Commit Graph

66 Commits

Author SHA1 Message Date
fgnm 120d3a4791 Control gradle version with one variable 2024-04-18 14:43:31 +02:00
fgnm 8828417516 Fix Spine animations without default skin, paths in mesh attachments and optimize SpineActor 2024-04-14 15:22:14 +02:00
fgnm ddd8e6ad2f Iterate build version 2023-10-31 21:24:31 +01:00
fgnm 27d269890a Replace PureMVC with gdx-puremvc 2023-07-06 00:14:02 +02:00
fgnm fa35b67108 Iterate build version 2023-02-12 12:07:43 +01:00
fgnm 066516badf Update plugins 2022-07-21 15:21:40 +02:00
fgnm 9fad596a39 Iterate build version 2022-07-07 22:07:54 +02:00
fgnm 96e8553caa [editor only] Fix AutoTile recalculatePercent 2022-05-17 18:00:51 +02:00
fgnm d4143ae3e5 Iterate development version 2022-05-12 19:48:29 +02:00
fgnm 8a0d9ff5b2 Proper custom variable format 2022-01-04 21:03:41 +01:00
fgnm 83a0f3b51d Extensions can really load data in ResourcesManager 2021-12-27 21:29:06 +01:00
fgnm 1bf7e5be99 Rework ResourceManager and related to completely detach extensions from runtime.
* Removed `SpineDataComponent`
* Removed `TalosDataComponent`
2021-12-26 23:58:51 +01:00
fgnm 3c81af5be5 * Rework CompositeItemVO class to support general entities type.
* Remove `CompositeVO`
* Upgrade Project Version to `1.0.0` (support migration)
* Bump HyperLap2D version to `0.1.0`
2021-12-25 00:46:22 +01:00
fgnm 67de084a61 Fix bad typo in Spine extension package :p 2021-12-08 21:59:24 +01:00
fgnm 9b5647080f Fix automatic tile set split 2021-10-09 08:39:03 +02:00
fgnm d29a3c1b64 Fix some issues with Tiled plugin 2021-09-25 09:46:40 +02:00
fgnm 8adf63dff9 Move Editor to Artemis-based runtime:
* Epic artemis switch!
* Update to 0.0.8-SNAPSHOT
2021-08-07 18:07:09 +02:00
fgnm fea099f747 Improve Atlases GUI 2021-07-23 23:45:15 +02:00
fgnm 087d2284ef * Custom Resources filters system
* Tiles filter, close #61
* Improve Tooltips
2021-07-18 17:42:21 +02:00
fgnm 25e3213cb0 Update pack list when create new atlas pack 2021-07-16 23:40:52 +02:00
jantwegener 6a15fb05b0 [cd skip] Feature auto tiling (#56)
* Added auto tiling functionality

* Highlight when dragging in tiles dialog

* Added the set grid size option for right-click menu on auto-tiles.

* Bug fix: dropping source tile on target tile only selects the tile but removes state of dragging

* Bug fix: crash when adding an auto tiling image

* CR: implementation based on extended tileset

* Bug fix: corrected choosing tiles

* CR: using tile 18 for drawing instead of the complete tile-set

* Bug fix: delete tool now works with click on tile instead of dragging

* Feature: added alternatives to auto-tiling. Each alternative has its own probability to appear while painting new auto-tiles.

* Bug fix: set original image to 100% when all probabilites for the alternatives are 0. Improved documentation.

* Feature: improved auto-tiling algorithm, avoids reselecting the alternative auto-tiles when dragging or clicking on the same auto-tile

* Store generated auto tiles into atlas management system and fix tabs width

* Fix merging conflicts

Co-authored-by: fgnm <fgnm.dev@gmail.com>
2021-07-16 23:28:51 +02:00
jantwegener 7dfc671f43 Feature request: clear all tiles option to right-click drop-down (#62), close #60 2021-07-01 08:32:33 +02:00
fgnm 9e10aafb34 Fix crash when delete tiles in tiled plugin 2021-06-26 21:34:53 +02:00
Jan-Thierry Wegener b9a4e21d3a Adding highlight by darkening (black alpha) the source when dragging tiles within the Tiles panel. 2021-06-06 01:30:20 +02:00
Jan-Thierry Wegener e8c6e3fe07 Moving shared notification events for tiles into common. 2021-06-06 01:04:11 +02:00
Jan-Thierry Wegener c989091642 Merge from origin - rednblackgames-master 2021-06-05 00:15:49 +02:00
Jan-Thierry Wegener db47109c36 Added the possibility to drag the tiles in the tiles ui panel. 2021-06-04 21:58:42 +02:00
fgnm e7dabb2f10 Resources can be split into multiple atlas 2021-06-03 23:38:04 +02:00
Jan-Thierry Wegener e8a1bd8b70 Enabled selection of multiple images in the image resource pannel. Added drag and drop with multiple images to the tiles plugin. 2021-06-03 22:07:17 +02:00
fgnm 6d9a989fd9 Fix attachment names in Spine with a prefix.
Add project migrator to `v0.2.0`
2021-06-01 20:45:12 +02:00
fgnm 72a3d4c087 Pack Spine and Sprite animation into main project atlas (finally!) 2021-06-01 20:44:48 +02:00
fgnm 39f53d5587 [editor only] Tileset auto splitter 2021-05-15 19:07:36 +02:00
fgnm 01b9756eb8 Tiled Plugin improvements.
* Support animated tiles (Sprite and Spine animation)
* Improve UI
* Support custom cursors
* Bug fixes
2021-04-29 01:01:27 +02:00
fgnm c56cfec842 [editor only] Correct tile coordinates that might be changed due to float precision 2021-04-24 18:24:27 +02:00
fgnm ea8686c9aa Use commands to delete a tile 2021-04-24 17:48:24 +02:00
fgnm 11e7e1c611 Copy plugins to assets directory for fast testing 2021-04-24 17:47:44 +02:00
fgnm c5456861f4 * ImageTabbedPane can support both text and icons
* Expose more assets creation in plugin api
* Improve Tiled panel UI
2021-04-23 16:52:06 +02:00
fgnm a19d6fe356 Iterate build version 2021-04-19 12:53:19 +02:00
MiChinao e3ed3f3797 Add UI density setting 2021-03-23 21:39:57 +01:00
MiChinao 277ec47432 Update to new TexturePacker format 2021-03-23 14:40:16 +01:00
fgnm 9c3c8ff295 Iterate build version 2021-02-25 10:58:37 +01:00
fgnm cd82eb9f85 * Update libGDX and Ashley
* Setup new working version
2021-02-05 14:19:00 +01:00
fgnm 3ef9142275 Fix latest libGDX breaking change int TextureAtlas 2020-12-20 23:23:00 +01:00
fgnm 72d8988558 Set version to current development 2020-11-22 09:31:08 +01:00
MiChinao 4bccafb7c3 Pan scene with scroll gesture 2020-11-11 12:23:00 +01:00
MiChinao 5a8fa24938 Update to libGDX 1.9.13-SNAPSHOT 2020-11-11 10:42:18 +01:00
fgnm 7994f1d262 Prepare for 0.0.3 release 2020-10-31 17:26:47 +01:00
fgnm 031ccb37df Allow plugins to set tools with shortcuts 2020-10-29 22:41:43 +01:00
fgnm d90ef70f21 Use SHIFT_RIGHT too 2020-10-29 22:04:04 +01:00
fgnm 8d0c6db4f6 Do not remove TILE tag when item transform 2020-10-15 18:55:50 +02:00