:00
fgnm
8d0c6db4f6
Do not remove TILE tag when item transform
2020-10-15 18:55:50 +02:00