From b9a4e21d3aac6c37705c245ee8584e2dcc39ec9f Mon Sep 17 00:00:00 2001 From: Jan-Thierry Wegener Date: Sun, 6 Jun 2021 01:30:20 +0200 Subject: [PATCH] Adding highlight by darkening (black alpha) the source when dragging tiles within the Tiles panel. --- .../rednblack/editor/plugin/tiled/view/tabs/GridTilesTab.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/plugin-tiled/src/main/java/games/rednblack/editor/plugin/tiled/view/tabs/GridTilesTab.java b/plugin-tiled/src/main/java/games/rednblack/editor/plugin/tiled/view/tabs/GridTilesTab.java index b7292ae4..2846ad29 100644 --- a/plugin-tiled/src/main/java/games/rednblack/editor/plugin/tiled/view/tabs/GridTilesTab.java +++ b/plugin-tiled/src/main/java/games/rednblack/editor/plugin/tiled/view/tabs/GridTilesTab.java @@ -1,6 +1,7 @@ package games.rednblack.editor.plugin.tiled.view.tabs; import com.badlogic.gdx.Input; +import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.NinePatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.scenes.scene2d.Actor; @@ -229,6 +230,8 @@ public class GridTilesTab extends DefaultTab { @Override public void touchDragged (InputEvent event, float x, float y, int pointer) { isDragging = true; + //draggingSource.setColor(new Color(255f / 255f, 94f / 255f, 0f / 255f, 0.5f)); + draggingSource.setColor(new Color(0 / 255f, 0 / 255f, 0f / 255f, 0.5f)); } /**