Resources can be split into multiple atlas
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+4
-3
@@ -5,6 +5,7 @@ import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.graphics.g2d.NinePatch;
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import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import games.rednblack.editor.renderer.components.MainItemComponent;
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import games.rednblack.editor.renderer.components.NinePatchComponent;
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import games.rednblack.editor.renderer.components.TextureRegionComponent;
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@@ -148,9 +149,9 @@ public class MainPanelMediator extends Mediator<MainPanel> {
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}
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private void loadRegion(String name) {
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TextureAtlas atlas = plugin.getAPI().getProjectTextureAtlas();
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validateNinePatchTextureRegion(atlas.findRegion(name));
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viewComponent.setTexture(atlas.findRegion(name));
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TextureAtlas.AtlasRegion region = plugin.getAPI().getProjectTextureRegion(name);
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validateNinePatchTextureRegion(region);
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viewComponent.setTexture(region);
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viewComponent.setListeners(plugin.getAPI().getUIStage());
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}
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